Cyrus Mod Loader
Loading...
Searching...
No Matches
ActiveMapQuestsCommon.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 gid getZoneID() { // Property Generated Getter
8 return *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x48);
9 }
10
11 void setZoneID(gid val) { // Property Generated Setter
12 *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
13 }
14
15 List<unsigned int> getNewQuestList() { // Property Generated Getter
16 return *reinterpret_cast<List<unsigned int>*>(reinterpret_cast<uintptr_t>(this) + 0x50);
17 }
18
19 void setNewQuestList(List<unsigned int> val) { // Property Generated Setter
20 *reinterpret_cast<List<unsigned int>*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
21 }
22
23 List<unsigned int> getCompletedQuestList() { // Property Generated Getter
24 return *reinterpret_cast<List<unsigned int>*>(reinterpret_cast<uintptr_t>(this) + 0x60);
25 }
26
27 void setCompletedQuestList(List<unsigned int> val) { // Property Generated Setter
28 *reinterpret_cast<List<unsigned int>*>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
29 }
30
31};
Definition ActiveMapQuestsCommon.h:5
gid getZoneID()
Definition ActiveMapQuestsCommon.h:7
void setCompletedQuestList(List< unsigned int > val)
Definition ActiveMapQuestsCommon.h:27
List< unsigned int > getNewQuestList()
Definition ActiveMapQuestsCommon.h:15
List< unsigned int > getCompletedQuestList()
Definition ActiveMapQuestsCommon.h:23
void setNewQuestList(List< unsigned int > val)
Definition ActiveMapQuestsCommon.h:19
void setZoneID(gid val)
Definition ActiveMapQuestsCommon.h:11
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86