Cyrus Mod Loader
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Classes Directory Reference

Files

 AccompanyNPCBehavior.h
 
 AccompanyNPCBehaviorTemplate.h
 
 AccousticAreaBehavior.h
 
 AchieveRankGoalTemplate.h
 
 AcousticAreaBehaviorTemplate.h
 
 ActCinematicStageTemplate.h
 
 ActivateHangingEffectCinematicAction.h
 
 ActiveClassProject.h
 
 ActiveMapQuestsCommon.h
 
 ActiveMusicLoop.h
 
 ActiveTimedAccessPassList.h
 
 ActiveTimedPassEntry.h
 
 ActorBody.h
 
 ActorCinematicAction.h
 
 ActorDeathCinematicAction.h
 
 ActorDialog.h
 
 ActorDialogBase.h
 
 ActorDialogCinematicAction.h
 
 ActorDialogEntry.h
 
 ActorDialogList.h
 
 ActorDialogListBase.h
 
 ActorMadlib.h
 
 ActorRenameCinematicAction.h
 
 ActorResurrectCinematicAction.h
 
 AddAuraCinematicAction.h
 
 AddAuraCinematicStageTemplate.h
 
 AddBacklashEffectCinematicAction.h
 
 AddCameraMappingCinematicAction.h
 
 AddGlobalCinematicStageTemplate.h
 
 AddHangingCinematicStageTemplate.h
 
 AddHangingEffectCinematicAction.h
 
 AddInterceptCinematicAction.h
 
 AddMatchUpdate.h
 
 AddSpellLootInfo.h
 
 AddTeamToMatchUpdate.h
 
 AddTeamUpdate.h
 
 AdvancedPetsConfig.h
 
 AdventurePartyEntryInfo.h
 
 AdventurePartyInfo.h
 
 AdventurePartyJoinInfo.h
 
 AdventurePartyJoinList.h
 
 AdventurePartyList.h
 
 AdvPvPActor.h
 
 AdvPvPEloBehavior.h
 
 AdvPvPEloBehaviorClient.h
 
 AdvPvPEloBehaviorTemplate.h
 
 AdvPvPEloEntryListWrapper.h
 
 AdvPvPEloRecord.h
 
 AdvPvPEloRecordClient.h
 
 AdvPvPLeaderboardEntry.h
 
 AdvPvPLeaderboardEntryList.h
 
 AdvPvpLeaderboardFields.h
 
 AdvPvPLeaderboardVisualBlob.h
 
 AdvPvPLeagueAwardInfo.h
 
 AdvPvPMatchInfo.h
 
 AggroBehavior.h
 
 AlchemyBehavior.h
 
 AlchemyBehaviorTemplate.h
 
 AlchemyStationOption.h
 
 AlphaMaskTextureD3D.h
 
 AlternateTurnsCombatRule.h
 
 AmbientSoundBehavior.h
 
 AmbientSoundBehaviorTemplate.h
 
 AnimateActorCinematicAction.h
 
 AnimatedControlButtonState.h
 
 AnimatePipsCinematicAction.h
 
 AnimationBehavior.h
 
 AnimationBehaviorTemplate.h
 
 AnimationPair.h
 
 AnimationSet.h
 
 AnimationSetManager.h
 
 AnimationSoundData.h
 
 AnnounceRoundCinematicAction.h
 
 AnnounceSpellTextCinematicAction.h
 
 AnnounceTextCinematicAction.h
 
 AquariumBehavior.h
 
 AquariumBehaviorBase.h
 
 AquariumBehaviorTemplate.h
 
 AreaBehavior.h
 
 AreaBehaviorTemplate.h
 
 ArenaBonusPointsLootInfo.h
 
 ArenaItemsOption.h
 
 ArenaMatchInfo.h
 
 ArenaMatchResults.h
 
 ArenaPointsLootInfo.h
 
 AssociatedWorldsList.h
 
 AttachEffectToTurnIndicatorCinematicAction.h
 
 AttachParticleActorCinematicAction.h
 
 AttenuatedFileDescription.h
 
 AttenuatedFileList.h
 
 AtticBehavior.h
 
 AtticBehaviorTemplate.h
 
 AtticObject.h
 
 AuctionHouseConfig.h
 
 AuctionHouseEntry.h
 
 AuctionHouseOffering.h
 
 AuctionHouseOption.h
 
 AuctionPriceMods.h
 
 AuctionTemplateIDList.h
 
 AutobotConfig.h
 
 AutobotManager.h
 
 AutobotMobAvoidance.h
 
 AutobotQuestManager.h
 
 AutobotTiming.h
 
 AvailableCompleteEntry.h
 
 AvailableQuestEntry.h
 
 AvatarAppearanceRule.h
 
 AvatarItemInfo.h
 
 AvatarItemInfoBase.h
 
 AvatarItemInfoList.h
 
 AvatarOption.h
 
 AvatarOptionBase.h
 
 AvatarTextureOption.h
 
 BadgeBehavior.h
 
 BadgeBehaviorTemplate.h
 
 BadgeButton.h
 
 BadgeFilter.h
 
 BadgeFilterDescription.h
 
 BadgeFilterDescriptionList.h
 
 BadgeFilterInfo.h
 
 BadgeFilterInfoList.h
 
 BadgeInfo.h
 
 BadgeInfoList.h
 
 BadgeLeaderboardBehavior.h
 
 BadgeLeaderboardBehaviorTemplate.h
 
 BadgeLeaderboardInfo.h
 
 BadgeLeaderboardInfoList.h
 
 BadgeLeaderboardOption.h
 
 BadgeTemplate.h
 
 BalloonBaseWindow.h
 
 BalloonWindow.h
 
 BanishBacklashEffectCinematicAction.h
 
 BaseBadgeBehavior.h
 
 BaseClientHousingBlobStrategy.h
 
 BaseEffectCinematicAction.h
 
 BaseGameEffectBehavior.h
 
 BasePetItemBehavior.h
 
 BasePetMorphManager.h
 
 BaseZone.h
 
 BaseZone__BaseSimulation.h
 
 BasicChatChannelInfo.h
 
 BasicChatChannelInvite.h
 
 BasicChatPlayer.h
 
 BattleBookBehavior.h
 
 BattleCardPurchaseInfo.h
 
 BattleCardShopOffering.h
 
 BattleCardShopOption.h
 
 BattlegroundGroupMemberStatus.h
 
 BattlegroundGroupStatus.h
 
 BattlegroundMatchmaking.h
 
 BattlegroundMatchmakingChat.h
 
 BattlegroundMiniMapWindow.h
 
 BattlegroundPlayerStats.h
 
 BattlegroundPlayerStatsManager.h
 
 BattlegroundPOI.h
 
 BattlegroundPOIData.h
 
 BattlegroundPolymorphImprovementOption.h
 
 BattlegroundPolymorphList.h
 
 BattlegroundPolymorphs.h
 
 BattlegroundSigilTemplate.h
 
 BattlegroundTeamData.h
 
 BattlegroundTemplate.h
 
 BattlegroundTemplateChat.h
 
 BattlegroundTemplateChatList.h
 
 BehaviorInstance.h
 
 BehaviorTemplate.h
 
 BeneficialProximityBehavior.h
 
 BeneficialProximityBehaviorBase.h
 
 BeneficialProximityBehaviorTemplate.h
 
 BGPenaltyMatchBan.h
 
 BGPenaltyMatchBanInfo.h
 
 BGPlayerBehavior.h
 
 BGPlayerInfo.h
 
 BGPolymorphSelectBehavior.h
 
 BGPolymorphSelectBehaviorTemplate.h
 
 BGPolymorphSelectOption.h
 
 BGSigilProxyBehavior.h
 
 BGSigilProxyBehaviorTemplate.h
 
 BGSigilTimer.h
 
 Blob.h
 
 BlobCacheInterface.h
 
 BlobDefinition.h
 
 BlobDirectory.h
 
 BlobRequest.h
 
 BlobRequestObject.h
 
 BlueArenaItemsOption.h
 
 Body.h
 
 BodyOfWater.h
 
 BoosterPackCrownsOption.h
 
 BoosterPackData.h
 
 BoosterPackLootTypeMaxes.h
 
 BoosterPackSpaceHelper.h
 
 BoosterPackTemplate.h
 
 BountyGoalTemplate.h
 
 BoxGeomParams.h
 
 BracketIDList.h
 
 BracketInfo.h
 
 BracketMatchActorResult.h
 
 BracketMatchInfo.h
 
 BracketMatchResult.h
 
 BracketReport.h
 
 BracketReportInfo.h
 
 BracketRequest.h
 
 BracketRewards.h
 
 BracketRewardsPlaceMapping.h
 
 BracketTeam.h
 
 BracketTemplate.h
 
 BracketUpdateMessage.h
 
 BreadCrumbBehavior.h
 
 BreadCrumbBehaviorBase.h
 
 BreadCrumbBehaviorTemplate.h
 
 BrightnessControlWindow.h
 
 BrowserWindowSettings.h
 
 BuddyEntry.h
 
 BuffDebuffEventCinematicAction.h
 
 BugReport.h
 
 BurnAuraCinematicAction.h
 
 BurnHangingEffectCinematicAction.h
 
 BurnInterceptCinematicAction.h
 
 Camera.h
 
 CameraController.h
 
 CameraCutCinematicAction.h
 
 CameraFadeCinematicAction.h
 
 CameraReleaseCinematicAction.h
 
 CantripLevelControl.h
 
 CantripLevelInfo.h
 
 CantripsInvisibilityEffect.h
 
 CantripsInvisibilityEffectInfo.h
 
 CantripsInvisibilityEffectTemplate.h
 
 CantripsItemTemplate.h
 
 CantripsMajorInvisibilityEffect.h
 
 CantripsMajorInvisibilityEffectInfo.h
 
 CantripsMajorInvisibilityEffectTemplate.h
 
 CantripsSpellTemplate.h
 
 CantripXPConfig.h
 
 CastEffectCinematicAction.h
 
 CastleBlockDoorBehavior.h
 
 CastleBlockDoorBehaviorTemplate.h
 
 CastleBlocksBehavior.h
 
 CastleBlocksBehaviorTemplate.h
 
 CastleGamesBehavior.h
 
 CastleGamesBehaviorTemplate.h
 
 CastleGamesEntry.h
 
 CastleGamesOption.h
 
 CastleGamesUpdate.h
 
 CastleMagicAction.h
 
 CastleMagicBehavior.h
 
 CastleMagicBehaviorBase.h
 
 CastleMagicBehaviorTemplate.h
 
 CastleMagicCameraInfo.h
 
 CastleMagicCinematicEffect.h
 
 CastleMagicItem.h
 
 CastleMagicItemDetector.h
 
 CastleMagicManager.h
 
 CastleMagicMovingObject.h
 
 CastleMagicPlayersInZone.h
 
 CastleMagicSpellTemplate.h
 
 CastleMagicTimer.h
 
 CastleMagicTutorial.h
 
 CastleMagicTutorialWindow.h
 
 CastleTourHouseTemplateList.h
 
 CastleTourLeaderboardEntry.h
 
 CastleTourLeaderboardUpdate.h
 
 CastleTourMyCastleData.h
 
 CastleTourMyCastleDataList.h
 
 CastleToursBehavior.h
 
 CastleToursBehaviorTemplate.h
 
 CastleToursFavoritesBehavior.h
 
 CastleToursFavoritesBehaviorBase.h
 
 CastleToursFavoritesBehaviorTemplate.h
 
 CastleToursOption.h
 
 CastleTourTeleportInfo.h
 
 CaughtFish.h
 
 ChangeActorStateCinematicAction.h
 
 ChangePermissionsList.h
 
 CharacterChatStatsByState.h
 
 CharacterChatStatsByText.h
 
 CharacterCreationInfo.h
 
 CharacterElement.h
 
 CharacterElementTable.h
 
 CharacterRaceTable.h
 
 CharacterRegistry.h
 
 CharacterSet.h
 
 CharMap.h
 
 ChaseCamController.h
 
 ChatDiagnostics.h
 
 ChatHistory.h
 
 ChatPopupButton.h
 
 ChatSpamHelper.h
 
 Cinematic.h
 
 CinematicAction.h
 
 CinematicActor.h
 
 CinematicActorAnimationContainer.h
 
 CinematicActorAnimationData.h
 
 CinematicActorBehavior.h
 
 CinematicActorTemplate.h
 
 CinematicDefTemplate.h
 
 CinematicEventInfo.h
 
 CinematicInteractInfo.h
 
 CinematicSoundEmitterInfo.h
 
 CinematicStageRelationship.h
 
 CinematicStageTemplate.h
 
 CinematicTemplate.h
 
 CinematicTemplateAnimationData.h
 
 ClaimedPeriodicOffers.h
 
 ClassInfo.h
 
 ClassProjectActiveList.h
 
 ClassProjectActivity.h
 
 ClassProjectFinalReward.h
 
 ClassProjectGlobalLootPoint.h
 
 ClassProjectLeaderboard.h
 
 ClassProjectLeaderboardPlayer.h
 
 ClassProjectLocation.h
 
 ClassProjectPlayer.h
 
 ClassProjectPlayerProgress.h
 
 ClassProjectPlayerProgressList.h
 
 ClassProjectProgressHistoryList.h
 
 ClassProjectReward.h
 
 ClassProjectTemplate.h
 
 ClassProjectUpdateList.h
 
 ClearBottomTeamCinematicAction.h
 
 ClearCameraMappingCinematicAction.h
 
 ClearHangingEffectsCinematicAction.h
 
 ClearTopTeamCinematicAction.h
 
 ClientActivateHangingEffectCinematicAction.h
 
 ClientActorDeathCinematicAction.h
 
 ClientActorDialogCinematicAction.h
 
 ClientActorRenameCinematicAction.h
 
 ClientActorResurrectCinematicAction.h
 
 ClientAddAuraCinematicAction.h
 
 ClientAddBacklashEffectCinematicAction.h
 
 ClientAddCameraMappingCinematicAction.h
 
 ClientAddHangingEffectCinematicAction.h
 
 ClientAddInterceptCinematicAction.h
 
 ClientAlchemyBehavior.h
 
 ClientAnimateActorCinematicAction.h
 
 ClientAnimatePipsCinematicAction.h
 
 ClientAnnounceRoundCinematicAction.h
 
 ClientAnnounceSpellTextCinematicAction.h
 
 ClientAnnounceTextCinematicAction.h
 
 ClientAttachEffectToTurnIndicatorCinematicAction.h
 
 ClientAttachParticleActorCinematicAction.h
 
 ClientAtticBehavior.h
 
 ClientAuctionHouseOption.h
 
 ClientBanishBacklashEffectCinematicAction.h
 
 ClientBattleBookBehavior.h
 
 ClientBattlegroundPlayerStatsManager.h
 
 ClientBGPenaltyMatchBan.h
 
 ClientBGPlayerBehavior.h
 
 ClientBGPlayerInfo.h
 
 ClientBGPolymorphSelectBehavior.h
 
 ClientBGSigilProxyBehavior.h
 
 ClientBuffDebuffEventCinematicAction.h
 
 ClientBurnAuraCinematicAction.h
 
 ClientBurnHangingEffectCinematicAction.h
 
 ClientBurnInterceptCinematicAction.h
 
 ClientCameraCutCinematicAction.h
 
 ClientCameraFadeCinematicAction.h
 
 ClientCameraReleaseCinematicAction.h
 
 ClientCantripsInvisibilityEffect.h
 
 ClientCantripsMajorInvisibilityEffect.h
 
 ClientCastEffectCinematicAction.h
 
 ClientChangeActorStateCinematicAction.h
 
 ClientCinematic.h
 
 ClientCinematicActor.h
 
 ClientClearBottomTeamCinematicAction.h
 
 ClientClearCameraMappingCinematicAction.h
 
 ClientClearHangingEffectsCinematicAction.h
 
 ClientClearTopTeamCinematicAction.h
 
 ClientCloneActorCinematicAction.h
 
 ClientCombatParticipant.h
 
 ClientComplexRotateTurnIndicatorCinematicAction.h
 
 ClientConfirmOption.h
 
 ClientCountdownBehavior.h
 
 ClientCreateActorCinematicAction.h
 
 ClientCreateAuraActorCinematicAction.h
 
 ClientCreateHangingEffectActorCinematicAction.h
 
 ClientCreatePipCinematicActorsFromResult.h
 
 ClientCrownsRewardsSchedule.h
 
 ClientCSRRegistryList.h
 
 ClientDamageEventCinematicAction.h
 
 ClientDeathParticleCinematicAction.h
 
 ClientDeckBehavior.h
 
 ClientDerbyAddObstacle.h
 
 ClientDerbyAddSpeedBoost.h
 
 ClientDerbyAffectEffects.h
 
 ClientDerbyForceLaneChange.h
 
 ClientDerbyImmunityEffect.h
 
 ClientDerbyLockLane.h
 
 ClientDerbyModifyCheerCost.h
 
 ClientDerbyModifyMorale.h
 
 ClientDerbyModifyMoraleChance.h
 
 ClientDerbyModifyPetStat.h
 
 ClientDerbyModifyRate.h
 
 ClientDerbyModifySpeedBoost.h
 
 ClientDerbyMoraleByTerrainEffect.h
 
 ClientDerbyRemoveAction.h
 
 ClientDerbyStealMorale.h
 
 ClientDerbyTeleport.h
 
 ClientDerbyTerrainEffect.h
 
 ClientDestroyActorCinematicAction.h
 
 ClientDestroyShadowCreatureCinematicAction.h
 
 ClientDuel.h
 
 ClientDuelBehavior.h
 
 ClientDynaModBehavior.h
 
 ClientEffectCinematicAction.h
 
 ClientElixirBehavior.h
 
 ClientElixirBenefitBehavior.h
 
 ClientElixirBenefitEffect.h
 
 ClientEquipmentBehavior.h
 
 ClientEventDrivenCinematic.h
 
 ClientExpansionBehavior.h
 
 ClientFaceTargetActorCinematicAction.h
 
 ClientFaceTargetTeamActorCinematicAction.h
 
 ClientFadeActorCinematicAction.h
 
 ClientFadeMusicSoundCinematicAction.h
 
 ClientFishBehavior.h
 
 ClientFlareBacklashEffectCinematicAction.h
 
 ClientFloatingTextCinematicAction.h
 
 ClientFXBySlotEffect.h
 
 ClientFXDef.h
 
 ClientGameEffectTimerDisplayBehavior.h
 
 ClientGameEffectTimerPopupTrigger.h
 
 ClientGameEffectTimerSoundTrigger.h
 
 ClientHaltCinematicAction.h
 
 ClientHideActorCinematicAction.h
 
 ClientHidePipsCinematicAction.h
 
 ClientHidePolymorphFloatyTextCinematicAction.h
 
 ClientHideShadowCreatureCinematicAction.h
 
 ClientHousingBlobStrategy.h
 
 ClientIdleAuraCinematicAction.h
 
 ClientIdleInterceptCinematicAction.h
 
 ClientInfractionBehavior.h
 
 ClientInfractionMessageBox.h
 
 ClientInventoryBehavior.h
 
 ClientJewelSocketBehavior.h
 
 ClientLeashBehavior.h
 
 ClientLoyaltyStoreOption.h
 
 ClientMagicSchoolBehavior.h
 
 ClientMakeTargetableCinematicAction.h
 
 ClientMinigameBehavior.h
 
 ClientMobAggroBehavior.h
 
 ClientModifyPipsCinematicAction.h
 
 ClientMountInteractableOption.h
 
 ClientMountOwnerBehavior.h
 
 ClientMountRiderBehavior.h
 
 ClientMoveActorCinematicAction.h
 
 ClientObject.h
 
 ClientObjectInfo.h
 
 ClientObjectRemapBehavior.h
 
 ClientPetAnimateActorCinematicAction.h
 
 ClientPetBoostPlayerStatEffect.h
 
 ClientPetCameraActorCinematicAction.h
 
 ClientPetCastEffectActorCinematicAction.h
 
 ClientPetGameBehavior.h
 
 ClientPetItemBehavior.h
 
 ClientPetNameBehavior.h
 
 ClientPetOwnerBehavior.h
 
 ClientPetSnackBehavior.h
 
 ClientPetSnackItem.h
 
 ClientPipFloatingTextCinematicAction.h
 
 ClientPlayComplexSoundCinematicAction.h
 
 ClientPlayerAggroBehavior.h
 
 ClientPlayerStatueBehavior.h
 
 ClientPlayerStatuePvPBlob.h
 
 ClientPlayerStatueStitchBlob.h
 
 ClientPlayGraphicOnActorAction.h
 
 ClientPlayGraphicOnSigilCinematicAction.h
 
 ClientPlaySoundCinematicAction.h
 
 ClientPolymorphCinematicAction.h
 
 ClientProcess.h
 
 ClientProvidePetPower.h
 
 ClientPvPPenaltyMatchBan.h
 
 ClientPvPStatueBehavior.h
 
 ClientQuantityBehavior.h
 
 ClientRaidManagerBehavior.h
 
 ClientRaidPortalBehavior.h
 
 ClientReagentItem.h
 
 ClientRecipe.h
 
 ClientRecreateNPCActorCinematicAction.h
 
 ClientRegisterActorCinematicAction.h
 
 ClientRegisterPersonaCinematicAction.h
 
 ClientRemoveAuraCinematicAction.h
 
 ClientRemoveBacklashEffectCinematicAciton.h
 
 ClientRemoveCameraMappingCinematicAction.h
 
 ClientRemoveHangingEffectCinematicAction.h
 
 ClientRemoveInterceptCinematicAction.h
 
 ClientRemoveParticleActorCinematicAction.h
 
 ClientRemoveProtectionEffectCinematicAction.h
 
 ClientRenamePipActorsFromResult.h
 
 ClientRentalBehavior.h
 
 ClientRequirementFailInteraction.h
 
 ClientRotateActorCinematicAction.h
 
 ClientScaleActorCinematicAction.h
 
 ClientServerSyncCinematicAction.h
 
 ClientSetBottomTeamCinematicAction.h
 
 ClientSetHangingEffectAlphaCinematicAction.h
 
 ClientSetTopTeamCinematicAction.h
 
 ClientShadowCreatureCameraCutCinematicAction.h
 
 ClientShadowCreatureIdleCinematicAction.h
 
 ClientShadowCreatureLevelTransitionCinematicAction.h
 
 ClientShadowSelfCinematicAction.h
 
 ClientShowPipsCinematicAction.h
 
 ClientSpawnActorCinematicAction.h
 
 ClientSpawnObjectInfo.h
 
 ClientSpellbookBehavior.h
 
 ClientSpellCardAttachmentBehavior.h
 
 ClientSpellCardAttachmentCinematicAction.h
 
 ClientStageBacklashEffectCinematicAction.h
 
 ClientStartBacklashRotationEffectCinematicAction.h
 
 ClientStartHangingRotationCinematicAction.h
 
 ClientStopBacklashRotationEffectCinematicAction.h
 
 ClientStopComplexSoundCinematicAction.h
 
 ClientStopHangingRotationCinematicAction.h
 
 ClientSwapShadowMaterialActorCinematicAction.h
 
 ClientTagList.h
 
 ClientTextureRemapBehavior.h
 
 ClientTimedItemBehavior.h
 
 ClientTimerControlCinematicAction.h
 
 ClientToggleInterfaceControlCinematicAction.h
 
 ClientTransformationEffect.h
 
 ClientTreasureBookBehavior.h
 
 ClientTurnIndicatorCinematicAction.h
 
 ClientTutorial.h
 
 ClientUnPolymorphCinematicAction.h
 
 ClientUnShadowSelfCinematicAction.h
 
 ClientUnSwapShadowMaterialActorCinematicAction.h
 
 ClientUntargetableCinematicAction.h
 
 ClientUpdatePipsCinematicAction.h
 
 ClientVisibilityBehavior.h
 
 ClientWizEquipmentBehavior.h
 
 ClientWizInventoryBehavior.h
 
 ClientWizPlayerNameBehavior.h
 
 ClientWizStorageBehavior.h
 
 ClientZone.h
 
 ClientZoneTokenBehavior.h
 
 ClientZoneTokenBoolean.h
 
 ClientZoneTokenCount.h
 
 ClientZoneTokenTimer.h
 
 CloneActorCinematicAction.h
 
 CollectedEssenceTrackingData.h
 
 CollectedEssenceTrackingList.h
 
 CollisionBehavior.h
 
 CollisionBehaviorClient.h
 
 CollisionBehaviorTemplate.h
 
 CollisionWorld.h
 
 ColorPickerSWF.h
 
 CombatAction.h
 
 CombatActionListObj.h
 
 CombatCheatSettings.h
 
 CombatGardeningXPEffect.h
 
 CombatGardeningXPEffectInfo.h
 
 CombatGardeningXPEffectTemplate.h
 
 CombatHealthListObj.h
 
 CombatObserver.h
 
 CombatParticipant.h
 
 CombatPetXPEffect.h
 
 CombatPetXPEffectInfo.h
 
 CombatPetXPEffectTemplate.h
 
 CombatPipListObj.h
 
 CombatPlanningPhaseWindow.h
 
 CombatResolver.h
 
 CombatResult.h
 
 CombatResultListObj.h
 
 CombatRule.h
 
 CombatSigilTemplate.h
 
 CombatTimerListObj.h
 
 CombatTriggerDescription.h
 
 ComboItem.h
 
 CommonElementTable.h
 
 CompassMarker.h
 
 CompassMarkerWindow.h
 
 CompassSystem.h
 
 ComplexRotateTurnIndicatorCinematicAction.h
 
 ComplexRotationInfo.h
 
 ConditionalSpellEffect.h
 
 ConditionalSpellEffectRequirement.h
 
 ConditionalSpellElement.h
 
 ConfirmOption.h
 
 ConicalSoundBehavior.h
 
 ConicalSoundBehaviorTemplate.h
 
 ConicalSoundEmitterInfo.h
 
 ConicalStateSoundBehavior.h
 
 ConicalStateSoundBehaviorTemplate.h
 
 ContainerEffect.h
 
 ContainerEffectInfo.h
 
 ContainerEffectTemplate.h
 
 ControlBanner.h
 
 ControlBar.h
 
 ControlButton.h
 
 ControlButtonState.h
 
 ControlCheckBox.h
 
 ControlComboBox.h
 
 ControlDecalButton.h
 
 ControlDraw.h
 
 ControlDraw__GesturePoint.h
 
 ControlDraw__Line.h
 
 ControlEdit.h
 
 ControlFreeChat.h
 
 ControlLine.h
 
 ControlList.h
 
 ControlList__Column.h
 
 ControlList__Item.h
 
 ControlList__ListItemAnimState.h
 
 ControlList__ListItemState.h
 
 ControlList__ListWindowStyle.h
 
 ControlMailEdit.h
 
 ControlMultiLineEdit.h
 
 ControlPopupButton.h
 
 ControlProgress.h
 
 ControlRichEdit.h
 
 ControlSlider.h
 
 ControlSprite.h
 
 ControlStretcher.h
 
 ControlSWF.h
 
 ControlTab.h
 
 ControlTab__Button.h
 
 ControlTab__Page.h
 
 ControlText.h
 
 ControlTextAlert.h
 
 ControlTickedSlider.h
 
 ControlTileMap.h
 
 ControlTileMap__CellInfo.h
 
 ControlTileMap__Tile.h
 
 ControlTree.h
 
 ControlTree__Item.h
 
 ControlWidget.h
 
 ControlZone.h
 
 CoreInfoTable.h
 
 CoreObject.h
 
 CoreObjectInfo.h
 
 CoreTemplate.h
 
 CountBasedSpellEffect.h
 
 CountdownBehavior.h
 
 CountdownBehaviorTemplate.h
 
 CraftingSlot.h
 
 CraftingSlotLootInfo.h
 
 CreateActorCinematicAction.h
 
 CreateAuraActorCinematicAction.h
 
 CreateGuildPlayerList.h
 
 CreateHangingEffectActorCinematicAction.h
 
 CreatePipCinematicActorsFromResult.h
 
 CreationNameInput.h
 
 CreationNameSelectWindowSWF.h
 
 CritAndBlockLevelData.h
 
 CritAndBlockValues.h
 
 CritBlockOverride.h
 
 CriticalObjectList.h
 
 CritPanel.h
 
 CrownsConfirmWindow.h
 
 CrownServicesOption.h
 
 CrownShopButtonNameBehaviorTemplate.h
 
 CrownShopCategory.h
 
 CrownShopCategoryMenu.h
 
 CrownShopData.h
 
 CrownShopGiftRedemption.h
 
 CrownShopItem.h
 
 CrownShopLayout.h
 
 CrownShopOffering.h
 
 CrownShopPatch.h
 
 CrownShopPurchase.h
 
 CrownShopPurchasesInfo.h
 
 CrownShopSegReqsSummary.h
 
 CrownShopSettings.h
 
 CrownsRewardsEventData.h
 
 CrownsRewardsSchedule.h
 
 CSRAccessPassInfo.h
 
 CSRAccessPassList.h
 
 CSRPropertyEntry.h
 
 CSRSpellList.h
 
 CurrencyTemplate.h
 
 CurrentQuestCompilation.h
 
 CursorStyle.h
 
 CursorStyleManager.h
 
 CustomEmoteBehavior.h
 
 CustomEmoteBehaviorTemplate.h
 
 CustomNameOptions.h
 
 CylinderGeomParams.h
 
 DailyPvPData.h
 
 DailyPvPInfo.h
 
 DailyPvPOption.h
 
 DailyQuestData.h
 
 DailyQuestInfo.h
 
 DailyQuestOption.h
 
 DailyQuestReward.h
 
 DailyQuestRewardData.h
 
 DamageEventCinematicAction.h
 
 DamageLimitOverride.h
 
 DamageScalarOverride.h
 
 DaysSinceItemPurchased.h
 
 DdBonusWinAnim.h
 
 DdSprite.h
 
 DdWinAnimMoveDiggingMob.h
 
 DdWinAnimMoveMob.h
 
 DdWinAnimMovePlayer.h
 
 DdWinAnimMoveZap.h
 
 DeathCinematicStageTemplate.h
 
 DeathParticleCinematicAction.h
 
 DebugCinematicsComponent.h
 
 DebugWizardComponent.h
 
 DeckBehavior.h
 
 DeckBehaviorTemplate.h
 
 DeckConfigurationWindow.h
 
 DeckListControl.h
 
 DeckTemplate.h
 
 DeedBehavior.h
 
 DeedBehaviorBase.h
 
 DeedBehaviorTemplate.h
 
 DelaySpellEffect.h
 
 DependentResourceContainer.h
 
 DependentResourcesBehavior.h
 
 DependentResourcesBehaviorTemplate.h
 
 DerbyAddObstacle.h
 
 DerbyAddSpeedBoost.h
 
 DerbyAffectEffects.h
 
 DerbyEffect.h
 
 DerbyEffectSprite.h
 
 DerbyForceLaneChange.h
 
 DerbyImmunityEffect.h
 
 DerbyLockLane.h
 
 DerbyModifyCheerCost.h
 
 DerbyModifyMorale.h
 
 DerbyModifyMoraleChance.h
 
 DerbyModifyPetStat.h
 
 DerbyModifyRate.h
 
 DerbyModifySpeedBoost.h
 
 DerbyMoraleByTerrainEffect.h
 
 DerbyPlayerContainer.h
 
 DerbyRemoveAction.h
 
 DerbyStealMorale.h
 
 DerbyTeleport.h
 
 DerbyTerrainEffect.h
 
 DespawnInfo.h
 
 DespawnTimedBehavior.h
 
 DespawnTimedBehaviorTemplate.h
 
 DestroyActorCinematicAction.h
 
 DestroyShadowCreatureCinematicAction.h
 
 DiegoCombatObserver.h
 
 DiegoPlayerStats.h
 
 DoodleDoug.h
 
 DoodleMapMap.h
 
 DoodleMapPair.h
 
 DOTEffect.h
 
 DOTEffectTemplate.h
 
 Duel.h
 
 DuelBehavior.h
 
 DuelistBehaviorTemplate.h
 
 DuelModifier.h
 
 DuelModifierTemplate.h
 
 DyeShopModifiers.h
 
 DyeShopOption.h
 
 DyeShopWindow__DyeShopItem.h
 
 DynamicSigilInstance.h
 
 DynamicSigilRound.h
 
 DynamicSigilSubcircle.h
 
 DynamicSigilTeam.h
 
 DynamicSigilTemplate.h
 
 DynamicSigilTurn.h
 
 DynamicTriggerTemplate.h
 
 DynamicURLDescriptor.h
 
 DynamicURLWhitelist.h
 
 DynaMod.h
 
 DynaModBehavior.h
 
 DynaModDelta.h
 
 DynaModList.h
 
 DynaModShowObject.h
 
 EffectCinematicAction.h
 
 EffectListSpellEffect.h
 
 EffectsBehavior.h
 
 ElasticCamController.h
 
 ElixirBehaviorTemplate.h
 
 ElixirBenefitBehaviorTemplate.h
 
 ElixirBenefitEffect.h
 
 ElixirBenefitEffectTemplate.h
 
 EloConfig.h
 
 EloRank.h
 
 EloRatingsTable.h
 
 EmbeddedBrowserConfig.h
 
 EmbeddedBrowserConfigEntry.h
 
 EmojiData.h
 
 EmojiDefinition.h
 
 EmojiWindow.h
 
 EmotesRadialMenuBehavior.h
 
 EmoteStateOverrideInfo.h
 
 EncounterTemplate.h
 
 EnergyGlobe.h
 
 EnergyShopOption.h
 
 EquipmentBehaviorTemplate.h
 
 EquipmentSet.h
 
 EquipmentSetList.h
 
 EquipmentShopOption.h
 
 EquipmentTemplate.h
 
 EquippedItemInfo.h
 
 EquippedItemInfoList.h
 
 EquippedSlotInfo.h
 
 EquipSlot.h
 
 EquivalentItemBehavior.h
 
 EquivalentItemBehaviorTemplate.h
 
 EventCurrency1LootInfo.h
 
 EventCurrency2LootInfo.h
 
 ExpansionBehavior.h
 
 ExpansionBehaviorTemplate.h
 
 ExpansionData.h
 
 ExtraHousingZoneBehavior.h
 
 ExtraHousingZoneBehaviorBase.h
 
 ExtraHousingZoneBehaviorTemplate.h
 
 FaceTargetActorCinematicAction.h
 
 FaceTargetTeamActorCinematicAction.h
 
 FadeActorCinematicAction.h
 
 FadeMusicSoundCinematicAction.h
 
 FidgetBehavior.h
 
 FidgetBehaviorTemplate.h
 
 FidgetStateInfo.h
 
 FilterSetTemplate.h
 
 FishBehavior.h
 
 FishBehaviorTemplate.h
 
 FishCatchOfTheDayOption.h
 
 FishHistory.h
 
 FishingBehavior.h
 
 FishingBehaviorBase.h
 
 FishingBehaviorTemplate.h
 
 FishingInfo.h
 
 FishingLevelControl.h
 
 FishingLevelInfo.h
 
 FishingSpellTemplate.h
 
 FishingXPConfig.h
 
 FishingXPLootInfo.h
 
 FishSellingOption.h
 
 FishTournamentEntry.h
 
 FishTournamentLeaderboardOption.h
 
 FishTournamentOption.h
 
 FishTournamentUpdate.h
 
 FixedCamController.h
 
 FlareBacklashEffectCinematicAction.h
 
 FloatingTextCinematicAction.h
 
 FlyThroughDataManager.h
 
 Font.h
 
 FontGlyphis.h
 
 FontMapping.h
 
 FontMapSWF.h
 
 FoodFightGameComponent.h
 
 ForcedStateInfo.h
 
 FreeCamController.h
 
 FriendData.h
 
 FriendlyPlayerInfo.h
 
 FriendlyPlayerInfoList.h
 
 FriendlyPlayerQuestInfo.h
 
 FriendlyPlayerWorldList.h
 
 FriendNotificationInfo.h
 
 FriendsListWindow.h
 
 FriendSortByWindow.h
 
 FriendSymbolWindow.h
 
 FurnitureEssenceLootInfo.h
 
 FurnitureInfoBehavior.h
 
 FurnitureInfoBehaviorTemplate.h
 
 FXBySlotEffect.h
 
 FXBySlotEffectInfo.h
 
 FXBySlotEffectTemplate.h
 
 FXDef.h
 
 FXOverrideBehavior.h
 
 FXOverrideBehaviorInfo.h
 
 FXOverrideBehaviorTemplate.h
 
 GamebryoBody.h
 
 GamebryoCamera.h
 
 GamebryoClientDerbyTerrainEffect.h
 
 GamebryoClientLeashBehavior.h
 
 GamebryoInvisibilityEffect.h
 
 GameEffectBase.h
 
 GameEffectContainer.h
 
 GameEffectInfo.h
 
 GameEffectInfoList.h
 
 GameEffectTemplate.h
 
 GameEffectTemplateList.h
 
 GameEffectTimerDisplayBehavior.h
 
 GameEffectTimerDisplayBehaviorTemplate.h
 
 GameEffectTimerPopupTrigger.h
 
 GameEffectTimerSoundTrigger.h
 
 GameEffectTimerTrigger.h
 
 GameObjectAnimData.h
 
 GameObjectAnimStateTracker.h
 
 GameObjectTemplate.h
 
 GardenData.h
 
 GardeningBehavior.h
 
 GardeningBehaviorTemplate.h
 
 GardeningLevelInfo.h
 
 GardeningPatchData.h
 
 GardeningShedBehavior.h
 
 GardeningShedBehaviorBase.h
 
 GardeningShedBehaviorTemplate.h
 
 GardeningXPConfig.h
 
 GardeningXPLootInfo.h
 
 GardenLevelControl.h
 
 GardenPlant.h
 
 GardenSpellTemplate.h
 
 GearVaultBehavior.h
 
 GearVaultBehaviorBase.h
 
 GearVaultBehaviorTemplate.h
 
 GeomParams.h
 
 GetHitCinematicStageTemplate.h
 
 GhostHider.h
 
 GiveCinematicStageTemplate.h
 
 GoalCompilation.h
 
 GoalCompleteLogic.h
 
 GoalData.h
 
 GoalEntry.h
 
 GoalEntryFull.h
 
 GoalTemplate.h
 
 GoldAmountTemplate.h
 
 GoldLootInfo.h
 
 GradientWidgetBackground.h
 
 GraphicalArenaBonusPoints.h
 
 GraphicalArenaPoints.h
 
 GraphicalEventCurrency1.h
 
 GraphicalEventCurrency2.h
 
 GraphicalGold.h
 
 GraphicalItemCard.h
 
 GraphicalPetSnack.h
 
 GraphicalPvPCurrency.h
 
 GraphicalPvPCurrencyBonus.h
 
 GraphicalPvPTourneyCurrency.h
 
 GraphicalPvPTourneyCurrencyBonus.h
 
 GraphicalReagent.h
 
 GraphicalSpell.h
 
 GraphicalSpellWindow.h
 
 GroundContourBehavior.h
 
 GroundContourBehaviorTemplate.h
 
 Group.h
 
 GroupMember.h
 
 GroupObserver.h
 
 GuildAchievementBehavior.h
 
 GuildAchievementBehaviorTemplate.h
 
 GuildAchievementData.h
 
 GuildAchievementDataList.h
 
 GuildAchievementInfo.h
 
 GuildAchievementList.h
 
 GuildAchievementOption.h
 
 GuildChatInfo.h
 
 GuildChatList.h
 
 GuildGalleryEssenceList.h
 
 GuildIslandItemBehavior.h
 
 GuildIslandItemBehaviorTemplate.h
 
 GuildMuseumArtifactInfo.h
 
 GuildMuseumCuratorBehavior.h
 
 GuildMuseumCuratorBehaviorBase.h
 
 GuildMuseumCuratorOption.h
 
 GuildMuseumCuratorTemplate.h
 
 GuildMuseumDataList.h
 
 GuildMuseumExhibitInfo.h
 
 GuildMuseumGalleryInfo.h
 
 HaltCinematicAction.h
 
 Hand.h
 
 HangingConversionSpellEffect.h
 
 HangingEffectProtectionRemovedStageTemplate.h
 
 HardwareStyle.h
 
 HatchmakingCrownsPetList.h
 
 HatchmakingKioskBehavior.h
 
 HatchmakingKioskBehaviorBase.h
 
 HatchmakingKioskBehaviorTemplate.h
 
 HatchmakingPet.h
 
 HatchmakingPetGIDList.h
 
 HatchmakingPetsList.h
 
 HatchmakingPetTypesList.h
 
 HatchmakingPremiumPetsList.h
 
 HealthGlobe.h
 
 HelpChatElement.h
 
 HelpChatOperator.h
 
 HiddenQuestsBehavior.h
 
 HideActorCinematicAction.h
 
 HidePipsCinematicAction.h
 
 HidePolymorphFloatyTextCinematicAction.h
 
 HideShadowCreatureCinematicAction.h
 
 HouseNameList.h
 
 HouseTransferResult.h
 
 HouseTransferResultList.h
 
 HouseZone.h
 
 HousingBlob.h
 
 HousingBlobCustomObject.h
 
 HousingBlobObject.h
 
 HousingGameHiScores.h
 
 HousingGameInterface.h
 
 HousingGameKhanDanceSequence.h
 
 HousingGameKhanDanceTurnData.h
 
 HousingGameManager.h
 
 HousingGameObjectReference.h
 
 HousingGamePlayerCollection.h
 
 HousingGamePowerUpLocations.h
 
 HousingItemList.h
 
 HousingLayout.h
 
 HousingLayoutObject.h
 
 HousingMusicBehavior.h
 
 HousingMusicBehaviorTemplate.h
 
 HousingMusicManager.h
 
 HousingMusicPlayerBehavior.h
 
 HousingMusicPlayerBehaviorBase.h
 
 HousingMusicPlayerBehaviorTemplate.h
 
 HousingNode.h
 
 HousingNodeList.h
 
 HousingNodeReference.h
 
 HousingObjectJewelWandContainer.h
 
 HousingObjectState.h
 
 HousingObjectStateContainer.h
 
 HousingObjectTextureRemap.h
 
 HousingObjectWandContainer.h
 
 HousingPaletteBehavior.h
 
 HousingPaletteBehaviorTemplate.h
 
 HousingPetBehavior.h
 
 HousingPetBehaviorTemplate.h
 
 HousingPetMovement.h
 
 HousingPetMovementCompressed.h
 
 HousingShopOption.h
 
 HousingSigilBehavior.h
 
 HousingSigilBehaviorTemplate.h
 
 HousingSigilManager.h
 
 HousingSignBehavior.h
 
 HousingSignBehaviorBase.h
 
 HousingSignBehaviorTemplate.h
 
 HousingSignOperator.h
 
 HousingTeleporterBehavior.h
 
 HousingTeleporterBehaviorBase.h
 
 HousingTeleporterBehaviorTemplate.h
 
 HousingTeleporterTargeting.h
 
 HousingTextureBehavior.h
 
 HousingTextureBehaviorTemplate.h
 
 HousingWaterManager.h
 
 HubZoneMapping.h
 
 HUDWindow.h
 
 IdleAuraCinematicAction.h
 
 IdleInterceptCinematicAction.h
 
 IgnoreEntryData.h
 
 IgnoreEntryDataList.h
 
 InclusiveRange.h
 
 InfractionBehavior.h
 
 InfractionBehaviorTemplate.h
 
 InfractionCategory.h
 
 InfractionConfig.h
 
 InfractionEvent.h
 
 InfractionMessageBox.h
 
 InfractionMessageBoxInfo.h
 
 InfractionPenalty.h
 
 InfractionPenaltyInfo.h
 
 InfractionRecord.h
 
 Ingredient.h
 
 IngredientTracking.h
 
 InitialCombatSound.h
 
 InitialCombatSoundsList.h
 
 InitialPackageInfo.h
 
 InstanceInfo.h
 
 InstanceInfoList.h
 
 InstanceSigilOption.h
 
 InteractableOption.h
 
 InteractiveMusicBehavior.h
 
 InteractiveMusicBehaviorBase.h
 
 InteractiveMusicBehaviorTemplate.h
 
 InteractiveMusicButtonSample.h
 
 InteractiveMusicLoop.h
 
 InteractiveMusicManager.h
 
 InteractiveMusicNote.h
 
 InteractiveMusicPlayerList.h
 
 InventoryBehaviorBase.h
 
 InventoryPageWindow.h
 
 InventoryPageWindow__InventoryItem.h
 
 InvisibilityEffect.h
 
 InvisibilityEffectTemplate.h
 
 IslandSpaceOption.h
 
 ItemBundleTemplate.h
 
 ItemDynamicBehaviorTemplate.h
 
 ItemFinderBehavior.h
 
 ItemFinderBehaviorBase.h
 
 ItemFinderBehaviorTemplate.h
 
 ItemFinderOption.h
 
 ItemLocatorList.h
 
 ItemLootInfo.h
 
 ItemSetBonusData.h
 
 ItemSetBonusTemplate.h
 
 ItemTemplate.h
 
 JewelShopOption.h
 
 JewelSocket.h
 
 JewelSocketBehaviorBase.h
 
 JewelSocketBehaviorTemplate.h
 
 JewelSocketUnlockCost.h
 
 JewelSocketUnlockCostList.h
 
 JewelSocketWrenchElements.h
 
 JewelSocketWrenchRules.h
 
 JewelVaultBehavior.h
 
 JewelVaultBehaviorBase.h
 
 JewelVaultBehaviorTemplate.h
 
 JoinTeamUpdate.h
 
 KhanDanceComponent.h
 
 KhanDancePlayer.h
 
 KioskOption.h
 
 Ladder.h
 
 LadderBehavior.h
 
 LadderBehaviorTemplate.h
 
 LeaderboardEntry.h
 
 LeaderboardEntryList.h
 
 LeaderboardOption.h
 
 LeaderboardUpdateFriendsList.h
 
 LeashBehavior.h
 
 LeashBehaviorTemplate.h
 
 LeashedPathMovementBehavior.h
 
 LeashedPathMovementBehaviorClient.h
 
 LeashedPathMovementBehaviorTemplate.h
 
 LeashedPathNodeDescriptor.h
 
 LeashOffsetOverride.h
 
 LeaveTeamUpdate.h
 
 LevelScaledData.h
 
 LevelScaledEffect.h
 
 LevelScaledEffectTemplate.h
 
 LevelScaledInfo.h
 
 LevelUpElixirBehaviorTemplate.h
 
 LevelUpElixirPropertyRegistryEntry.h
 
 LevelUpElixirSchoolSpecificData.h
 
 LikesDislikesEntry.h
 
 LinearSoundBehavior.h
 
 LinearSoundBehaviorTemplate.h
 
 LinearSoundEmitterInfo.h
 
 LinearStateSoundBehavior.h
 
 LinearStateSoundBehaviorTemplate.h
 
 LocaleManager.h
 
 LocaleMapping.h
 
 LocationTemplate.h
 
 LockData.h
 
 LoginHistoryEntry.h
 
 LogoData.h
 
 LootDialogEntry.h
 
 LootInfo.h
 
 LootInfoBase.h
 
 LootInfoList.h
 
 LootInfoListBase.h
 
 LoyaltyConfig.h
 
 LoyaltyInfoUpdateData.h
 
 LoyaltyPurchaseEntry.h
 
 LoyaltyPurchaseLimitCounterEntry.h
 
 LoyaltyStoreData.h
 
 LoyaltyStoreItem.h
 
 LoyaltyStoreOption.h
 
 LunariAmountTemplate.h
 
 MadlibArg.h
 
 MadlibBlock.h
 
 MadlibBlockList.h
 
 MadlibIconData.h
 
 MadlibIconDefinition.h
 
 MagicalSoccerGameComponent.h
 
 MagicLevelInfo.h
 
 MagicMirrorShopBehaviorTemplate.h
 
 MagicMirrorShopOption.h
 
 MagicSchoolInfo.h
 
 MagicSchoolTemplate.h
 
 MagicXPConfig.h
 
 MagicXPLootInfo.h
 
 Mail.h
 
 MailList.h
 
 MakeTargetableCinematicAction.h
 
 MakeTargetableCinematicStageTemplate.h
 
 ManaGlobe.h
 
 ManaLootInfo.h
 
 MapData.h
 
 MapInfoManager__MapInfo.h
 
 MapInfoManager__MapInfo__DoodleData.h
 
 MapInfoRequirementsList.h
 
 MapInfoRequirementsPassedList.h
 
 MapInfoRequirementsRequest.h
 
 MassShapeTemplate.h
 
 MatchActor.h
 
 MatchActorList.h
 
 MatchActorResult.h
 
 MatchActorUpdate.h
 
 MatchCostAdjustment.h
 
 MatchRequest.h
 
 MatchResult.h
 
 MatchStatusUpdate.h
 
 MatchTeam.h
 
 MatchTeamResult.h
 
 MatchTemplate.h
 
 MatchTimerControl.h
 
 Material.h
 
 MaxGoldLootInfo.h
 
 MaxHealthLootInfo.h
 
 MaxManaLootInfo.h
 
 MaxPotionLootInfo.h
 
 MeshGeomParams.h
 
 MessageBoardList.h
 
 MessageBoardMessage.h
 
 MinigameConfig.h
 
 MinigameInfo.h
 
 MinigameSigilOption.h
 
 MinigameSigilOptionAdvancedModeFields.h
 
 MinigameSigilOptionMonthlyGauntletFields.h
 
 MinigameSigilTemplate.h
 
 MiniMapWindow.h
 
 MobAggroBehavior.h
 
 MobMonsterMagicBehavior.h
 
 MobMonsterMagicBehaviorTemplate.h
 
 MobRankLevel.h
 
 ModifyPipRoundRateData.h
 
 ModifyPipsCinematicAction.h
 
 MonsterArenaBehavior.h
 
 MonsterArenaBehaviorBase.h
 
 MonsterArenaBehaviorTemplate.h
 
 MonsterMagicBehavior.h
 
 MonsterMagicBehaviorBase.h
 
 MonsterMagicBehaviorTemplate.h
 
 MonsterMagicLevelControl.h
 
 MonsterMagicLevelInfo.h
 
 MonsterMagicWorldTotal.h
 
 MonsterMagicWorldTotalList.h
 
 MonsterMagicXPConfig.h
 
 MoraleModificationMap.h
 
 MorphingException.h
 
 MountDyeToTexture.h
 
 MountInteractableOption.h
 
 MountItemBehavior.h
 
 MountItemBehaviorTemplate.h
 
 MountRecord.h
 
 MountShopOption.h
 
 MountSoundBehavior.h
 
 MountTable.h
 
 MoveActorCinematicAction.h
 
 MoveBehavior.h
 
 MoveBehavior__Controller.h
 
 MoveBehaviorClient.h
 
 MoveBehaviorTemplate.h
 
 MoveCommandArc.h
 
 MoveCommandEuler.h
 
 MoveCommandPitch.h
 
 MoveCommandRoll.h
 
 MoveCommandSleep.h
 
 MoveCommandSpeed.h
 
 MoveCommandSteered.h
 
 MoveCommandTeleport.h
 
 MoveCommandTime.h
 
 MoveCommandYaw.h
 
 MoveCommandYawTime.h
 
 MoveController.h
 
 MoveController__MoveCommand.h
 
 MoveStateAnimation.h
 
 MusicFileInfo.h
 
 MyStitchEntry.h
 
 MyStitchEntryList.h
 
 NamedCharacterElement.h
 
 NamedEffect.h
 
 NamedEffectTemplate.h
 
 NameOverrideBehavior.h
 
 NaturalActCinematicStageTemplate.h
 
 NaturalSummonCinematicStageTemplate.h
 
 NewBadgeData.h
 
 NewFriendsListWindow.h
 
 NewListUpdate.h
 
 NodeDescriptor.h
 
 NodeObject.h
 
 NonCombatMayCastSpellDescription.h
 
 NonCombatMayCastSpellGameEffect.h
 
 NonCombatMayCastSpellInfo.h
 
 NonCombatMayCastSpellTemplate.h
 
 NotInActiveTournamentOrPvP.h
 
 NPCBehavior.h
 
 NPCBehaviorTemplate.h
 
 NPCDataList.h
 
 NPCDialogEntry.h
 
 NPCTrainingWindow.h
 
 NullAction.h
 
 NumCategoryInInventory.h
 
 NumItemInInventory.h
 
 ObjectBag.h
 
 ObjectLocation.h
 
 ObjectLocationList.h
 
 ObjectRemapBehavior.h
 
 ObjectRemapBehaviorTemplate.h
 
 ObjectStateBehavior.h
 
 ObjectStateBehaviorTemplate.h
 
 ObjState.h
 
 ObjStateCategory.h
 
 ObjStateOverrideInfo.h
 
 ObjStateSet.h
 
 ObjStateTransition.h
 
 ObstacleCourseCatapultBehavior.h
 
 ObstacleCourseCatapultBehaviorClient.h
 
 ObstacleCourseCatapultBehaviorTemplate.h
 
 ObstacleCourseClientSettings.h
 
 ObstacleCourseFinishLineBehavior.h
 
 ObstacleCourseFinishLineBehaviorClient.h
 
 ObstacleCourseFinishLineBehaviorTemplate.h
 
 ObstacleCourseModifyTimeBehavior.h
 
 ObstacleCourseModifyTimeBehaviorClient.h
 
 ObstacleCourseModifyTimeBehaviorTemplate.h
 
 ObstacleCourseObstacleBehavior.h
 
 ObstacleCourseObstacleBehaviorTemplate.h
 
 ObstacleCourseObstaclePathBase.h
 
 ObstacleCourseObstaclePathBaseTemplate.h
 
 ObstacleCoursePendulumBehavior.h
 
 ObstacleCoursePendulumBehaviorClient.h
 
 ObstacleCoursePendulumBehaviorTemplate.h
 
 ObstacleCoursePusherBehavior.h
 
 ObstacleCoursePusherBehaviorClient.h
 
 ObstacleCoursePusherBehaviorTemplate.h
 
 ObstacleCourseRevolvingDoorBehavior.h
 
 ObstacleCourseRevolvingDoorBehaviorClient.h
 
 ObstacleCourseRevolvingDoorBehaviorTemplate.h
 
 ObstacleCourseSpeedUpBehavior.h
 
 ObstacleCourseSpeedUpBehaviorClient.h
 
 ObstacleCourseSpeedUpBehaviorTemplate.h
 
 ObstacleCourseSpringboardBehavior.h
 
 ObstacleCourseSpringboardBehaviorClient.h
 
 ObstacleCourseSpringboardBehaviorTemplate.h
 
 OldEquipmentBehavior.h
 
 OldWizardEquippedItemInfo.h
 
 OrderedWorlds.h
 
 PaidLootRollStationOption.h
 
 ParalyzeScriptLink.h
 
 ParticipantList.h
 
 ParticipantParameter.h
 
 ParticipantPipData.h
 
 ParticleEmitter2D.h
 
 ParticleSystem2D.h
 
 PartnerLogoData.h
 
 Party.h
 
 PartyChatObserver.h
 
 PartyObserver.h
 
 PassInfo.h
 
 PassInfoList.h
 
 PathActionChangeDirection.h
 
 PathActionChangePath.h
 
 PathActionDespawn.h
 
 PathActionEmote.h
 
 PathActionEnterState.h
 
 PathActionStop.h
 
 PathActionZoneEvent.h
 
 PathBehaviorClient.h
 
 PathBehaviorTemplate.h
 
 PathBehaviorTemplate__Action.h
 
 PathManager__NodeTemplateList.h
 
 PathManager__PathTemplateList.h
 
 PathMovementBehaviorTemplate.h
 
 PathObjectTemplate.h
 
 PauseAction.h
 
 PCDialogEntry.h
 
 PCSButton.h
 
 PendingClassProjectFriendReward.h
 
 PeriodicSubscription.h
 
 PeriodicSubscriptionsInfo.h
 
 PermanentShop.h
 
 PermanentShopWindowPassThru.h
 
 PermShopItemData.h
 
 Persona.h
 
 PersonaGoalTemplate.h
 
 PestBehavior.h
 
 PestBehaviorTemplate.h
 
 PestEntry.h
 
 PetActor.h
 
 PetActorResults.h
 
 PetAnimateActorCinematicAction.h
 
 PetBoostPlayerStatEffect.h
 
 PetBoostPlayerStatEffectTemplate.h
 
 PetCameraActorCinematicAction.h
 
 PetCastEffectActorCinematicAction.h
 
 PetDerbyObstacleBehavior.h
 
 PetDerbyObstacleBehaviorClient.h
 
 PetDerbyObstacleBehaviorTemplate.h
 
 PetDerbyRacerState.h
 
 PetDerbyRacerStats.h
 
 PetDerbyResult.h
 
 PetDerbyResults.h
 
 PetDerbyTalentTemplate.h
 
 PetDerbyTrackDescriptor.h
 
 PetDerbyTrackInfo.h
 
 PetDerbyTrackManager.h
 
 PetDialogEntry.h
 
 PetDropFoodItem.h
 
 PetDropGameSettings.h
 
 PetDyeToTexture.h
 
 PetFeedingRewardConfig.h
 
 PetFeedingRewardInfo.h
 
 PetGameActionList.h
 
 PetGameBehaviorTemplate.h
 
 PetGameConfig.h
 
 PetGameEndData.h
 
 PetGameEnergyCost.h
 
 PetGameInfo.h
 
 PetGameKioskOption.h
 
 PetGameMorphPartner.h
 
 PetGeneticsControl.h
 
 PetInfoControl.h
 
 PetItemBehaviorTemplate.h
 
 PetJewelBehavior.h
 
 PetJewelBehaviorTemplate.h
 
 PetJewelControl.h
 
 PetLevelInfo.h
 
 PetLevelUpWindow.h
 
 PetMatchInfo.h
 
 PetMatchRequest.h
 
 PetObstacleCourseGameInfo.h
 
 PetPowerControl.h
 
 PetSiegeGameManager.h
 
 PetSnackBehavior.h
 
 PetSnackBehaviorTemplate.h
 
 PetSnackCheckBox.h
 
 PetSnackItemTemplate.h
 
 PetSnackLootInfo.h
 
 PetSnackShopOption.h
 
 PetSoundBehavior.h
 
 PetStat.h
 
 PetStatBlockControl.h
 
 PetStatModification.h
 
 PetStatModificationSet.h
 
 PetStatsControl.h
 
 PetTalentBaseTemplate.h
 
 PetTalentControl.h
 
 PetTalentControlBase.h
 
 PetTalentCountControl.h
 
 PetTalentsTriggeredSpells.h
 
 PetTalentsTriggeredSpellsData.h
 
 PetTalentTemplate.h
 
 PetTomeBehavior.h
 
 PetTomeBehaviorBase.h
 
 PetTomeBehaviorTemplate.h
 
 PetTomePetTotal.h
 
 PetTomePetTotalList.h
 
 PetXPLootInfo.h
 
 PhotoInformation.h
 
 PhysicsBehavior.h
 
 PhysicsBehaviorClient.h
 
 PhysicsBehaviorTemplate.h
 
 PhysicsSim.h
 
 PhysicsSimMass.h
 
 PhysicsSimMassBox.h
 
 PhysicsSimMassCylinder.h
 
 PhysicsSimMassSphere.h
 
 PhysicsSimMassTube.h
 
 PhysicsSimObject.h
 
 PipCinematicActor.h
 
 PipControl.h
 
 PipConversionLevelData.h
 
 PipConversionValues.h
 
 PipCount.h
 
 PipFloatingTextCinematicAction.h
 
 PlacementDisplayItem.h
 
 PlaneGeomParams.h
 
 PlanningTimerControl.h
 
 PlayComplexSoundCinematicAction.h
 
 PlayDeck.h
 
 PlayerAggroBehavior.h
 
 PlayerController.h
 
 PlayerControllerClient.h
 
 PlayerHasBadge.h
 
 PlayerInteractiveMusicLoops.h
 
 PlayerStatueBehavior.h
 
 PlayerStatueBehaviorTemplate.h
 
 PlayerStatueBlob.h
 
 PlayerStatuePvPBlob.h
 
 PlayerStatueSettings.h
 
 PlayerStatueStitchBlob.h
 
 PlayGraphicOnActorAction.h
 
 PlayGraphicOnSigilCinematicAction.h
 
 PlayList.h
 
 PlayListEntry.h
 
 PlaySoundCinematicAction.h
 
 PlaySoundInfo.h
 
 PlaySpellData.h
 
 PointData.h
 
 PolymorphBattlegroundsBehavior.h
 
 PolymorphBattlegroundsBehaviorTemplate.h
 
 PolymorphCinematicAction.h
 
 PolymorphEffect.h
 
 PolymorphEffectInfo.h
 
 PolymorphEffectTemplate.h
 
 PolymorphImprovementRatingInfo.h
 
 PolymorphImprovementRatingInfoList.h
 
 PolymorphRatingInfo.h
 
 PortraitWindow.h
 
 PositionalSoundBehavior.h
 
 PositionalSoundBehaviorTemplate.h
 
 PositionalSoundEmitterInfo.h
 
 PositionalStateSoundBehavior.h
 
 PositionalStateSoundBehaviorTemplate.h
 
 PotionButton.h
 
 PotionShopOption.h
 
 PremiumContentOption.h
 
 PremiumContentOptionList.h
 
 PrepEntry.h
 
 PreviewWindow.h
 
 PriceModifiers.h
 
 PrivateEquippedJewelInfo.h
 
 PrivateSocketJewelPair.h
 
 ProcessGlobalCinematicStageTemplate.h
 
 PromoGift.h
 
 PromoGiftList.h
 
 PromoPromotion.h
 
 PromoPromotionList.h
 
 PromoReward.h
 
 PromoRewardList.h
 
 PropertyClass.h
 
 ProvideCombatTrigger.h
 
 ProvideCombatTriggerInfo.h
 
 ProvideCombatTriggerTemplate.h
 
 ProvidePetPower.h
 
 ProvidePetPowerInfo.h
 
 ProvidePetPowerTemplate.h
 
 ProvideSpellEffect.h
 
 ProvideSpellEffectInfo.h
 
 ProvideSpellEffectTemplate.h
 
 ProxyGeometry.h
 
 ProxyMesh.h
 
 PublicEquippedJewelInfo.h
 
 PublicSocketJewelPair.h
 
 PulseEffect.h
 
 PulseEffectTemplate.h
 
 PvP5thAgeKioskBehavior.h
 
 PvP5thAgeKioskBehaviorTemplate.h
 
 PVP5thAgeLeagueTotals.h
 
 PvPActor.h
 
 PvPCombatSigilTemplate.h
 
 PvPCurrencyBonusLootInfo.h
 
 PvPCurrencyLootInfo.h
 
 PvPLeagueTemplate.h
 
 PvPLobbyOption.h
 
 PvPMatchInfo.h
 
 PvPMatchJoinQueueRequirements.h
 
 PvPMatchRequest.h
 
 PvPPenaltyMatchBan.h
 
 PvPPenaltyMatchBanInfo.h
 
 PvPRatingsConfig.h
 
 PvPSeasonTemplate.h
 
 PvPStatueBehavior.h
 
 PvPStatueBehaviorTemplate.h
 
 PvPTourneyCurrencyBonusLootInfo.h
 
 PvPTourneyCurrencyLootInfo.h
 
 PvPUpdateMessage.h
 
 QuantityBehaviorTemplate.h
 
 QuestCompilation.h
 
 QuestData.h
 
 QuestDynaModInfo.h
 
 QuestEffect.h
 
 QuestEffect2.h
 
 QuestEffectDisplayInfo.h
 
 QuestEffectInfo.h
 
 QuestEffectTemplate.h
 
 QuestEntry.h
 
 QuestFinderNPCData.h
 
 QuestListPage__DialogDataCacheEntry.h
 
 QuestTemplate.h
 
 QueuedCombatCinematicAction.h
 
 QuickChatEntry.h
 
 QuickSellItem.h
 
 QuickSellItemList.h
 
 RaceAnimationSoundData.h
 
 RadialMenuSlotInfo.h
 
 RaidGateBehavior.h
 
 RaidGateBehaviorBase.h
 
 RaidGateBehaviorTemplate.h
 
 RaidKeyBehavior.h
 
 RaidKeyBehaviorTemplate.h
 
 RaidManagerBehavior.h
 
 RaidManagerBehaviorTemplate.h
 
 RaidPortalBehavior.h
 
 RaidPortalBehaviorTemplate.h
 
 RaidTeleportBehaviorBase.h
 
 RaidTeleportBehaviorTemplate.h
 
 RandomPerTargetSpellEffect.h
 
 RandomSpellEffect.h
 
 RateMyStitchBehavior.h
 
 RateMyStitchBehaviorTemplate.h
 
 RateMyStitchOption.h
 
 RatingBadgeInfo.h
 
 RatingInfo.h
 
 RayGeomParams.h
 
 ReagentItemTemplate.h
 
 ReagentLootInfo.h
 
 ReagentShopOption.h
 
 RealmInfo.h
 
 RealmInfoList.h
 
 RecentWizardInfo.h
 
 RecentWizardInfoList.h
 
 Recipe.h
 
 RecipeBag.h
 
 RecipeLootInfo.h
 
 RecipeShopOption.h
 
 RecipeTemplate.h
 
 RecipeTypeList.h
 
 RecipeWindow__RecipeItem.h
 
 Reco__CategoryData.h
 
 Reco__LevelData.h
 
 Reco__RecoItemData.h
 
 RecreateNPCActorCinematicAction.h
 
 RegisterActorCinematicAction.h
 
 RegisterPersonaCinematicAction.h
 
 RegistrarOption.h
 
 RegistrarOptions.h
 
 ReleaseCinematicStageTemplate.h
 
 RemoveAuraCinematicAction.h
 
 RemoveBacklashEffectCinematicAction.h
 
 RemoveCameraMappingCinematicAction.h
 
 RemoveHangingCinematicStageTemplate.h
 
 RemoveHangingEffectCinematicAction.h
 
 RemoveInterceptCinematicAction.h
 
 RemoveMatchUpdate.h
 
 RemoveParticleActorCinematicAction.h
 
 RemoveProtectionEffectCinematicAction.h
 
 RemoveTeamFromMatchUpdate.h
 
 RemoveTeamUpdate.h
 
 RenamePipActorsFromResult.h
 
 RenderBehavior.h
 
 RenderBehaviorTemplate.h
 
 RentalBehaviorTemplate.h
 
 ReqAddHousingItemSlots.h
 
 ReqAddIncreaseInventory.h
 
 ReqArenaSeasonScore.h
 
 ReqArenaSeasonTitle.h
 
 ReqBankPercent.h
 
 ReqBaseHasMagicSchool.h
 
 ReqBaseMagicLevel.h
 
 ReqBaseSchoolOfFocus.h
 
 ReqCanAddExpansion.h
 
 ReqCanSummonHenchman.h
 
 ReqClassicMode.h
 
 ReqClassProjectActive.h
 
 ReqClearCraftingSlots.h
 
 ReqClearHatchingSlot.h
 
 ReqCombatHealth.h
 
 ReqCombatStatus.h
 
 ReqDerbyPlace.h
 
 ReqEnergy.h
 
 ReqEntryValue.h
 
 ReqGardeningLevel.h
 
 ReqGetExhibitState.h
 
 ReqGlobalRegistryValue.h
 
 ReqGoldBagPercent.h
 
 ReqHangingAura.h
 
 ReqHangingCharm.h
 
 ReqHangingEffectType.h
 
 ReqHangingOverTime.h
 
 ReqHangingWard.h
 
 ReqHasBadge.h
 
 ReqHasEntry.h
 
 ReqHasGoal.h
 
 ReqHasMorphSlot.h
 
 ReqHasQuest.h
 
 ReqHasShadowMagic.h
 
 ReqHasSpell.h
 
 ReqHatchAllEggs.h
 
 ReqHealthPercent.h
 
 ReqHighestCharacterLevelOnAccount.h
 
 ReqInCombat.h
 
 ReqInSameDuel.h
 
 ReqInventoryFull.h
 
 ReqInZone.h
 
 ReqIsGender.h
 
 ReqIsGoal.h
 
 ReqIsHatched.h
 
 ReqIsLimitExpandBackpackElixirs.h
 
 ReqIsQuest.h
 
 ReqIsSchool.h
 
 ReqItemHasAdjective.h
 
 ReqItemIsEgg.h
 
 ReqMagicLevel.h
 
 ReqManaPercent.h
 
 ReqMatchesPlayed.h
 
 ReqMinion.h
 
 ReqNumeric.h
 
 ReqOtherCharacterQuestCompleted.h
 
 ReqPipCount.h
 
 ReqPvPCombat.h
 
 ReqSchoolOfFocus.h
 
 ReqShadowPipCount.h
 
 ReqSpecificTemplate.h
 
 Requirement.h
 
 RequirementFailNotification.h
 
 RequirementList.h
 
 ResAddCharacterSlotResult.h
 
 ResAddReagent.h
 
 ResAsyncScript.h
 
 ResistLimitOverride.h
 
 ResourcePointerBase.h
 
 RespecOption.h
 
 RespecTieredSpellList.h
 
 ResPrepaidTime.h
 
 ResSummonHenchman.h
 
 ResSyncScript.h
 
 ResTeleport.h
 
 Result.h
 
 ResultList.h
 
 ResultSourceType.h
 
 RevealHangingCinematicStageTemplate.h
 
 RidableBehavior.h
 
 RidableBehaviorBase.h
 
 RidableBehaviorTemplate.h
 
 RitualObjectBehavior.h
 
 RitualObjectBehaviorBase.h
 
 RitualObjectBehaviorTemplate.h
 
 RootWindow.h
 
 RotateActorCinematicAction.h
 
 SavedCharacter.h
 
 SavedCharacterLists.h
 
 SavedDebugCommand.h
 
 SavedDebugCommandContainer.h
 
 SavedSetting.h
 
 SavedSettingContainer.h
 
 ScaleActorCinematicAction.h
 
 ScavengeGoalTemplate.h
 
 ScavengerHuntComponent.h
 
 SchoolOfFocusOption.h
 
 SchoolPipGauge.h
 
 SchoolPipPanel.h
 
 SchoolPipSelector.h
 
 ScoreTracking.h
 
 ScoreTrackingList.h
 
 ScriptBehavior.h
 
 ScriptBehaviorTemplate.h
 
 ScrollablePopupButton.h
 
 ScrollButton.h
 
 ScrollWindowStyle.h
 
 SeamstressOption.h
 
 Search__ResultItem.h
 
 Search__ResultList.h
 
 SeedBehavior.h
 
 SeedBehaviorTemplate.h
 
 SegmentationInputData.h
 
 SegmentationRequrinment.h
 
 SegmentationRequrinmentsList.h
 
 ServerSyncCinematicAction.h
 
 ServiceMementoBase.h
 
 ServiceOptionBase.h
 
 SetBottomTeamCinematicAction.h
 
 SetHangingEffectAlphaCinematicAction.h
 
 SetTopTeamCinematicAction.h
 
 SG_GameAction.h
 
 SG_GameAction_AddPowerMultiplier.h
 
 SG_GameAction_DestroyBlock.h
 
 SG_GameAction_DetonateBlock.h
 
 SG_GameAction_Interact.h
 
 SG_GameAction_PlayEffect.h
 
 SG_GameAction_PlaySound.h
 
 SG_GameActionClient_DestroyBlock.h
 
 SG_GameActionClient_PlayEffect.h
 
 SG_GameActionClient_PlaySound.h
 
 SG_GameBlockType.h
 
 SG_GameEvent.h
 
 SG_GameInteraction.h
 
 SG_GameLevelData.h
 
 SG_GamePower.h
 
 SG_GameScoreMultiplier.h
 
 ShadowCreatureCameraCutCinematicAction.h
 
 ShadowCreatureIdleCinematicAction.h
 
 ShadowCreatureLevelTransitionCinematicAction.h
 
 ShadowPipOverride.h
 
 ShadowPipRule.h
 
 ShadowPipRule__RoundPercent.h
 
 ShadowSelfCinematicAction.h
 
 ShadowSpellEffect.h
 
 ShadowSpellTrackingData.h
 
 ShoppingColorModifiers.h
 
 ShoppingSellModifiers.h
 
 ShowcasedStoreItem.h
 
 ShowcasedStoreItemList.h
 
 ShowPipsCinematicAction.h
 
 SigilCamera.h
 
 SigilDynamicTriggerTemplate.h
 
 SigilSubCircle.h
 
 SigilTemplate.h
 
 SigilZoneInfo.h
 
 SigilZoneInfoManager.h
 
 SkyboxInfo.h
 
 Slot_Node_FXDef.h
 
 SoccerBall.h
 
 SocialSystemPlayerList.h
 
 SoftEnumList.h
 
 SoftwareStyle.h
 
 SortedCaughtFish.h
 
 SortedDirt.h
 
 SortedPot.h
 
 SoundAcousticsInfo.h
 
 SoundBehavior.h
 
 SoundBehaviorTemplate.h
 
 SoundDefTemplate.h
 
 SoundEmitterInfo.h
 
 SoundFilterParam.h
 
 SoundFilterSetting.h
 
 SoundInfo.h
 
 SpawnActorCinematicAction.h
 
 SpawnCreatureCinematicAction.h
 
 SpawnItem.h
 
 SpawnManager.h
 
 SpawnObject.h
 
 SpawnObjectInfo.h
 
 SpawnPointTemplate.h
 
 SpectatorWindow.h
 
 SpeedEffect.h
 
 SpeedEffectInfo.h
 
 SpeedEffectTemplate.h
 
 Spell.h
 
 SpellbookBehaviorTemplate.h
 
 SpellBookPrefsWindow.h
 
 SpellCardAttachmentBehavior.h
 
 SpellCardAttachmentBehaviorTemplate.h
 
 SpellCardAttachmentCinematicAction.h
 
 SpellCheckBox.h
 
 SpellData.h
 
 SpellDataList.h
 
 SpellEffect.h
 
 SpellEffectParamOverride.h
 
 SpellEffectPenalty.h
 
 SpellFavorites.h
 
 SpellIDTracker.h
 
 SpellListControl.h
 
 SpellNifSoundOverride.h
 
 SpellRank.h
 
 SpellSelectionWindow.h
 
 SpellSubEffectMetadata.h
 
 SpellTemplate.h
 
 SphereGeomParams.h
 
 SplashCinematicInfo.h
 
 SpringboardNodeDescriptor.h
 
 StageBacklashEffectCinematicAction.h
 
 StartBacklashRotationEffectCinematicAction.h
 
 StartHangingRotationCinematicAction.h
 
 StartingPipEffect.h
 
 StartingPipEffectInfo.h
 
 StartingPipEffectTemplate.h
 
 StateAssetInfo.h
 
 StateEffectTemplate.h
 
 StatePositionalSoundBehavior.h
 
 StatGlobe.h
 
 StaticControlButtonState.h
 
 StatisticEffect.h
 
 StatisticEffectInfo.h
 
 StatisticEffectTemplate.h
 
 StitchLeaderboard.h
 
 StopBacklashRotationEffectCinematicAction.h
 
 StopComplexSoundCinematicAction.h
 
 StopHangingRotationCinematicAction.h
 
 StringListObj.h
 
 StringTable.h
 
 SubscriberBenefitControl.h
 
 SubscriberOnlyItemsList.h
 
 SummonCinematicStageTemplate.h
 
 SummonMinionCinematicAction.h
 
 SummonMinionEffect.h
 
 SummonMinionEffectInfo.h
 
 SummonMinionEffectTemplate.h
 
 SupportedObjectReference.h
 
 SwapShadowMaterialActorCinematicAction.h
 
 TabDisplayPriority.h
 
 TabDisplayPriorityList.h
 
 TagGameComponent.h
 
 TakeCinematicStageTemplate.h
 
 TalentInfo.h
 
 TallyCounterTemplate.h
 
 TargetCountSpellEffect.h
 
 TargetCritHit.h
 
 TeamGIDToBracketID.h
 
 TeamHelpFailWindow.h
 
 TeamHelpSigilMonthlyGauntletInfo.h
 
 TeamHelpUpdateInfo.h
 
 TeamHelpUpdateSigilInfo.h
 
 TeamHelpUpdateSigilInfoList.h
 
 TeamHelpVolunteerInfo.h
 
 TeamHelpVolunteerWorldList.h
 
 TeamHelpWindow.h
 
 TeamHelpWorldInfo.h
 
 TeamHelpWorldInfoList.h
 
 TeamUpVolunteerWindow.h
 
 TeamUpWindow.h
 
 TeleporterTemplate.h
 
 TeleportProximityBehavior.h
 
 TeleportProximityBehaviorBase.h
 
 TeleportProximityBehaviorTemplate.h
 
 TeleportToNode.h
 
 TeleportToNodeClient.h
 
 TeleportTransitionTemplate.h
 
 TemplateCache.h
 
 TemplateCache__Entry.h
 
 TemplateLocation.h
 
 TemplateManifest.h
 
 TempStartingPipEffect.h
 
 TempStartingPipEffectInfo.h
 
 TempStartingPipEffectTemplate.h
 
 TerrainCheerCostMap.h
 
 TestControlTableWindow.h
 
 TextComponent.h
 
 TextTagPair.h
 
 Texture.h
 
 TextureD3D.h
 
 TextureRemap.h
 
 TextureRemapBehavior.h
 
 TextureRemapBehaviorTemplate.h
 
 ThumbnailControl.h
 
 TieredSpellConfig.h
 
 TieredSpellGroup.h
 
 TieredSpellGroupVisibility.h
 
 TieredSpellManager.h
 
 TieredSpellRetired.h
 
 TieredSpellRetiredSpellData.h
 
 TieredSpellTemplate.h
 
 TileMaterial.h
 
 TimedItemBehaviorTemplate.h
 
 TimerControlCinematicAction.h
 
 TipData.h
 
 TipFrame.h
 
 TitleOption.h
 
 TodaysQuestData.h
 
 ToggleInterfaceControlCinematicAction.h
 
 ToolTipWindow.h
 
 ToSendCheerModsList.h
 
 TournamentConfig.h
 
 TournamentInfo.h
 
 TournamentInfoRequest.h
 
 TournamentLevelModifiers.h
 
 TournamentTemplate.h
 
 TournamentUpdate.h
 
 TournamentUpdateFriendList.h
 
 TournamentUpdateList.h
 
 TourneyTokenItemsOption.h
 
 TourneyTokensAmountTemplate.h
 
 TrackedPlant.h
 
 TrainBehavior.h
 
 TrainBehaviorBase.h
 
 TrainBehaviorTemplate.h
 
 TrainingPointLootInfo.h
 
 TrainMovement.h
 
 TransformationEffect.h
 
 TransformationEffectInfo.h
 
 TransformationEffectTemplate.h
 
 TreasureBookBehavior.h
 
 TreasureCardLootInfo.h
 
 TreasureCardPosterBehavior.h
 
 TreasureCardPosterBehaviorBase.h
 
 TreasureCardPosterBehaviorTemplate.h
 
 TreasureCardVaultBehavior.h
 
 TreasureCardVaultBehaviorBase.h
 
 TreasureCardVaultBehaviorTemplate.h
 
 TreasureShopCrownsOption.h
 
 TreasureShopModifiers.h
 
 TreasureShopOffering.h
 
 TreasureShopOption.h
 
 TreasureTableLootInfo.h
 
 TriviaWindow.h
 
 TubeGeomParams.h
 
 TurnIndicatorCinematicAction.h
 
 TutorialActionOption.h
 
 TutorialInfo.h
 
 TutorialLogBehavior.h
 
 TutorialLogBehaviorBase.h
 
 TutorialLogBehaviorTemplate.h
 
 TutorialQuestTemplate.h
 
 TutorialServiceOption.h
 
 TutorialZoneMod.h
 
 UIScaleConfig.h
 
 UIScaleConfigEntry.h
 
 UnderwayEntry.h
 
 UniverseMapOption.h
 
 UnknownLootInfo.h
 
 UnlockTriggerBehavior.h
 
 UnlockTriggerBehaviorBase.h
 
 UnlockTriggerBehaviorTemplate.h
 
 UnlockTriggerInfo.h
 
 UnlockTriggerList.h
 
 UnPolymorphCinematicAction.h
 
 UnShadowSelfCinematicAction.h
 
 UnstitchOption.h
 
 UnSwapShadowMaterialActorCinematicAction.h
 
 UntargetableCinematicAction.h
 
 UntargetableCinematicStageTemplate.h
 
 UpdatePipsCinematicAction.h
 
 UpFirstData.h
 
 UserAnimationEvent.h
 
 UserCapabilitiesInfo.h
 
 VariableSpellEffect.h
 
 VisibilityBehavior.h
 
 VisibilityBehaviorTemplate.h
 
 VisualAttributeBehaviorTemplate.h
 
 WanderMovementBehavior.h
 
 WanderMovementBehaviorTemplate.h
 
 WaypointGoalTemplate.h
 
 WeightedEntry.h
 
 WeightedList.h
 
 WhirlyBurlyAddGroup.h
 
 WhirlyBurlyBehavior.h
 
 WhirlyBurlyBehaviorBase.h
 
 WhirlyBurlyBehaviorTemplate.h
 
 WhirlyBurlyGameInfo.h
 
 WhirlyBurlyGameList.h
 
 WhirlyBurlyGameState.h
 
 WhirlyBurlyKioskBehavior.h
 
 WhirlyBurlyKioskBehaviorTemplate.h
 
 WhirlyBurlyMovementData.h
 
 WhirlyBurlyMovementDataAI.h
 
 WhirlyBurlyOption.h
 
 WhirlyBurlyPlanningData.h
 
 WhirlyBurlyPlanningDataAI.h
 
 WhirlyBurlyRoundData.h
 
 WhirlyBurlyRoundDataAI.h
 
 WhirlyBurlyScoreUpdateData.h
 
 WhirlyBurlySpellTemplate.h
 
 WhirlyBurlyStartGame.h
 
 WidgetBackground.h
 
 WinAnimAlphaFade.h
 
 WinAnimConcurrent.h
 
 WinAnimConcurrentBounded.h
 
 WinAnimContainer.h
 
 WinAnimContainerBounded.h
 
 WinAnimDelay.h
 
 WinAnimFillGlobeTime.h
 
 WinAnimMoveToLocation.h
 
 WinAnimMoveToLocationSpeed.h
 
 WinAnimMoveToLocationSpeedEase.h
 
 WinAnimMoveToLocationTime.h
 
 WinAnimMoveToLocationTimeEase.h
 
 WinAnimMoveToLocationTimeEaseApprox.h
 
 WinAnimScale.h
 
 WinAnimScaleSpeed.h
 
 WinAnimScaleSymmetrical.h
 
 WinAnimScaleSymmetricalSpeed.h
 
 WinAnimScaleSymmetricalTime.h
 
 WinAnimScaleTime.h
 
 WinAnimSize.h
 
 WinAnimSizeSpeed.h
 
 WinAnimSizeTime.h
 
 WinAnimSpriteContrast.h
 
 WinAnimStatGlobeScaleTime.h
 
 Window.h
 
 WindowAnimation.h
 
 WindowBubble.h
 
 WindowColorAnimation.h
 
 WindowFlags.h
 
 WindowHelp.h
 
 WindowLayout.h
 
 WindowStyle.h
 
 WindowTip.h
 
 WishlistBehavior.h
 
 WishlistItemInfo.h
 
 WizardAutobotManager.h
 
 WizardAutobotManagerGraphicalClient.h
 
 WizardAutobotMobAvoidance.h
 
 WizardAutobotQuestManager.h
 
 WizardAutobotQuestManagerGraphicalClient.h
 
 WizardCharacterBehavior.h
 
 WizardCharacterBehaviorTemplate.h
 
 WizardCharacterCreationInfo.h
 
 WizardClientDuelBehavior.h
 
 WizardClientTutorial.h
 
 WizardClientZoneTokenBehavior.h
 
 WizardControlTable.h
 
 WizardEquippedItemInfo.h
 
 WizardSearchResultItem.h
 
 WizardStatTable.h
 
 WizardVisibilityBehavior.h
 
 WizAvatarItemInfo.h
 
 WizAvatarTextureOption.h
 
 WizBangTemplate.h
 
 WizBangTemplateManager.h
 
 WizBankingOption.h
 
 WizBGPolymorphStatisticOverrideEffect.h
 
 WizBugReport.h
 
 WizCinematicActorTemplate.h
 
 WizClientLeashedObject.h
 
 WizClientMount.h
 
 WizClientObject.h
 
 WizClientObjectItem.h
 
 WizClientPet.h
 
 WizDisableItemStatEffect.h
 
 WizDisableItemStatEffectTemplate.h
 
 WizGameObjectTemplate.h
 
 WizGameStats.h
 
 WizGoalData.h
 
 WizItemBossList.h
 
 WizItemGoldChestList.h
 
 WizItemHouseList.h
 
 WizItemLocations.h
 
 WizItemPlantList.h
 
 WizItemQuestData.h
 
 WizItemQuestList.h
 
 WizItemTemplate.h
 
 WizItemVendorData.h
 
 WizItemVendorDataList.h
 
 WizMinigameOffering.h
 
 WizMountTemplate.h
 
 WizPetTemplate.h
 
 WizPolymorphTemplate.h
 
 WizQuestData.h
 
 WizShopOffering.h
 
 WizShoppingOption.h
 
 WizStatisticEffect.h
 
 WizStatisticEffectConfig.h
 
 WizStatisticEffectTemplate.h
 
 WizStatisticOverrideEffect.h
 
 WizStatisticOverrideEffectTemplate.h
 
 WizStatisticScalerEffect.h
 
 WizStatisticScalerEffectTemplate.h
 
 WizTrainingInteraction.h
 
 WizTrainingOption.h
 
 WizZoneData.h
 
 WorldElixirBehaviorTemplate.h
 
 WorldHubZoneMapper.h
 
 WorldTeleportOptions.h
 
 WorldWindow.h
 
 ZoneData.h
 
 ZoneFish.h
 
 ZoneGateOption.h
 
 ZoneInstanceFish.h
 
 ZoneTickEffect.h
 
 ZoneTickEffectInfo.h
 
 ZoneTickEffectTemplate.h
 
 ZoneTokenBase.h
 
 ZoneTokenBaseControl.h
 
 ZoneTokenBehavior.h
 
 ZoneTokenBehaviorTemplate.h
 
 ZoneTokenBoolean.h
 
 ZoneTokenBooleanControl.h
 
 ZoneTokenContainer.h
 
 ZoneTokenCount.h
 
 ZoneTokenCountControl.h
 
 ZoneTokenInfo.h
 
 ZoneTokenTimer.h
 
 ZoneTokenTimerControl.h
 
 ZoneTokenTimeTrigger.h
 
 ZoneTokenTrackingBehavior.h
 
 ZoneTokenTrackingBehaviorTemplate.h
 
 ZoneTokenWindow.h