Cyrus Mod Loader
Loading...
Searching...
No Matches
ActorDialogList.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/ActorDialogListBase.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 List<ActorDialog*> * getDialogs() { // Property Generated Getter
9 return reinterpret_cast<List<ActorDialog*> *>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setDialogs(List<ActorDialog*> * val) { // Property Generated Setter
13 *reinterpret_cast<List<ActorDialog*> **>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16};
Definition ActorDialogListBase.h:5
Definition ActorDialogList.h:6
List< ActorDialog * > * getDialogs()
Definition ActorDialogList.h:8
void setDialogs(List< ActorDialog * > *val)
Definition ActorDialogList.h:12