2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/MatchActor.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/PvPActor.h>
10 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x200);
14 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x200) = val;
18 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x204);
22 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x204) = val;
26 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x208);
30 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x208) = val;
34 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x20C);
38 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x20C) = val;
42 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x210);
46 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x210) = val;
Definition AdvPvPActor.h:7
int getLosses()
Definition AdvPvPActor.h:33
void setTies(int val)
Definition AdvPvPActor.h:45
int getTies()
Definition AdvPvPActor.h:41
void setLosses(int val)
Definition AdvPvPActor.h:37
void setElo(int val)
Definition AdvPvPActor.h:21
void setStartTime(unsigned int val)
Definition AdvPvPActor.h:13
unsigned int getStartTime()
Definition AdvPvPActor.h:9
int getWins()
Definition AdvPvPActor.h:25
void setWins(int val)
Definition AdvPvPActor.h:29
int getElo()
Definition AdvPvPActor.h:17