2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return reinterpret_cast<List<AnimationPair*> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
20 *
reinterpret_cast<List<AnimationPair*> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
Definition AnimationSet.h:5
void setPairs(List< AnimationPair * > *val)
Definition AnimationSet.h:19
List< AnimationPair * > * getPairs()
Definition AnimationSet.h:15
void setSetName(std::string val)
Definition AnimationSet.h:11
std::string getSetName()
Definition AnimationSet.h:7
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86