2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return reinterpret_cast<List<AnimationSet*> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
12 *
reinterpret_cast<List<AnimationSet*> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
Definition AnimationSetManager.h:5
List< AnimationSet * > * getSets()
Definition AnimationSetManager.h:7
void setSets(List< AnimationSet * > *val)
Definition AnimationSetManager.h:11
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86