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AuctionHouseConfig.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 int getMaxCopiesEachTemplate() { // Property Generated Getter
8 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x48);
9 }
10
11 void setMaxCopiesEachTemplate(int val) { // Property Generated Setter
12 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
13 }
14
15 float getItemDegradationTime() { // Property Generated Getter
16 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x50);
17 }
18
19 void setItemDegradationTime(float val) { // Property Generated Setter
20 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
21 }
22
23 Vector<AuctionPriceMods*> * getPriceMods() { // Property Generated Getter
24 return reinterpret_cast<Vector<AuctionPriceMods*> *>(reinterpret_cast<uintptr_t>(this) + 0x58);
25 }
26
27 void setPriceMods(Vector<AuctionPriceMods*> * val) { // Property Generated Setter
28 *reinterpret_cast<Vector<AuctionPriceMods*> **>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
29 }
30
31 Vector<AuctionPriceMods*> * getCraftedPriceMods() { // Property Generated Getter
32 return reinterpret_cast<Vector<AuctionPriceMods*> *>(reinterpret_cast<uintptr_t>(this) + 0x70);
33 }
34
35 void setCraftedPriceMods(Vector<AuctionPriceMods*> * val) { // Property Generated Setter
36 *reinterpret_cast<Vector<AuctionPriceMods*> **>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
37 }
38
39 int getObserverTimeout() { // Property Generated Getter
40 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xA0);
41 }
42
43 void setObserverTimeout(int val) { // Property Generated Setter
44 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xA0) = val;
45 }
46
47 int getMaxReagentTemplateCopies() { // Property Generated Getter
48 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
49 }
50
51 void setMaxReagentTemplateCopies(int val) { // Property Generated Setter
52 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
53 }
54
55 Vector<AuctionPriceMods*> * getReagentPriceMods() { // Property Generated Getter
56 return reinterpret_cast<Vector<AuctionPriceMods*> *>(reinterpret_cast<uintptr_t>(this) + 0x88);
57 }
58
59 void setReagentPriceMods(Vector<AuctionPriceMods*> * val) { // Property Generated Setter
60 *reinterpret_cast<Vector<AuctionPriceMods*> **>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
61 }
62
63};
Definition AuctionHouseConfig.h:5
void setReagentPriceMods(Vector< AuctionPriceMods * > *val)
Definition AuctionHouseConfig.h:59
float getItemDegradationTime()
Definition AuctionHouseConfig.h:15
void setMaxReagentTemplateCopies(int val)
Definition AuctionHouseConfig.h:51
int getMaxCopiesEachTemplate()
Definition AuctionHouseConfig.h:7
void setMaxCopiesEachTemplate(int val)
Definition AuctionHouseConfig.h:11
void setPriceMods(Vector< AuctionPriceMods * > *val)
Definition AuctionHouseConfig.h:27
int getMaxReagentTemplateCopies()
Definition AuctionHouseConfig.h:47
Vector< AuctionPriceMods * > * getReagentPriceMods()
Definition AuctionHouseConfig.h:55
int getObserverTimeout()
Definition AuctionHouseConfig.h:39
Vector< AuctionPriceMods * > * getPriceMods()
Definition AuctionHouseConfig.h:23
Vector< AuctionPriceMods * > * getCraftedPriceMods()
Definition AuctionHouseConfig.h:31
void setCraftedPriceMods(Vector< AuctionPriceMods * > *val)
Definition AuctionHouseConfig.h:35
void setItemDegradationTime(float val)
Definition AuctionHouseConfig.h:19
void setObserverTimeout(int val)
Definition AuctionHouseConfig.h:43
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86