2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
20 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
24 return reinterpret_cast<Vector<AuctionPriceMods*> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
28 *
reinterpret_cast<Vector<AuctionPriceMods*> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
32 return reinterpret_cast<Vector<AuctionPriceMods*> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
36 *
reinterpret_cast<Vector<AuctionPriceMods*> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
40 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0);
44 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0) = val;
48 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
52 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
56 return reinterpret_cast<Vector<AuctionPriceMods*> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
60 *
reinterpret_cast<Vector<AuctionPriceMods*> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
Definition AuctionHouseConfig.h:5
void setReagentPriceMods(Vector< AuctionPriceMods * > *val)
Definition AuctionHouseConfig.h:59
float getItemDegradationTime()
Definition AuctionHouseConfig.h:15
void setMaxReagentTemplateCopies(int val)
Definition AuctionHouseConfig.h:51
int getMaxCopiesEachTemplate()
Definition AuctionHouseConfig.h:7
void setMaxCopiesEachTemplate(int val)
Definition AuctionHouseConfig.h:11
void setPriceMods(Vector< AuctionPriceMods * > *val)
Definition AuctionHouseConfig.h:27
int getMaxReagentTemplateCopies()
Definition AuctionHouseConfig.h:47
Vector< AuctionPriceMods * > * getReagentPriceMods()
Definition AuctionHouseConfig.h:55
int getObserverTimeout()
Definition AuctionHouseConfig.h:39
Vector< AuctionPriceMods * > * getPriceMods()
Definition AuctionHouseConfig.h:23
Vector< AuctionPriceMods * > * getCraftedPriceMods()
Definition AuctionHouseConfig.h:31
void setCraftedPriceMods(Vector< AuctionPriceMods * > *val)
Definition AuctionHouseConfig.h:35
void setItemDegradationTime(float val)
Definition AuctionHouseConfig.h:19
void setObserverTimeout(int val)
Definition AuctionHouseConfig.h:43
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86