Cyrus Mod Loader
Loading...
Searching...
No Matches
AutobotConfig.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 bool getDisplayPath() { // Property Generated Getter
8 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x48);
9 }
10
11 void setDisplayPath(bool val) { // Property Generated Setter
12 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
13 }
14
15 bool getFindSideQuests() { // Property Generated Getter
16 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x49);
17 }
18
19 void setFindSideQuests(bool val) { // Property Generated Setter
20 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x49) = val;
21 }
22
23 bool getSilent() { // Property Generated Getter
24 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x4A);
25 }
26
27 void setSilent(bool val) { // Property Generated Setter
28 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x4A) = val;
29 }
30
31 bool getStayOnActiveQuest() { // Property Generated Getter
32 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x4B);
33 }
34
35 void setStayOnActiveQuest(bool val) { // Property Generated Setter
36 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x4B) = val;
37 }
38
39 bool getStopOnQuestComplete() { // Property Generated Getter
40 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
41 }
42
43 void setStopOnQuestComplete(bool val) { // Property Generated Setter
44 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
45 }
46
47};
Definition AutobotConfig.h:5
bool getDisplayPath()
Definition AutobotConfig.h:7
void setDisplayPath(bool val)
Definition AutobotConfig.h:11
void setStopOnQuestComplete(bool val)
Definition AutobotConfig.h:43
bool getFindSideQuests()
Definition AutobotConfig.h:15
void setStayOnActiveQuest(bool val)
Definition AutobotConfig.h:35
bool getSilent()
Definition AutobotConfig.h:23
bool getStopOnQuestComplete()
Definition AutobotConfig.h:39
void setFindSideQuests(bool val)
Definition AutobotConfig.h:19
bool getStayOnActiveQuest()
Definition AutobotConfig.h:31
void setSilent(bool val)
Definition AutobotConfig.h:27
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86