2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x49);
20 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x49) = val;
24 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4A);
28 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4A) = val;
32 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4B);
36 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4B) = val;
40 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
44 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
Definition AutobotConfig.h:5
bool getDisplayPath()
Definition AutobotConfig.h:7
void setDisplayPath(bool val)
Definition AutobotConfig.h:11
void setStopOnQuestComplete(bool val)
Definition AutobotConfig.h:43
bool getFindSideQuests()
Definition AutobotConfig.h:15
void setStayOnActiveQuest(bool val)
Definition AutobotConfig.h:35
bool getSilent()
Definition AutobotConfig.h:23
bool getStopOnQuestComplete()
Definition AutobotConfig.h:39
void setFindSideQuests(bool val)
Definition AutobotConfig.h:19
bool getStayOnActiveQuest()
Definition AutobotConfig.h:31
void setSilent(bool val)
Definition AutobotConfig.h:27
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86