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BGSigilProxyBehavior.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BGPlayerInfo.h>
4#include <Cyrus/Classes/BGSigilTimer.h>
5#include <Cyrus/Classes/BehaviorInstance.h>
6#include <Cyrus/Classes/PropertyClass.h>
7
9public:
10 BGSigilTimer getAutoCapTimer() { // Property Generated Getter
11 return *reinterpret_cast<BGSigilTimer*>(reinterpret_cast<uintptr_t>(this) + 0x70);
12 }
13
14 void setAutoCapTimer(BGSigilTimer val) { // Property Generated Setter
15 *reinterpret_cast<BGSigilTimer*>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
16 }
17
18 std::string getTimerTeam() { // Property Generated Getter
19 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xD8);
20 }
21
22 void setTimerTeam(std::string val) { // Property Generated Setter
23 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xD8) = val;
24 }
25
26 std::string getTeamOwner() { // Property Generated Getter
27 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xF8);
28 }
29
30 void setTeamOwner(std::string val) { // Property Generated Setter
31 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xF8) = val;
32 }
33
34 bool getCombatActive() { // Property Generated Getter
35 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x118);
36 }
37
38 void setCombatActive(bool val) { // Property Generated Setter
39 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x118) = val;
40 }
41
42 bool getCaptureable() { // Property Generated Getter
43 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x119);
44 }
45
46 void setCaptureable(bool val) { // Property Generated Setter
47 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x119) = val;
48 }
49
50 bool getAllowAutoCap() { // Property Generated Getter
51 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x11A);
52 }
53
54 void setAllowAutoCap(bool val) { // Property Generated Setter
55 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x11A) = val;
56 }
57
58 float getSigilAggroRange() { // Property Generated Getter
59 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x11C);
60 }
61
62 void setSigilAggroRange(float val) { // Property Generated Setter
63 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x11C) = val;
64 }
65
66 float getPlayerAggroRange() { // Property Generated Getter
67 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x120);
68 }
69
70 void setPlayerAggroRange(float val) { // Property Generated Setter
71 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x120) = val;
72 }
73
74 Vector3D getTriggerOrientation() { // Property Generated Getter
75 return *reinterpret_cast<Vector3D*>(reinterpret_cast<uintptr_t>(this) + 0x124);
76 }
77
78 void setTriggerOrientation(Vector3D val) { // Property Generated Setter
79 *reinterpret_cast<Vector3D*>(reinterpret_cast<uintptr_t>(this) + 0x124) = val;
80 }
81
82 Vector3D getTriggerLocation() { // Property Generated Getter
83 return *reinterpret_cast<Vector3D*>(reinterpret_cast<uintptr_t>(this) + 0x130);
84 }
85
86 void setTriggerLocation(Vector3D val) { // Property Generated Setter
87 *reinterpret_cast<Vector3D*>(reinterpret_cast<uintptr_t>(this) + 0x130) = val;
88 }
89
90 bool getTriggerBox() { // Property Generated Getter
91 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x13C);
92 }
93
94 void setTriggerBox(bool val) { // Property Generated Setter
95 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x13C) = val;
96 }
97
98 float getWidth() { // Property Generated Getter
99 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x140);
100 }
101
102 void setWidth(float val) { // Property Generated Setter
103 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x140) = val;
104 }
105
106 float getLength() { // Property Generated Getter
107 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x144);
108 }
109
110 void setLength(float val) { // Property Generated Setter
111 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x144) = val;
112 }
113
114 bool getTriggerSphere() { // Property Generated Getter
115 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x148);
116 }
117
118 void setTriggerSphere(bool val) { // Property Generated Setter
119 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x148) = val;
120 }
121
122 float getRadius() { // Property Generated Getter
123 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x14C);
124 }
125
126 void setRadius(float val) { // Property Generated Setter
127 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x14C) = val;
128 }
129
130 List<SharedPointer<BGPlayerInfo>> * getInRange() { // Property Generated Getter
131 return reinterpret_cast<List<SharedPointer<BGPlayerInfo>> *>(reinterpret_cast<uintptr_t>(this) + 0x150);
132 }
133
134 void setInRange(List<SharedPointer<BGPlayerInfo>> * val) { // Property Generated Setter
135 *reinterpret_cast<List<SharedPointer<BGPlayerInfo>> **>(reinterpret_cast<uintptr_t>(this) + 0x150) = val;
136 }
137
138};
Definition BGSigilProxyBehavior.h:8
float getWidth()
Definition BGSigilProxyBehavior.h:98
void setPlayerAggroRange(float val)
Definition BGSigilProxyBehavior.h:70
void setLength(float val)
Definition BGSigilProxyBehavior.h:110
void setRadius(float val)
Definition BGSigilProxyBehavior.h:126
void setTriggerOrientation(Vector3D val)
Definition BGSigilProxyBehavior.h:78
bool getAllowAutoCap()
Definition BGSigilProxyBehavior.h:50
void setTriggerBox(bool val)
Definition BGSigilProxyBehavior.h:94
void setCaptureable(bool val)
Definition BGSigilProxyBehavior.h:46
bool getTriggerBox()
Definition BGSigilProxyBehavior.h:90
void setAutoCapTimer(BGSigilTimer val)
Definition BGSigilProxyBehavior.h:14
float getSigilAggroRange()
Definition BGSigilProxyBehavior.h:58
void setWidth(float val)
Definition BGSigilProxyBehavior.h:102
bool getCombatActive()
Definition BGSigilProxyBehavior.h:34
void setInRange(List< SharedPointer< BGPlayerInfo > > *val)
Definition BGSigilProxyBehavior.h:134
void setTimerTeam(std::string val)
Definition BGSigilProxyBehavior.h:22
Vector3D getTriggerLocation()
Definition BGSigilProxyBehavior.h:82
float getRadius()
Definition BGSigilProxyBehavior.h:122
Vector3D getTriggerOrientation()
Definition BGSigilProxyBehavior.h:74
float getPlayerAggroRange()
Definition BGSigilProxyBehavior.h:66
BGSigilTimer getAutoCapTimer()
Definition BGSigilProxyBehavior.h:10
void setTeamOwner(std::string val)
Definition BGSigilProxyBehavior.h:30
std::string getTimerTeam()
Definition BGSigilProxyBehavior.h:18
void setAllowAutoCap(bool val)
Definition BGSigilProxyBehavior.h:54
std::string getTeamOwner()
Definition BGSigilProxyBehavior.h:26
void setSigilAggroRange(float val)
Definition BGSigilProxyBehavior.h:62
float getLength()
Definition BGSigilProxyBehavior.h:106
List< SharedPointer< BGPlayerInfo > > * getInRange()
Definition BGSigilProxyBehavior.h:130
void setTriggerLocation(Vector3D val)
Definition BGSigilProxyBehavior.h:86
bool getCaptureable()
Definition BGSigilProxyBehavior.h:42
void setCombatActive(bool val)
Definition BGSigilProxyBehavior.h:38
void setTriggerSphere(bool val)
Definition BGSigilProxyBehavior.h:118
bool getTriggerSphere()
Definition BGSigilProxyBehavior.h:114
Definition BGSigilTimer.h:5
Definition BehaviorInstance.h:5
Definition shared.h:12