2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BGPlayerInfo.h>
4#include <Cyrus/Classes/BGSigilTimer.h>
5#include <Cyrus/Classes/BehaviorInstance.h>
6#include <Cyrus/Classes/PropertyClass.h>
11 return *
reinterpret_cast<BGSigilTimer*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
15 *
reinterpret_cast<BGSigilTimer*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
19 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD8);
23 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD8) = val;
27 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF8);
31 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF8) = val;
35 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x118);
39 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x118) = val;
43 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x119);
47 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x119) = val;
51 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x11A);
55 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x11A) = val;
59 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x11C);
63 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x11C) = val;
67 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x120);
71 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x120) = val;
75 return *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x124);
79 *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x124) = val;
83 return *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x130);
87 *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x130) = val;
91 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x13C);
95 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x13C) = val;
99 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x140);
103 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x140) = val;
107 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x144);
111 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x144) = val;
115 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x148);
119 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x148) = val;
123 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x14C);
127 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x14C) = val;
131 return reinterpret_cast<List<SharedPointer<BGPlayerInfo>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0x150);
135 *
reinterpret_cast<List<SharedPointer<BGPlayerInfo>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0x150) = val;
Definition BGSigilProxyBehavior.h:8
float getWidth()
Definition BGSigilProxyBehavior.h:98
void setPlayerAggroRange(float val)
Definition BGSigilProxyBehavior.h:70
void setLength(float val)
Definition BGSigilProxyBehavior.h:110
void setRadius(float val)
Definition BGSigilProxyBehavior.h:126
void setTriggerOrientation(Vector3D val)
Definition BGSigilProxyBehavior.h:78
bool getAllowAutoCap()
Definition BGSigilProxyBehavior.h:50
void setTriggerBox(bool val)
Definition BGSigilProxyBehavior.h:94
void setCaptureable(bool val)
Definition BGSigilProxyBehavior.h:46
bool getTriggerBox()
Definition BGSigilProxyBehavior.h:90
void setAutoCapTimer(BGSigilTimer val)
Definition BGSigilProxyBehavior.h:14
float getSigilAggroRange()
Definition BGSigilProxyBehavior.h:58
void setWidth(float val)
Definition BGSigilProxyBehavior.h:102
bool getCombatActive()
Definition BGSigilProxyBehavior.h:34
void setInRange(List< SharedPointer< BGPlayerInfo > > *val)
Definition BGSigilProxyBehavior.h:134
void setTimerTeam(std::string val)
Definition BGSigilProxyBehavior.h:22
Vector3D getTriggerLocation()
Definition BGSigilProxyBehavior.h:82
float getRadius()
Definition BGSigilProxyBehavior.h:122
Vector3D getTriggerOrientation()
Definition BGSigilProxyBehavior.h:74
float getPlayerAggroRange()
Definition BGSigilProxyBehavior.h:66
BGSigilTimer getAutoCapTimer()
Definition BGSigilProxyBehavior.h:10
void setTeamOwner(std::string val)
Definition BGSigilProxyBehavior.h:30
std::string getTimerTeam()
Definition BGSigilProxyBehavior.h:18
void setAllowAutoCap(bool val)
Definition BGSigilProxyBehavior.h:54
std::string getTeamOwner()
Definition BGSigilProxyBehavior.h:26
void setSigilAggroRange(float val)
Definition BGSigilProxyBehavior.h:62
float getLength()
Definition BGSigilProxyBehavior.h:106
List< SharedPointer< BGPlayerInfo > > * getInRange()
Definition BGSigilProxyBehavior.h:130
void setTriggerLocation(Vector3D val)
Definition BGSigilProxyBehavior.h:86
bool getCaptureable()
Definition BGSigilProxyBehavior.h:42
void setCombatActive(bool val)
Definition BGSigilProxyBehavior.h:38
void setTriggerSphere(bool val)
Definition BGSigilProxyBehavior.h:118
bool getTriggerSphere()
Definition BGSigilProxyBehavior.h:114
Definition BGSigilTimer.h:5
Definition BehaviorInstance.h:5