2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CinematicAction.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/BaseEffectCinematicAction__kEffectRelative.h>
10 return *
reinterpret_cast<BaseEffectCinematicAction__kEffectRelative*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
13 void setEffectRel(BaseEffectCinematicAction__kEffectRelative val) {
14 *
reinterpret_cast<BaseEffectCinematicAction__kEffectRelative*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
Definition BaseEffectCinematicAction.h:7
BaseEffectCinematicAction__kEffectRelative getEffectRel()
Definition BaseEffectCinematicAction.h:9
void setEffectRel(BaseEffectCinematicAction__kEffectRelative val)
Definition BaseEffectCinematicAction.h:13
Definition CinematicAction.h:5