Cyrus Mod Loader
Loading...
Searching...
No Matches
BattlegroundSigilTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CombatSigilTemplate.h>
4#include <Cyrus/Classes/CoreTemplate.h>
5#include <Cyrus/Classes/PropertyClass.h>
6#include <Cyrus/Classes/SigilTemplate.h>
7
9public:
10 unsigned int getTickRateMS() { // Property Generated Getter
11 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x228);
12 }
13
14 void setTickRateMS(unsigned int val) { // Property Generated Setter
15 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x228) = val;
16 }
17
18 float getPlayerAggroRange() { // Property Generated Getter
19 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x22C);
20 }
21
22 void setPlayerAggroRange(float val) { // Property Generated Setter
23 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x22C) = val;
24 }
25
26 std::string getDeathEffect() { // Property Generated Getter
27 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x230);
28 }
29
30 void setDeathEffect(std::string val) { // Property Generated Setter
31 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x230) = val;
32 }
33
34 std::string getNoAggroEffect() { // Property Generated Getter
35 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x250);
36 }
37
38 void setNoAggroEffect(std::string val) { // Property Generated Setter
39 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x250) = val;
40 }
41
42 std::string getRedTeamStart() { // Property Generated Getter
43 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x270);
44 }
45
46 void setRedTeamStart(std::string val) { // Property Generated Setter
47 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x270) = val;
48 }
49
50 std::string getBlueTeamStart() { // Property Generated Getter
51 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x290);
52 }
53
54 void setBlueTeamStart(std::string val) { // Property Generated Setter
55 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x290) = val;
56 }
57
58 unsigned int getRedPlaceholdObjectID() { // Property Generated Getter
59 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x2B0);
60 }
61
62 void setRedPlaceholdObjectID(unsigned int val) { // Property Generated Setter
63 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x2B0) = val;
64 }
65
66 unsigned int getBluePlaceholdObjectID() { // Property Generated Getter
67 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x2B4);
68 }
69
70 void setBluePlaceholdObjectID(unsigned int val) { // Property Generated Setter
71 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x2B4) = val;
72 }
73
74};
Definition BattlegroundSigilTemplate.h:8
void setNoAggroEffect(std::string val)
Definition BattlegroundSigilTemplate.h:38
unsigned int getRedPlaceholdObjectID()
Definition BattlegroundSigilTemplate.h:58
unsigned int getBluePlaceholdObjectID()
Definition BattlegroundSigilTemplate.h:66
std::string getNoAggroEffect()
Definition BattlegroundSigilTemplate.h:34
void setBlueTeamStart(std::string val)
Definition BattlegroundSigilTemplate.h:54
void setTickRateMS(unsigned int val)
Definition BattlegroundSigilTemplate.h:14
std::string getDeathEffect()
Definition BattlegroundSigilTemplate.h:26
unsigned int getTickRateMS()
Definition BattlegroundSigilTemplate.h:10
std::string getRedTeamStart()
Definition BattlegroundSigilTemplate.h:42
float getPlayerAggroRange()
Definition BattlegroundSigilTemplate.h:18
void setRedTeamStart(std::string val)
Definition BattlegroundSigilTemplate.h:46
void setPlayerAggroRange(float val)
Definition BattlegroundSigilTemplate.h:22
std::string getBlueTeamStart()
Definition BattlegroundSigilTemplate.h:50
void setRedPlaceholdObjectID(unsigned int val)
Definition BattlegroundSigilTemplate.h:62
void setDeathEffect(std::string val)
Definition BattlegroundSigilTemplate.h:30
void setBluePlaceholdObjectID(unsigned int val)
Definition BattlegroundSigilTemplate.h:70
Definition CombatSigilTemplate.h:9