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BattlegroundTemplateChat.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BattlegroundMatchmakingChat.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 unsigned int getProjectID() { // Property Generated Getter
9 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setProjectID(unsigned int val) { // Property Generated Setter
13 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16 float getCountdownSeconds() { // Property Generated Getter
17 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
18 }
19
20 void setCountdownSeconds(float val) { // Property Generated Setter
21 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
22 }
23
24 int getMatchSize() { // Property Generated Getter
25 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x50);
26 }
27
28 void setMatchSize(int val) { // Property Generated Setter
29 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
30 }
31
32 int getCancelCooldownSeconds() { // Property Generated Getter
33 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x54);
34 }
35
36 void setCancelCooldownSeconds(int val) { // Property Generated Setter
37 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x54) = val;
38 }
39
40 int getTeamCount() { // Property Generated Getter
41 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x58);
42 }
43
44 void setTeamCount(int val) { // Property Generated Setter
45 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
46 }
47
48 List<SharedPointer<BattlegroundMatchmakingChat>> * getMatchmakingList() { // Property Generated Getter
49 return reinterpret_cast<List<SharedPointer<BattlegroundMatchmakingChat>> *>(reinterpret_cast<uintptr_t>(this) + 0x60);
50 }
51
52 void setMatchmakingList(List<SharedPointer<BattlegroundMatchmakingChat>> * val) { // Property Generated Setter
53 *reinterpret_cast<List<SharedPointer<BattlegroundMatchmakingChat>> **>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
54 }
55
56};
Definition BattlegroundTemplateChat.h:6
void setMatchmakingList(List< SharedPointer< BattlegroundMatchmakingChat > > *val)
Definition BattlegroundTemplateChat.h:52
void setCancelCooldownSeconds(int val)
Definition BattlegroundTemplateChat.h:36
unsigned int getProjectID()
Definition BattlegroundTemplateChat.h:8
int getMatchSize()
Definition BattlegroundTemplateChat.h:24
void setCountdownSeconds(float val)
Definition BattlegroundTemplateChat.h:20
int getTeamCount()
Definition BattlegroundTemplateChat.h:40
void setProjectID(unsigned int val)
Definition BattlegroundTemplateChat.h:12
void setTeamCount(int val)
Definition BattlegroundTemplateChat.h:44
int getCancelCooldownSeconds()
Definition BattlegroundTemplateChat.h:32
float getCountdownSeconds()
Definition BattlegroundTemplateChat.h:16
void setMatchSize(int val)
Definition BattlegroundTemplateChat.h:28
List< SharedPointer< BattlegroundMatchmakingChat > > * getMatchmakingList()
Definition BattlegroundTemplateChat.h:48
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86