2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CoreTemplate.h>
4#include <Cyrus/Classes/GameObjectTemplate.h>
5#include <Cyrus/Classes/ItemTemplate.h>
6#include <Cyrus/Classes/PropertyClass.h>
7#include <Cyrus/Classes/WizItemTemplate.h>
8#include <Cyrus/Enums/BoosterPackTemplate__BoosterPackType.h>
13 return *
reinterpret_cast<List<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E8);
17 *
reinterpret_cast<List<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E8) = val;
21 return *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1F8);
25 *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1F8) = val;
29 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x208);
33 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x208) = val;
37 return *
reinterpret_cast<BoosterPackTemplate__BoosterPackType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E0);
41 *
reinterpret_cast<BoosterPackTemplate__BoosterPackType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E0) = val;
Definition BoosterPackTemplate.h:10
std::string getNif()
Definition BoosterPackTemplate.h:28
void setBoosterPackType(BoosterPackTemplate__BoosterPackType val)
Definition BoosterPackTemplate.h:40
void setFeaturedRewards(List< gid > val)
Definition BoosterPackTemplate.h:24
List< gid > getFeaturedRewards()
Definition BoosterPackTemplate.h:20
BoosterPackTemplate__BoosterPackType getBoosterPackType()
Definition BoosterPackTemplate.h:36
List< std::string > getLootTables()
Definition BoosterPackTemplate.h:12
void setNif(std::string val)
Definition BoosterPackTemplate.h:32
void setLootTables(List< std::string > val)
Definition BoosterPackTemplate.h:16
Definition WizItemTemplate.h:10