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BracketMatchInfo.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/ArenaMatchInfo.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/PvPMatchInfo.h>
6#include <Cyrus/Classes/TeamGIDToBracketID.h>
7
9public:
10 int getNumTeams() { // Property Generated Getter
11 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1A8);
12 }
13
14 void setNumTeams(int val) { // Property Generated Setter
15 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1A8) = val;
16 }
17
18 int getPointsForLosingByDefeat() { // Property Generated Getter
19 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1B0);
20 }
21
22 void setPointsForLosingByDefeat(int val) { // Property Generated Setter
23 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1B0) = val;
24 }
25
26 int getPointsForWinningByDefeat() { // Property Generated Getter
27 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1B4);
28 }
29
30 void setPointsForWinningByDefeat(int val) { // Property Generated Setter
31 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1B4) = val;
32 }
33
34 int getPointsForWinningByJudgement() { // Property Generated Getter
35 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1B8);
36 }
37
38 void setPointsForWinningByJudgement(int val) { // Property Generated Setter
39 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1B8) = val;
40 }
41
42 int getPointsForLosingByJudgement() { // Property Generated Getter
43 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1BC);
44 }
45
46 void setPointsForLosingByJudgement(int val) { // Property Generated Setter
47 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1BC) = val;
48 }
49
50 int getPointsForFleeingMatch() { // Property Generated Getter
51 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1C0);
52 }
53
54 void setPointsForFleeingMatch(int val) { // Property Generated Setter
55 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1C0) = val;
56 }
57
58 int getPointsForByeGame() { // Property Generated Getter
59 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1C4);
60 }
61
62 void setPointsForByeGame(int val) { // Property Generated Setter
63 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1C4) = val;
64 }
65
66 float getScoreMultiplier() { // Property Generated Getter
67 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x1AC);
68 }
69
70 void setScoreMultiplier(float val) { // Property Generated Setter
71 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x1AC) = val;
72 }
73
74 List<TeamGIDToBracketID> getTeamIDToBracketTeamIDList() { // Property Generated Getter
75 return *reinterpret_cast<List<TeamGIDToBracketID>*>(reinterpret_cast<uintptr_t>(this) + 0x1C8);
76 }
77
78 void setTeamIDToBracketTeamIDList(List<TeamGIDToBracketID> val) { // Property Generated Setter
79 *reinterpret_cast<List<TeamGIDToBracketID>*>(reinterpret_cast<uintptr_t>(this) + 0x1C8) = val;
80 }
81
82};
Definition BracketMatchInfo.h:8
void setPointsForWinningByDefeat(int val)
Definition BracketMatchInfo.h:30
int getPointsForWinningByDefeat()
Definition BracketMatchInfo.h:26
void setScoreMultiplier(float val)
Definition BracketMatchInfo.h:70
float getScoreMultiplier()
Definition BracketMatchInfo.h:66
List< TeamGIDToBracketID > getTeamIDToBracketTeamIDList()
Definition BracketMatchInfo.h:74
void setPointsForFleeingMatch(int val)
Definition BracketMatchInfo.h:54
int getPointsForLosingByDefeat()
Definition BracketMatchInfo.h:18
int getPointsForWinningByJudgement()
Definition BracketMatchInfo.h:34
void setPointsForByeGame(int val)
Definition BracketMatchInfo.h:62
int getPointsForByeGame()
Definition BracketMatchInfo.h:58
int getNumTeams()
Definition BracketMatchInfo.h:10
void setNumTeams(int val)
Definition BracketMatchInfo.h:14
int getPointsForFleeingMatch()
Definition BracketMatchInfo.h:50
void setPointsForLosingByJudgement(int val)
Definition BracketMatchInfo.h:46
void setPointsForLosingByDefeat(int val)
Definition BracketMatchInfo.h:22
int getPointsForLosingByJudgement()
Definition BracketMatchInfo.h:42
void setTeamIDToBracketTeamIDList(List< TeamGIDToBracketID > val)
Definition BracketMatchInfo.h:78
void setPointsForWinningByJudgement(int val)
Definition BracketMatchInfo.h:38
Definition PvPMatchInfo.h:8