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BracketTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CoreTemplate.h>
4#include <Cyrus/Classes/MatchTemplate.h>
5#include <Cyrus/Classes/PropertyClass.h>
6
8public:
9 unsigned int getNumberOfRounds() { // Property Generated Getter
10 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x1E8);
11 }
12
13 void setNumberOfRounds(unsigned int val) { // Property Generated Setter
14 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x1E8) = val;
15 }
16
17 bool getRemoveBracketWhenEmpty() { // Property Generated Getter
18 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1EC);
19 }
20
21 void setRemoveBracketWhenEmpty(bool val) { // Property Generated Setter
22 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1EC) = val;
23 }
24
25 unsigned int getPrepareForMatchTimeSeconds() { // Property Generated Getter
26 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x1F0);
27 }
28
29 void setPrepareForMatchTimeSeconds(unsigned int val) { // Property Generated Setter
30 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x1F0) = val;
31 }
32
33 bool getPrecreateTeams() { // Property Generated Getter
34 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1F4);
35 }
36
37 void setPrecreateTeams(bool val) { // Property Generated Setter
38 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1F4) = val;
39 }
40
41 std::string getBracketTypeClassName() { // Property Generated Getter
42 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x1F8);
43 }
44
45 void setBracketTypeClassName(std::string val) { // Property Generated Setter
46 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x1F8) = val;
47 }
48
49};
Definition BracketTemplate.h:7
bool getRemoveBracketWhenEmpty()
Definition BracketTemplate.h:17
unsigned int getNumberOfRounds()
Definition BracketTemplate.h:9
void setNumberOfRounds(unsigned int val)
Definition BracketTemplate.h:13
void setBracketTypeClassName(std::string val)
Definition BracketTemplate.h:45
void setPrecreateTeams(bool val)
Definition BracketTemplate.h:37
bool getPrecreateTeams()
Definition BracketTemplate.h:33
void setRemoveBracketWhenEmpty(bool val)
Definition BracketTemplate.h:21
std::string getBracketTypeClassName()
Definition BracketTemplate.h:41
void setPrepareForMatchTimeSeconds(unsigned int val)
Definition BracketTemplate.h:29
unsigned int getPrepareForMatchTimeSeconds()
Definition BracketTemplate.h:25
Definition MatchTemplate.h:10