2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BaseEffectCinematicAction.h>
4#include <Cyrus/Classes/CinematicAction.h>
5#include <Cyrus/Classes/PropertyClass.h>
10 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
14 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
Definition BaseEffectCinematicAction.h:7
Definition CastEffectCinematicAction.h:7
std::string getNamedActor()
Definition CastEffectCinematicAction.h:9
void setNamedActor(std::string val)
Definition CastEffectCinematicAction.h:13