Cyrus Mod Loader
Loading...
Searching...
No Matches
CastleMagicBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/CastleMagicItemType.h>
6
8public:
9 CastleMagicItemType getCastleMagicItemType() { // Property Generated Getter
10 return *reinterpret_cast<CastleMagicItemType*>(reinterpret_cast<uintptr_t>(this) + 0x78);
11 }
12
13 void setCastleMagicItemType(CastleMagicItemType val) { // Property Generated Setter
14 *reinterpret_cast<CastleMagicItemType*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
15 }
16
17 int getNumberOfActions() { // Property Generated Getter
18 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x7C);
19 }
20
21 void setNumberOfActions(int val) { // Property Generated Setter
22 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x7C) = val;
23 }
24
25 List<std::string> getActionStringKeys() { // Property Generated Getter
26 return *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x80);
27 }
28
29 void setActionStringKeys(List<std::string> val) { // Property Generated Setter
30 *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
31 }
32
33};
Definition BehaviorTemplate.h:13
Definition CastleMagicBehaviorTemplate.h:7
int getNumberOfActions()
Definition CastleMagicBehaviorTemplate.h:17
void setCastleMagicItemType(CastleMagicItemType val)
Definition CastleMagicBehaviorTemplate.h:13
List< std::string > getActionStringKeys()
Definition CastleMagicBehaviorTemplate.h:25
CastleMagicItemType getCastleMagicItemType()
Definition CastleMagicBehaviorTemplate.h:9
void setNumberOfActions(int val)
Definition CastleMagicBehaviorTemplate.h:21
void setActionStringKeys(List< std::string > val)
Definition CastleMagicBehaviorTemplate.h:29