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CinematicSoundEmitterInfo.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/CinematicSoundEmitterInfo__AudioCategory.h>
5#include <Cyrus/Enums/CinematicSoundEmitterInfo__Progression.h>
6
8public:
9 float getVolume() { // Property Generated Getter
10 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x48);
11 }
12
13 void setVolume(float val) { // Property Generated Setter
14 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
15 }
16
17 int getLoopCount() { // Property Generated Getter
18 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
19 }
20
21 void setLoopCount(int val) { // Property Generated Setter
22 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
23 }
24
25 int getPriority() { // Property Generated Getter
26 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x50);
27 }
28
29 void setPriority(int val) { // Property Generated Setter
30 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
31 }
32
33 CinematicSoundEmitterInfo__Progression getProgression() { // Property Generated Getter
34 return *reinterpret_cast<CinematicSoundEmitterInfo__Progression*>(reinterpret_cast<uintptr_t>(this) + 0x54);
35 }
36
37 void setProgression(CinematicSoundEmitterInfo__Progression val) { // Property Generated Setter
38 *reinterpret_cast<CinematicSoundEmitterInfo__Progression*>(reinterpret_cast<uintptr_t>(this) + 0x54) = val;
39 }
40
41 float getProgressMin() { // Property Generated Getter
42 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x58);
43 }
44
45 void setProgressMin(float val) { // Property Generated Setter
46 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
47 }
48
49 float getProgressMax() { // Property Generated Getter
50 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x5C);
51 }
52
53 void setProgressMax(float val) { // Property Generated Setter
54 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x5C) = val;
55 }
56
57 Vector<std::string> getTrackFilenameList() { // Property Generated Getter
58 return *reinterpret_cast<Vector<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x60);
59 }
60
61 void setTrackFilenameList(Vector<std::string> val) { // Property Generated Setter
62 *reinterpret_cast<Vector<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
63 }
64
65 CinematicSoundEmitterInfo__AudioCategory getCategory() { // Property Generated Getter
66 return *reinterpret_cast<CinematicSoundEmitterInfo__AudioCategory*>(reinterpret_cast<uintptr_t>(this) + 0x78);
67 }
68
69 void setCategory(CinematicSoundEmitterInfo__AudioCategory val) { // Property Generated Setter
70 *reinterpret_cast<CinematicSoundEmitterInfo__AudioCategory*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
71 }
72
73 std::string getName() { // Property Generated Getter
74 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x90);
75 }
76
77 void setName(std::string val) { // Property Generated Setter
78 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x90) = val;
79 }
80
81 bool getUseClientLocation() { // Property Generated Getter
82 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xB0);
83 }
84
85 void setUseClientLocation(bool val) { // Property Generated Setter
86 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xB0) = val;
87 }
88
89 float getFadeInDuration() { // Property Generated Getter
90 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x7C);
91 }
92
93 void setFadeInDuration(float val) { // Property Generated Setter
94 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x7C) = val;
95 }
96
97 float getFadeOutDuration() { // Property Generated Getter
98 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x80);
99 }
100
101 void setFadeOutDuration(float val) { // Property Generated Setter
102 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
103 }
104
105 float getWetReverb() { // Property Generated Getter
106 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x88);
107 }
108
109 void setWetReverb(float val) { // Property Generated Setter
110 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
111 }
112
113 float getDryReverb() { // Property Generated Getter
114 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x84);
115 }
116
117 void setDryReverb(float val) { // Property Generated Setter
118 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x84) = val;
119 }
120
121 bool getIsStreamed() { // Property Generated Getter
122 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x8C);
123 }
124
125 void setIsStreamed(bool val) { // Property Generated Setter
126 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x8C) = val;
127 }
128
129};
Definition CinematicSoundEmitterInfo.h:7
CinematicSoundEmitterInfo__AudioCategory getCategory()
Definition CinematicSoundEmitterInfo.h:65
float getFadeInDuration()
Definition CinematicSoundEmitterInfo.h:89
void setUseClientLocation(bool val)
Definition CinematicSoundEmitterInfo.h:85
void setProgressMin(float val)
Definition CinematicSoundEmitterInfo.h:45
bool getIsStreamed()
Definition CinematicSoundEmitterInfo.h:121
void setCategory(CinematicSoundEmitterInfo__AudioCategory val)
Definition CinematicSoundEmitterInfo.h:69
CinematicSoundEmitterInfo__Progression getProgression()
Definition CinematicSoundEmitterInfo.h:33
void setPriority(int val)
Definition CinematicSoundEmitterInfo.h:29
void setFadeOutDuration(float val)
Definition CinematicSoundEmitterInfo.h:101
float getDryReverb()
Definition CinematicSoundEmitterInfo.h:113
void setName(std::string val)
Definition CinematicSoundEmitterInfo.h:77
bool getUseClientLocation()
Definition CinematicSoundEmitterInfo.h:81
float getFadeOutDuration()
Definition CinematicSoundEmitterInfo.h:97
Vector< std::string > getTrackFilenameList()
Definition CinematicSoundEmitterInfo.h:57
float getWetReverb()
Definition CinematicSoundEmitterInfo.h:105
void setProgression(CinematicSoundEmitterInfo__Progression val)
Definition CinematicSoundEmitterInfo.h:37
float getVolume()
Definition CinematicSoundEmitterInfo.h:9
int getPriority()
Definition CinematicSoundEmitterInfo.h:25
float getProgressMin()
Definition CinematicSoundEmitterInfo.h:41
void setIsStreamed(bool val)
Definition CinematicSoundEmitterInfo.h:125
void setDryReverb(float val)
Definition CinematicSoundEmitterInfo.h:117
void setTrackFilenameList(Vector< std::string > val)
Definition CinematicSoundEmitterInfo.h:61
void setProgressMax(float val)
Definition CinematicSoundEmitterInfo.h:53
void setVolume(float val)
Definition CinematicSoundEmitterInfo.h:13
void setLoopCount(int val)
Definition CinematicSoundEmitterInfo.h:21
void setWetReverb(float val)
Definition CinematicSoundEmitterInfo.h:109
std::string getName()
Definition CinematicSoundEmitterInfo.h:73
void setFadeInDuration(float val)
Definition CinematicSoundEmitterInfo.h:93
float getProgressMax()
Definition CinematicSoundEmitterInfo.h:49
int getLoopCount()
Definition CinematicSoundEmitterInfo.h:17
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86