2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CinematicAction.h>
4#include <Cyrus/Classes/CinematicStageRelationship.h>
5#include <Cyrus/Classes/PropertyClass.h>
10 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
14 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
18 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
22 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
26 return reinterpret_cast<List<SharedPointer<CinematicAction>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
29 void setActions(List<SharedPointer<CinematicAction>> * val) {
30 *
reinterpret_cast<List<SharedPointer<CinematicAction>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
34 return reinterpret_cast<List<SharedPointer<CinematicStageRelationship>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
38 *
reinterpret_cast<List<SharedPointer<CinematicStageRelationship>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
Definition CinematicStageTemplate.h:7
void setName(std::string val)
Definition CinematicStageTemplate.h:13
float getDuration()
Definition CinematicStageTemplate.h:17
void setStageRelationships(List< SharedPointer< CinematicStageRelationship > > *val)
Definition CinematicStageTemplate.h:37
void setDuration(float val)
Definition CinematicStageTemplate.h:21
List< SharedPointer< CinematicAction > > * getActions()
Definition CinematicStageTemplate.h:25
void setActions(List< SharedPointer< CinematicAction > > *val)
Definition CinematicStageTemplate.h:29
std::string getName()
Definition CinematicStageTemplate.h:9
List< SharedPointer< CinematicStageRelationship > > * getStageRelationships()
Definition CinematicStageTemplate.h:33
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86