2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
20 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
24 return *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
28 *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
Definition ClassProjectFinalReward.h:5
std::string getLootTable()
Definition ClassProjectFinalReward.h:15
int getFinalPosition()
Definition ClassProjectFinalReward.h:7
void setFeaturedTemplateIDList(List< unsigned int > val)
Definition ClassProjectFinalReward.h:27
void setLootTable(std::string val)
Definition ClassProjectFinalReward.h:19
List< unsigned int > getFeaturedTemplateIDList()
Definition ClassProjectFinalReward.h:23
void setFinalPosition(int val)
Definition ClassProjectFinalReward.h:11
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86