Cyrus Mod Loader
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ClassProjectPlayer.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 gid getPlayerGID() { // Property Generated Getter
8 return *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x48);
9 }
10
11 void setPlayerGID(gid val) { // Property Generated Setter
12 *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
13 }
14
15 unsigned short getTotalProgress() { // Property Generated Getter
16 return *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x58);
17 }
18
19 void setTotalProgress(unsigned short val) { // Property Generated Setter
20 *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
21 }
22
23 unsigned char getTokens() { // Property Generated Getter
24 return *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0x5A);
25 }
26
27 void setTokens(unsigned char val) { // Property Generated Setter
28 *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0x5A) = val;
29 }
30
31 unsigned short getFlags() { // Property Generated Getter
32 return *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x5C);
33 }
34
35 void setFlags(unsigned short val) { // Property Generated Setter
36 *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x5C) = val;
37 }
38
39 unsigned short getGoalProgress1() { // Property Generated Getter
40 return *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x5E);
41 }
42
43 void setGoalProgress1(unsigned short val) { // Property Generated Setter
44 *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x5E) = val;
45 }
46
47 unsigned short getGoalProgress2() { // Property Generated Getter
48 return *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x60);
49 }
50
51 void setGoalProgress2(unsigned short val) { // Property Generated Setter
52 *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
53 }
54
55 unsigned short getGoalProgress3() { // Property Generated Getter
56 return *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x62);
57 }
58
59 void setGoalProgress3(unsigned short val) { // Property Generated Setter
60 *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x62) = val;
61 }
62
63 unsigned short getGoalProgress4() { // Property Generated Getter
64 return *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x64);
65 }
66
67 void setGoalProgress4(unsigned short val) { // Property Generated Setter
68 *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x64) = val;
69 }
70
71 unsigned short getGoalProgress5() { // Property Generated Getter
72 return *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x66);
73 }
74
75 void setGoalProgress5(unsigned short val) { // Property Generated Setter
76 *reinterpret_cast<unsigned short*>(reinterpret_cast<uintptr_t>(this) + 0x66) = val;
77 }
78
79 unsigned int getPackedName() { // Property Generated Getter
80 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x68);
81 }
82
83 void setPackedName(unsigned int val) { // Property Generated Setter
84 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
85 }
86
87 unsigned char getPurchasedTokens() { // Property Generated Getter
88 return *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0x5B);
89 }
90
91 void setPurchasedTokens(unsigned char val) { // Property Generated Setter
92 *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0x5B) = val;
93 }
94
95 unsigned char getLevel() { // Property Generated Getter
96 return *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0x6C);
97 }
98
99 void setLevel(unsigned char val) { // Property Generated Setter
100 *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0x6C) = val;
101 }
102
103 gid getBuddyListGID() { // Property Generated Getter
104 return *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x50);
105 }
106
107 void setBuddyListGID(gid val) { // Property Generated Setter
108 *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
109 }
110
111 Vector<unsigned char> getExtendedData() { // Property Generated Getter
112 return *reinterpret_cast<Vector<unsigned char>*>(reinterpret_cast<uintptr_t>(this) + 0x70);
113 }
114
115 void setExtendedData(Vector<unsigned char> val) { // Property Generated Setter
116 *reinterpret_cast<Vector<unsigned char>*>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
117 }
118
119 bool getUsesExtraData() { // Property Generated Getter
120 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x88);
121 }
122
123 void setUsesExtraData(bool val) { // Property Generated Setter
124 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
125 }
126
127};
Definition ClassProjectPlayer.h:5
void setPackedName(unsigned int val)
Definition ClassProjectPlayer.h:83
unsigned short getGoalProgress2()
Definition ClassProjectPlayer.h:47
gid getBuddyListGID()
Definition ClassProjectPlayer.h:103
void setGoalProgress2(unsigned short val)
Definition ClassProjectPlayer.h:51
void setBuddyListGID(gid val)
Definition ClassProjectPlayer.h:107
unsigned short getGoalProgress1()
Definition ClassProjectPlayer.h:39
unsigned short getFlags()
Definition ClassProjectPlayer.h:31
unsigned int getPackedName()
Definition ClassProjectPlayer.h:79
unsigned short getTotalProgress()
Definition ClassProjectPlayer.h:15
void setFlags(unsigned short val)
Definition ClassProjectPlayer.h:35
unsigned char getTokens()
Definition ClassProjectPlayer.h:23
Vector< unsigned char > getExtendedData()
Definition ClassProjectPlayer.h:111
unsigned short getGoalProgress5()
Definition ClassProjectPlayer.h:71
void setGoalProgress4(unsigned short val)
Definition ClassProjectPlayer.h:67
bool getUsesExtraData()
Definition ClassProjectPlayer.h:119
void setGoalProgress5(unsigned short val)
Definition ClassProjectPlayer.h:75
void setGoalProgress3(unsigned short val)
Definition ClassProjectPlayer.h:59
void setTokens(unsigned char val)
Definition ClassProjectPlayer.h:27
unsigned char getLevel()
Definition ClassProjectPlayer.h:95
unsigned short getGoalProgress4()
Definition ClassProjectPlayer.h:63
void setPurchasedTokens(unsigned char val)
Definition ClassProjectPlayer.h:91
unsigned char getPurchasedTokens()
Definition ClassProjectPlayer.h:87
void setLevel(unsigned char val)
Definition ClassProjectPlayer.h:99
void setGoalProgress1(unsigned short val)
Definition ClassProjectPlayer.h:43
unsigned short getGoalProgress3()
Definition ClassProjectPlayer.h:55
void setUsesExtraData(bool val)
Definition ClassProjectPlayer.h:123
void setExtendedData(Vector< unsigned char > val)
Definition ClassProjectPlayer.h:115
void setTotalProgress(unsigned short val)
Definition ClassProjectPlayer.h:19
gid getPlayerGID()
Definition ClassProjectPlayer.h:7
void setPlayerGID(gid val)
Definition ClassProjectPlayer.h:11
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86