2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorInstance.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
13 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
17 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
21 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
25 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
29 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
33 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C);
37 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C) = val;
41 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x94);
45 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x94) = val;
49 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
53 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
57 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
61 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
Definition BehaviorInstance.h:5
Definition ClientMagicSchoolBehavior.h:6
void setLevelLocked(int val)
Definition ClientMagicSchoolBehavior.h:52
void setSchoolOfFocus(unsigned int val)
Definition ClientMagicSchoolBehavior.h:12
void setEquippedTeleportEffect(unsigned int val)
Definition ClientMagicSchoolBehavior.h:60
unsigned int getSchoolOfFocus()
Definition ClientMagicSchoolBehavior.h:8
void setOverflowXP(int val)
Definition ClientMagicSchoolBehavior.h:44
void setLevel(int val)
Definition ClientMagicSchoolBehavior.h:28
int getOverflowXP()
Definition ClientMagicSchoolBehavior.h:40
int getTrainingPoints()
Definition ClientMagicSchoolBehavior.h:32
int getLevel()
Definition ClientMagicSchoolBehavior.h:24
void setExperiencePoints(int val)
Definition ClientMagicSchoolBehavior.h:20
unsigned int getEquippedTeleportEffect()
Definition ClientMagicSchoolBehavior.h:56
void setTrainingPoints(int val)
Definition ClientMagicSchoolBehavior.h:36
int getExperiencePoints()
Definition ClientMagicSchoolBehavior.h:16
int getLevelLocked()
Definition ClientMagicSchoolBehavior.h:48