Cyrus Mod Loader
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CombatActionListObj.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CombatAction.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 List<CombatAction> getActionList() { // Property Generated Getter
9 return *reinterpret_cast<List<CombatAction>*>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setActionList(List<CombatAction> val) { // Property Generated Setter
13 *reinterpret_cast<List<CombatAction>*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16};
Definition CombatActionListObj.h:6
void setActionList(List< CombatAction > val)
Definition CombatActionListObj.h:12
List< CombatAction > getActionList()
Definition CombatActionListObj.h:8
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86