2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CombatAction.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<List<CombatAction>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
13 *
reinterpret_cast<List<CombatAction>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
Definition CombatActionListObj.h:6
void setActionList(List< CombatAction > val)
Definition CombatActionListObj.h:12
List< CombatAction > getActionList()
Definition CombatActionListObj.h:8
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86