2#include <Cyrus/Classes/CombatCheatSettings.h>
3#include <Cyrus/Classes/DelaySpellEffect.h>
4#include <Cyrus/Classes/Hand.h>
5#include <Cyrus/Classes/ModifyPipRoundRateData.h>
6#include <Cyrus/Classes/PipCount.h>
7#include <Cyrus/Classes/PlayDeck.h>
8#include <Cyrus/Classes/PropertyClass.h>
9#include <Cyrus/Classes/ShadowSpellTrackingData.h>
10#include <Cyrus/Classes/SpellEffect.h>
11#include <Cyrus/Classes/SpellNifSoundOverride.h>
12#include <Cyrus/Classes/WizGameStats.h>
13#include <Cyrus/Enums/CombatParticipant__PipAquiredByEnum.h>
14#include <Cyrus/Enums/DynamicSigilSymbol.h>
15#include <Cyrus/Shared.h>
20 return *
reinterpret_cast<unsigned __int64 *
>(
21 reinterpret_cast<uintptr_t
>(
this) + 0x70);
25 *
reinterpret_cast<unsigned __int64 *
>(
reinterpret_cast<uintptr_t
>(
this) +
30 return *
reinterpret_cast<unsigned __int64 *
>(
31 reinterpret_cast<uintptr_t
>(
this) + 0x78);
35 *
reinterpret_cast<unsigned __int64 *
>(
reinterpret_cast<uintptr_t
>(
this) +
40 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
44 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
48 return *
reinterpret_cast<unsigned __int64 *
>(
49 reinterpret_cast<uintptr_t
>(
this) + 0x88);
53 *
reinterpret_cast<unsigned __int64 *
>(
reinterpret_cast<uintptr_t
>(
this) +
58 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
62 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
66 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x94);
70 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x94) = val;
74 return reinterpret_cast<SharedPointer<PipCount> *
>(
75 reinterpret_cast<uintptr_t
>(
this) + 0x98);
79 *
reinterpret_cast<SharedPointer<PipCount> **
>(
80 reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
83 List<SharedPointer<ModifyPipRoundRateData>> *
85 return reinterpret_cast<List<SharedPointer<ModifyPipRoundRateData>
> *>(
86 reinterpret_cast<uintptr_t
>(
this) + 0xA8);
91 *
reinterpret_cast<List<SharedPointer<ModifyPipRoundRateData>
> **>(
92 reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
96 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8);
100 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8) = val;
104 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBC);
108 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBC) = val;
112 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD8);
116 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD8) = val;
120 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE0);
124 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE0) = val;
128 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xEC);
132 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xEC) = val;
136 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE4);
140 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE4) = val;
144 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8);
148 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8) = val;
152 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF0);
156 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF0) = val;
160 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF4);
164 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF4) = val;
168 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF8);
172 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF8) = val;
176 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xFC);
180 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xFC) = val;
184 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x100);
188 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x100) = val;
192 return reinterpret_cast<Hand **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x108);
196 *
reinterpret_cast<Hand ***
>(
reinterpret_cast<uintptr_t
>(
this) + 0x108) =
201 return reinterpret_cast<Hand **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x110);
205 *
reinterpret_cast<Hand ***
>(
reinterpret_cast<uintptr_t
>(
this) + 0x110) =
210 return reinterpret_cast<PlayDeck **
>(
reinterpret_cast<uintptr_t
>(
this) +
215 *
reinterpret_cast<PlayDeck ***
>(
reinterpret_cast<uintptr_t
>(
this) + 0x118) =
220 return reinterpret_cast<PlayDeck **
>(
reinterpret_cast<uintptr_t
>(
this) +
225 *
reinterpret_cast<PlayDeck ***
>(
reinterpret_cast<uintptr_t
>(
this) + 0x120) =
229 SharedPointer<WizGameStats> *
231 return reinterpret_cast<SharedPointer<WizGameStats> *
>(
232 reinterpret_cast<uintptr_t
>(
this) + 0x128);
236 SharedPointer<WizGameStats> *val) {
237 *
reinterpret_cast<SharedPointer<WizGameStats> **
>(
238 reinterpret_cast<uintptr_t
>(
this) + 0x128) = val;
242 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x138);
246 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x138) = val;
250 return reinterpret_cast<SharedPointer<WizGameStats> *
>(
251 reinterpret_cast<uintptr_t
>(
this) + 0x140);
256 *
reinterpret_cast<SharedPointer<WizGameStats> **
>(
257 reinterpret_cast<uintptr_t
>(
this) + 0x140) = val;
261 return *
reinterpret_cast<Color *
>(
reinterpret_cast<uintptr_t
>(
this) +
266 *
reinterpret_cast<Color *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x150) = val;
270 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
275 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x154) = val;
279 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
284 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x158) = val;
288 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x15C);
292 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x15C) = val;
296 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x160);
300 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x160) = val;
304 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x161);
308 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x161) = val;
312 return *
reinterpret_cast<DynamicSigilSymbol *
>(
313 reinterpret_cast<uintptr_t
>(
this) + 0x164);
317 *
reinterpret_cast<DynamicSigilSymbol *
>(
reinterpret_cast<uintptr_t
>(
this) +
322 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
327 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x18C) = val;
331 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x190);
335 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x190) = val;
339 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x194);
343 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x194) = val;
347 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x19C);
351 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x19C) = val;
354 List<SharedPointer<ShadowSpellTrackingData>> *
356 return reinterpret_cast<List<SharedPointer<ShadowSpellTrackingData>
> *>(
357 reinterpret_cast<uintptr_t
>(
this) + 0x1D0);
362 *
reinterpret_cast<List<SharedPointer<ShadowSpellTrackingData>
> **>(
363 reinterpret_cast<uintptr_t
>(
this) + 0x1D0) = val;
366 List<SharedPointer<SpellEffect>> *
368 return reinterpret_cast<List<SharedPointer<SpellEffect>
> *>(
369 reinterpret_cast<uintptr_t
>(
this) + 0x200);
373 List<SharedPointer<SpellEffect>> *val) {
374 *
reinterpret_cast<List<SharedPointer<SpellEffect>
> **>(
375 reinterpret_cast<uintptr_t
>(
this) + 0x200) = val;
379 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
385 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
390 return *
reinterpret_cast<std::string *
>(
reinterpret_cast<uintptr_t
>(
this) +
395 *
reinterpret_cast<std::string *
>(
reinterpret_cast<uintptr_t
>(
this) +
400 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2A0);
404 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2A0) = val;
408 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2A1);
412 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2A1) = val;
416 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2A2);
420 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2A2) = val;
424 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2A3);
428 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2A3) = val;
432 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2A4);
436 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2A4) = val;
440 return *
reinterpret_cast<List<int> *
>(
reinterpret_cast<uintptr_t
>(
this) +
445 *
reinterpret_cast<List<int> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2B8) =
450 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D4);
454 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D4) = val;
458 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D8);
462 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D8) = val;
466 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2DC);
470 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2DC) = val;
474 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2E0);
478 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2E0) = val;
482 return *
reinterpret_cast<Vector<int> *
>(
reinterpret_cast<uintptr_t
>(
this) +
488 *
reinterpret_cast<Vector<int> *
>(
reinterpret_cast<uintptr_t
>(
this) +
492 SharedPointer<SpellEffect> *
494 return reinterpret_cast<SharedPointer<SpellEffect> *
>(
495 reinterpret_cast<uintptr_t
>(
this) + 0x300);
499 SharedPointer<SpellEffect> *val) {
500 *
reinterpret_cast<SharedPointer<SpellEffect> **
>(
501 reinterpret_cast<uintptr_t
>(
this) + 0x300) = val;
505 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x320);
509 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x320) = val;
512 SharedPointer<SpellEffect> *
514 return reinterpret_cast<SharedPointer<SpellEffect> *
>(
515 reinterpret_cast<uintptr_t
>(
this) + 0x338);
519 SharedPointer<SpellEffect> *val) {
520 *
reinterpret_cast<SharedPointer<SpellEffect> **
>(
521 reinterpret_cast<uintptr_t
>(
this) + 0x338) = val;
525 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC4);
529 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC4) = val;
533 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8);
537 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8) = val;
541 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCC);
545 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCC) = val;
549 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCD);
553 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCD) = val;
557 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCE);
561 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCE) = val;
565 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0);
569 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0) = val;
573 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD4);
577 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD4) = val;
581 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD5);
585 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD5) = val;
589 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0);
593 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0) = val;
597 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xDC);
601 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xDC) = val;
605 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D0);
609 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D0) = val;
613 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D1);
617 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D1) = val;
621 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D2);
625 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D2) = val;
628 CombatParticipant__PipAquiredByEnum
630 return *
reinterpret_cast<CombatParticipant__PipAquiredByEnum *
>(
631 reinterpret_cast<uintptr_t
>(
this) + 0x330);
635 CombatParticipant__PipAquiredByEnum val) {
636 *
reinterpret_cast<CombatParticipant__PipAquiredByEnum *
>(
637 reinterpret_cast<uintptr_t
>(
this) + 0x330) = val;
640 SharedPointer<CombatCheatSettings> *
642 return reinterpret_cast<SharedPointer<CombatCheatSettings> *
>(
643 reinterpret_cast<uintptr_t
>(
this) + 0x60);
647 SharedPointer<CombatCheatSettings> *val) {
648 *
reinterpret_cast<SharedPointer<CombatCheatSettings> **
>(
649 reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
653 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
658 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
662 List<SharedPointer<SpellNifSoundOverride>> *
664 return reinterpret_cast<List<SharedPointer<SpellNifSoundOverride>
> *>(
665 reinterpret_cast<uintptr_t
>(
this) + 0x50);
670 *
reinterpret_cast<List<SharedPointer<SpellNifSoundOverride>
> **>(
671 reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
675 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2C8);
679 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2C8) = val;
683 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2CC);
687 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2CC) = val;
691 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
696 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x348) = val;
700 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x34C);
704 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x34C) = val;
708 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
713 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x350) = val;
717 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
722 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x354) = val;
726 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
731 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x358) = val;
735 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x35C);
739 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x35C) = val;
743 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x360);
747 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x360) = val;
751 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x361);
755 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x361) = val;
759 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x362);
763 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x362) = val;
767 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
772 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x364) = val;
776 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
781 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x368) = val;
785 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
790 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x36C) = val;
794 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
799 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
804 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
809 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
Definition CombatParticipant.h:17
int getSubcircle()
Definition CombatParticipant.h:287
void setBossMob(bool val)
Definition CombatParticipant.h:427
bool getStunnedDisplay()
Definition CombatParticipant.h:588
void setPHand(Hand **val)
Definition CombatParticipant.h:195
bool getBPlayerTimeWarning()
Definition CombatParticipant.h:758
void setBacklash(int val)
Definition CombatParticipant.h:453
bool getMyTeamTurn()
Definition CombatParticipant.h:620
int getShadowCreatureLevel()
Definition CombatParticipant.h:465
void setRestrictedTarget(bool val)
Definition CombatParticipant.h:576
PlayDeck ** getPPlayDeck()
Definition CombatParticipant.h:209
unsigned __int64 getOwnerID_full()
Definition CombatParticipant.h:19
bool getBossMob()
Definition CombatParticipant.h:423
bool getBPlayerTimeUpdated()
Definition CombatParticipant.h:742
float getAccuracyBonus()
Definition CombatParticipant.h:321
void setIsMinion(bool val)
Definition CombatParticipant.h:342
void setBPlayerTimeEliminated(bool val)
Definition CombatParticipant.h:754
unsigned int getArchmasterySchool()
Definition CombatParticipant.h:793
bool getPipsSuspended()
Definition CombatParticipant.h:95
bool getConfusedTarget()
Definition CombatParticipant.h:548
void setPastShadowCreatureLevel(int val)
Definition CombatParticipant.h:477
bool getMindcontrolledDisplay()
Definition CombatParticipant.h:596
void setShadowPipRateThreshold(float val)
Definition CombatParticipant.h:695
void setStatDamage(float val)
Definition CombatParticipant.h:712
bool getAutoPass()
Definition CombatParticipant.h:604
void setCheatSettings(SharedPointer< CombatCheatSettings > *val)
Definition CombatParticipant.h:646
float getRotation()
Definition CombatParticipant.h:269
int getPastBacklash()
Definition CombatParticipant.h:457
unsigned int getIsMonster()
Definition CombatParticipant.h:652
void setUntargetableRounds(int val)
Definition CombatParticipant.h:568
int getPlayerHealth()
Definition CombatParticipant.h:159
void setRadius(float val)
Definition CombatParticipant.h:283
bool getConfusionDisplay()
Definition CombatParticipant.h:540
void setPGameStats(SharedPointer< WizGameStats > *val)
Definition CombatParticipant.h:255
int getMaxPlayerHealth()
Definition CombatParticipant.h:167
float getArchmasteryPoints()
Definition CombatParticipant.h:775
int getPrimaryMagicSchoolID()
Definition CombatParticipant.h:65
void setMindcontrolledDisplay(bool val)
Definition CombatParticipant.h:600
Color getColor()
Definition CombatParticipant.h:260
bool getHidePVPEnemyChat()
Definition CombatParticipant.h:431
void setMobLevel(int val)
Definition CombatParticipant.h:738
void setRoundsDead(int val)
Definition CombatParticipant.h:147
void setRaid(bool val)
Definition CombatParticipant.h:307
void setAutoPass(bool val)
Definition CombatParticipant.h:608
void setHideCurrentHP(bool val)
Definition CombatParticipant.h:179
void setConfused(int val)
Definition CombatParticipant.h:528
int getMinionSubCircle()
Definition CombatParticipant.h:330
std::string getSide()
Definition CombatParticipant.h:389
int getMindcontrolled()
Definition CombatParticipant.h:111
int getPastShadowCreatureLevel()
Definition CombatParticipant.h:473
void setArchmasteryPoints(float val)
Definition CombatParticipant.h:780
void setConfusedTarget(bool val)
Definition CombatParticipant.h:552
int getTeamID()
Definition CombatParticipant.h:57
void setPetCombatTrigger(int val)
Definition CombatParticipant.h:678
int getRoundsSinceShadowPip()
Definition CombatParticipant.h:504
bool getIgnoreSpellsPvEOnlyFlag()
Definition CombatParticipant.h:415
void setRotation(float val)
Definition CombatParticipant.h:274
bool getIsMinion()
Definition CombatParticipant.h:338
void setSavedPrimaryMagicSchoolID(int val)
Definition CombatParticipant.h:245
void setPPlayDeck(PlayDeck **val)
Definition CombatParticipant.h:214
PlayDeck ** getPSavedPlayDeck()
Definition CombatParticipant.h:219
unsigned int getArchmasteryFlags()
Definition CombatParticipant.h:803
void setMindcontrolled(int val)
Definition CombatParticipant.h:115
void setBaseSpellDamage(int val)
Definition CombatParticipant.h:703
void setAccuracyBonus(float val)
Definition CombatParticipant.h:326
int getPetCombatTrigger()
Definition CombatParticipant.h:674
void setPlayerHealth(int val)
Definition CombatParticipant.h:163
void setBPlayerTimeUpdated(bool val)
Definition CombatParticipant.h:746
bool getIsAccompanyNPC()
Definition CombatParticipant.h:346
void setIgnoreSpellsPvEOnlyFlag(bool val)
Definition CombatParticipant.h:419
void setMaxPlayerHealth(int val)
Definition CombatParticipant.h:171
int getOriginalTeam()
Definition CombatParticipant.h:119
int getConfused()
Definition CombatParticipant.h:524
float getRadius()
Definition CombatParticipant.h:278
void setTemplateID_full(unsigned __int64 val)
Definition CombatParticipant.h:34
void setPlanningPhasePipAquiredType(CombatParticipant__PipAquiredByEnum val)
Definition CombatParticipant.h:634
SharedPointer< SpellEffect > * getInterceptEffect()
Definition CombatParticipant.h:493
bool getHideCurrentHP()
Definition CombatParticipant.h:175
float getStatResist()
Definition CombatParticipant.h:716
void setIsMonster(unsigned int val)
Definition CombatParticipant.h:657
List< int > getCombatTriggerIDs()
Definition CombatParticipant.h:439
void setNAuraTurnLength(int val)
Definition CombatParticipant.h:131
void setClue(int val)
Definition CombatParticipant.h:139
void setColor(Color val)
Definition CombatParticipant.h:265
SharedPointer< SpellEffect > * getPolymorphEffect()
Definition CombatParticipant.h:513
void setOriginalTeam(int val)
Definition CombatParticipant.h:123
bool getExitCombat()
Definition CombatParticipant.h:580
bool getPvp()
Definition CombatParticipant.h:295
void setDeckFullness(float val)
Definition CombatParticipant.h:771
List< SharedPointer< ModifyPipRoundRateData > > * getPipRoundRates()
Definition CombatParticipant.h:84
void setBPlayerTimeWarning(bool val)
Definition CombatParticipant.h:762
int getRoundsDead()
Definition CombatParticipant.h:143
void setOwnerID_full(unsigned __int64 val)
Definition CombatParticipant.h:24
bool getBPlayerTimeEliminated()
Definition CombatParticipant.h:750
Hand ** getPHand()
Definition CombatParticipant.h:191
void setArchmasteryFlags(unsigned int val)
Definition CombatParticipant.h:808
float getStatDamage()
Definition CombatParticipant.h:707
bool getIgnoreSpellsPvPOnlyFlag()
Definition CombatParticipant.h:407
void setPetCombatTriggerTarget(int val)
Definition CombatParticipant.h:686
SharedPointer< WizGameStats > * getPSavedGameStats()
Definition CombatParticipant.h:230
float getDeckFullness()
Definition CombatParticipant.h:766
void setPipRoundRates(List< SharedPointer< ModifyPipRoundRateData > > *val)
Definition CombatParticipant.h:89
bool getShadowSpellsDisabled()
Definition CombatParticipant.h:399
void setStatPierce(float val)
Definition CombatParticipant.h:730
int getBacklash()
Definition CombatParticipant.h:449
void setStunned(int val)
Definition CombatParticipant.h:107
int getClue()
Definition CombatParticipant.h:135
List< SharedPointer< ShadowSpellTrackingData > > * getShadowEffects()
Definition CombatParticipant.h:355
float getMaxArchmasteryPoints()
Definition CombatParticipant.h:784
int getStunned()
Definition CombatParticipant.h:103
void setSide(std::string val)
Definition CombatParticipant.h:394
int getSavedPrimaryMagicSchoolID()
Definition CombatParticipant.h:241
void setNPolymorphTurnLength(int val)
Definition CombatParticipant.h:155
List< SharedPointer< SpellNifSoundOverride > > * getWeaponNifSoundList()
Definition CombatParticipant.h:663
void setPolymorphEffect(SharedPointer< SpellEffect > *val)
Definition CombatParticipant.h:518
void setIgnoreSpellsPvPOnlyFlag(bool val)
Definition CombatParticipant.h:411
bool getUntargetable()
Definition CombatParticipant.h:556
void setShadowCreatureLevel(int val)
Definition CombatParticipant.h:469
void setPSavedGameStats(SharedPointer< WizGameStats > *val)
Definition CombatParticipant.h:235
bool getRaid()
Definition CombatParticipant.h:303
void setSubcircle(int val)
Definition CombatParticipant.h:291
int getBaseSpellDamage()
Definition CombatParticipant.h:699
void setConfusionDisplay(bool val)
Definition CombatParticipant.h:544
bool getRestrictedTarget()
Definition CombatParticipant.h:572
void setVanish(bool val)
Definition CombatParticipant.h:616
Hand ** getPSavedHand()
Definition CombatParticipant.h:200
void setIsPlayer(bool val)
Definition CombatParticipant.h:43
void setPastBacklash(int val)
Definition CombatParticipant.h:461
void setHidePVPEnemyChat(bool val)
Definition CombatParticipant.h:435
void setWeaponNifSoundList(List< SharedPointer< SpellNifSoundOverride > > *val)
Definition CombatParticipant.h:668
void setArchmasterySchool(unsigned int val)
Definition CombatParticipant.h:798
int getNPolymorphTurnLength()
Definition CombatParticipant.h:151
void setStatResist(float val)
Definition CombatParticipant.h:721
SharedPointer< PipCount > * getPipCount()
Definition CombatParticipant.h:73
int getPetCombatTriggerTarget()
Definition CombatParticipant.h:682
unsigned __int64 getZoneID_full()
Definition CombatParticipant.h:47
int getMobLevel()
Definition CombatParticipant.h:734
void setInterceptEffect(SharedPointer< SpellEffect > *val)
Definition CombatParticipant.h:498
bool getIsPlayer()
Definition CombatParticipant.h:39
unsigned int getPolymorphSpellTemplateID()
Definition CombatParticipant.h:378
DynamicSigilSymbol getDynamicSymbol()
Definition CombatParticipant.h:311
void setPrimaryMagicSchoolID(int val)
Definition CombatParticipant.h:69
CombatParticipant__PipAquiredByEnum getPlanningPhasePipAquiredType()
Definition CombatParticipant.h:629
void setMaxHandSize(int val)
Definition CombatParticipant.h:187
SharedPointer< WizGameStats > * getPGameStats()
Definition CombatParticipant.h:249
List< SharedPointer< SpellEffect > > * getDeathActivatedEffects()
Definition CombatParticipant.h:367
void setIsAccompanyNPC(bool val)
Definition CombatParticipant.h:350
void setPSavedPlayDeck(PlayDeck **val)
Definition CombatParticipant.h:224
void setDeathActivatedEffects(List< SharedPointer< SpellEffect > > *val)
Definition CombatParticipant.h:372
float getStatPierce()
Definition CombatParticipant.h:725
void setPvp(bool val)
Definition CombatParticipant.h:299
void setShadowCreatureLevelCount(Vector< int > val)
Definition CombatParticipant.h:487
void setShadowEffects(List< SharedPointer< ShadowSpellTrackingData > > *val)
Definition CombatParticipant.h:360
int getMaxHandSize()
Definition CombatParticipant.h:183
void setPipCount(SharedPointer< PipCount > *val)
Definition CombatParticipant.h:78
void setPSavedHand(Hand **val)
Definition CombatParticipant.h:204
void setTeamID(int val)
Definition CombatParticipant.h:61
bool getVanish()
Definition CombatParticipant.h:612
int getConfusionTrigger()
Definition CombatParticipant.h:532
void setMyTeamTurn(bool val)
Definition CombatParticipant.h:624
void setConfusionTrigger(int val)
Definition CombatParticipant.h:536
int getNAuraTurnLength()
Definition CombatParticipant.h:127
void setMinionSubCircle(int val)
Definition CombatParticipant.h:334
void setCombatTriggerIDs(List< int > val)
Definition CombatParticipant.h:444
void setShadowSpellsDisabled(bool val)
Definition CombatParticipant.h:403
int getUntargetableRounds()
Definition CombatParticipant.h:564
float getShadowPipRateThreshold()
Definition CombatParticipant.h:690
void setStunnedDisplay(bool val)
Definition CombatParticipant.h:592
void setMaxArchmasteryPoints(float val)
Definition CombatParticipant.h:789
void setDynamicSymbol(DynamicSigilSymbol val)
Definition CombatParticipant.h:316
unsigned __int64 getTemplateID_full()
Definition CombatParticipant.h:29
void setUntargetable(bool val)
Definition CombatParticipant.h:560
void setPipsSuspended(bool val)
Definition CombatParticipant.h:99
SharedPointer< CombatCheatSettings > * getCheatSettings()
Definition CombatParticipant.h:641
void setRoundsSinceShadowPip(int val)
Definition CombatParticipant.h:508
void setZoneID_full(unsigned __int64 val)
Definition CombatParticipant.h:52
void setExitCombat(bool val)
Definition CombatParticipant.h:584
Vector< int > getShadowCreatureLevelCount()
Definition CombatParticipant.h:481
void setPolymorphSpellTemplateID(unsigned int val)
Definition CombatParticipant.h:384
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86