2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectInfo.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
13 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
17 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
21 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
Definition CombatPetXPEffectInfo.h:6
void setDescription(std::string val)
Definition CombatPetXPEffectInfo.h:20
std::string getLootTableName()
Definition CombatPetXPEffectInfo.h:8
std::string getDescription()
Definition CombatPetXPEffectInfo.h:16
void setLootTableName(std::string val)
Definition CombatPetXPEffectInfo.h:12
Definition GameEffectInfo.h:5