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CombatResult.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/CombatResult__kResultType.h>
5
6class CombatResult : public PropertyClass {
7public:
8 CombatResult__kResultType getResultType() { // Property Generated Getter
9 return *reinterpret_cast<CombatResult__kResultType*>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setResultType(CombatResult__kResultType val) { // Property Generated Setter
13 *reinterpret_cast<CombatResult__kResultType*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16 int getParticipantSubCircle() { // Property Generated Getter
17 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
18 }
19
20 void setParticipantSubCircle(int val) { // Property Generated Setter
21 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
22 }
23
24 int getEffectType() { // Property Generated Getter
25 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x50);
26 }
27
28 void setEffectType(int val) { // Property Generated Setter
29 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
30 }
31
32 int getEffectAmount() { // Property Generated Getter
33 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x54);
34 }
35
36 void setEffectAmount(int val) { // Property Generated Setter
37 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x54) = val;
38 }
39
40 unsigned int getSpellTemplateID() { // Property Generated Getter
41 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x58);
42 }
43
44 void setSpellTemplateID(unsigned int val) { // Property Generated Setter
45 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
46 }
47
48 unsigned int getSpellBaseOverrideTemplateID() { // Property Generated Getter
49 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x5C);
50 }
51
52 void setSpellBaseOverrideTemplateID(unsigned int val) { // Property Generated Setter
53 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x5C) = val;
54 }
55
56 int getTargetSubCircle() { // Property Generated Getter
57 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x60);
58 }
59
60 void setTargetSubCircle(int val) { // Property Generated Setter
61 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
62 }
63
64 float getDurationModifier() { // Property Generated Getter
65 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xC0);
66 }
67
68 void setDurationModifier(float val) { // Property Generated Setter
69 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xC0) = val;
70 }
71
72 bool getPetCasted() { // Property Generated Getter
73 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xC4);
74 }
75
76 void setPetCasted(bool val) { // Property Generated Setter
77 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xC4) = val;
78 }
79
80 int getPetCastedTarget() { // Property Generated Getter
81 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xC8);
82 }
83
84 void setPetCastedTarget(int val) { // Property Generated Setter
85 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xC8) = val;
86 }
87
88 bool getCloaked() { // Property Generated Getter
89 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xCC);
90 }
91
92 void setCloaked(bool val) { // Property Generated Setter
93 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xCC) = val;
94 }
95
96};
Definition CombatResult.h:6
void setSpellBaseOverrideTemplateID(unsigned int val)
Definition CombatResult.h:52
int getTargetSubCircle()
Definition CombatResult.h:56
void setEffectType(int val)
Definition CombatResult.h:28
void setPetCasted(bool val)
Definition CombatResult.h:76
bool getPetCasted()
Definition CombatResult.h:72
void setParticipantSubCircle(int val)
Definition CombatResult.h:20
float getDurationModifier()
Definition CombatResult.h:64
int getEffectType()
Definition CombatResult.h:24
void setCloaked(bool val)
Definition CombatResult.h:92
int getParticipantSubCircle()
Definition CombatResult.h:16
void setDurationModifier(float val)
Definition CombatResult.h:68
unsigned int getSpellBaseOverrideTemplateID()
Definition CombatResult.h:48
unsigned int getSpellTemplateID()
Definition CombatResult.h:40
void setTargetSubCircle(int val)
Definition CombatResult.h:60
bool getCloaked()
Definition CombatResult.h:88
void setEffectAmount(int val)
Definition CombatResult.h:36
void setResultType(CombatResult__kResultType val)
Definition CombatResult.h:12
void setSpellTemplateID(unsigned int val)
Definition CombatResult.h:44
int getEffectAmount()
Definition CombatResult.h:32
void setPetCastedTarget(int val)
Definition CombatResult.h:84
CombatResult__kResultType getResultType()
Definition CombatResult.h:8
int getPetCastedTarget()
Definition CombatResult.h:80
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86