2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/AreaBehavior.h>
4#include <Cyrus/Classes/BehaviorInstance.h>
5#include <Cyrus/Classes/ConicalSoundBehavior.h>
6#include <Cyrus/Classes/PositionalSoundBehavior.h>
7#include <Cyrus/Classes/PropertyClass.h>
8#include <Cyrus/Classes/SoundBehavior.h>
13 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x288);
17 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x288) = val;
Definition ConicalSoundBehavior.h:10
Definition ConicalStateSoundBehavior.h:10
void setAnimationName(std::string val)
Definition ConicalStateSoundBehavior.h:16
std::string getAnimationName()
Definition ConicalStateSoundBehavior.h:12