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ControlDraw.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/ControlDraw::GesturePoint.h>
4#include <Cyrus/Classes/ControlDraw::Line.h>
5#include <Cyrus/Classes/PropertyClass.h>
6#include <Cyrus/Classes/Window.h>
7
8class ControlDraw : public Window {
9public:
10 Vector<ControlDraw__GesturePoint> getMarkers() { // Property Generated Getter
11 return *reinterpret_cast<Vector<ControlDraw__GesturePoint>*>(reinterpret_cast<uintptr_t>(this) + 0x250);
12 }
13
14 void setMarkers(Vector<ControlDraw__GesturePoint> val) { // Property Generated Setter
15 *reinterpret_cast<Vector<ControlDraw__GesturePoint>*>(reinterpret_cast<uintptr_t>(this) + 0x250) = val;
16 }
17
18 Vector<ControlDraw__GesturePoint> getRefPoints() { // Property Generated Getter
19 return *reinterpret_cast<Vector<ControlDraw__GesturePoint>*>(reinterpret_cast<uintptr_t>(this) + 0x268);
20 }
21
22 void setRefPoints(Vector<ControlDraw__GesturePoint> val) { // Property Generated Setter
23 *reinterpret_cast<Vector<ControlDraw__GesturePoint>*>(reinterpret_cast<uintptr_t>(this) + 0x268) = val;
24 }
25
26 Vector<ControlDraw__Line> getLineList() { // Property Generated Getter
27 return *reinterpret_cast<Vector<ControlDraw__Line>*>(reinterpret_cast<uintptr_t>(this) + 0x298);
28 }
29
30 void setLineList(Vector<ControlDraw__Line> val) { // Property Generated Setter
31 *reinterpret_cast<Vector<ControlDraw__Line>*>(reinterpret_cast<uintptr_t>(this) + 0x298) = val;
32 }
33
34};
Definition ControlDraw.h:8
void setRefPoints(Vector< ControlDraw__GesturePoint > val)
Definition ControlDraw.h:22
void setMarkers(Vector< ControlDraw__GesturePoint > val)
Definition ControlDraw.h:14
void setLineList(Vector< ControlDraw__Line > val)
Definition ControlDraw.h:30
Vector< ControlDraw__GesturePoint > getMarkers()
Definition ControlDraw.h:10
Vector< ControlDraw__Line > getLineList()
Definition ControlDraw.h:26
Vector< ControlDraw__GesturePoint > getRefPoints()
Definition ControlDraw.h:18
Represents a Wizard101 Window, think anything you see on screen that is not a 3D model.
Definition Window.h:45