Cyrus Mod Loader
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ControlList__ListItemState.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/Material.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 SharedPointer<Material> * getPMaterial() { // Property Generated Getter
9 return reinterpret_cast<SharedPointer<Material> *>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setPMaterial(SharedPointer<Material> * val) { // Property Generated Setter
13 *reinterpret_cast<SharedPointer<Material> **>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16 int getNMaterialFrame() { // Property Generated Getter
17 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x58);
18 }
19
20 void setNMaterialFrame(int val) { // Property Generated Setter
21 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
22 }
23
24};
Definition ControlList__ListItemState.h:6
void setNMaterialFrame(int val)
Definition ControlList__ListItemState.h:20
void setPMaterial(SharedPointer< Material > *val)
Definition ControlList__ListItemState.h:12
SharedPointer< Material > * getPMaterial()
Definition ControlList__ListItemState.h:8
int getNMaterialFrame()
Definition ControlList__ListItemState.h:16
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86