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ControlProgress.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/ControlBar.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/Window.h>
6
7class ControlProgress : public ControlBar {
8public:
9 bool getBTimed() { // Property Generated Getter
10 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x2B8);
11 }
12
13 void setBTimed(bool val) { // Property Generated Setter
14 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x2B8) = val;
15 }
16
17 float getFTotalTime() { // Property Generated Getter
18 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x2BC);
19 }
20
21 void setFTotalTime(float val) { // Property Generated Setter
22 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x2BC) = val;
23 }
24
25 float getFCurrentTime() { // Property Generated Getter
26 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x2C0);
27 }
28
29 void setFCurrentTime(float val) { // Property Generated Setter
30 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x2C0) = val;
31 }
32
33 bool getBReverseDir() { // Property Generated Getter
34 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x2C4);
35 }
36
37 void setBReverseDir(bool val) { // Property Generated Setter
38 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x2C4) = val;
39 }
40
41};
Definition ControlBar.h:7
Definition ControlProgress.h:7
float getFTotalTime()
Definition ControlProgress.h:17
void setBTimed(bool val)
Definition ControlProgress.h:13
float getFCurrentTime()
Definition ControlProgress.h:25
bool getBTimed()
Definition ControlProgress.h:9
void setFCurrentTime(float val)
Definition ControlProgress.h:29
void setFTotalTime(float val)
Definition ControlProgress.h:21
bool getBReverseDir()
Definition ControlProgress.h:33
void setBReverseDir(bool val)
Definition ControlProgress.h:37