2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/Material.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/Window.h>
10 return reinterpret_cast<SharedPointer<Material> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x248);
14 *
reinterpret_cast<SharedPointer<Material> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x248) = val;
18 return reinterpret_cast<SharedPointer<Material> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x258);
22 *
reinterpret_cast<SharedPointer<Material> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x258) = val;
26 return reinterpret_cast<SharedPointer<Material> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x268);
30 *
reinterpret_cast<SharedPointer<Material> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x268) = val;
34 return *
reinterpret_cast<Size<int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x278);
38 *
reinterpret_cast<Size<int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x278) = val;
42 return *
reinterpret_cast<Size<int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x280);
46 *
reinterpret_cast<Size<int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x280) = val;
Definition ControlStretcher.h:7
void setPTopLeftMaterial(SharedPointer< Material > *val)
Definition ControlStretcher.h:13
void setPCenterMaterial(SharedPointer< Material > *val)
Definition ControlStretcher.h:21
SharedPointer< Material > * getPCenterMaterial()
Definition ControlStretcher.h:17
SharedPointer< Material > * getPBottomRightMaterial()
Definition ControlStretcher.h:25
void setMaximumSize(Size< int > val)
Definition ControlStretcher.h:37
void setPBottomRightMaterial(SharedPointer< Material > *val)
Definition ControlStretcher.h:29
Size< int > getMaximumSize()
Definition ControlStretcher.h:33
SharedPointer< Material > * getPTopLeftMaterial()
Definition ControlStretcher.h:9
Size< int > getMinimumSize()
Definition ControlStretcher.h:41
void setMinimumSize(Size< int > val)
Definition ControlStretcher.h:45
Represents a Wizard101 Window, think anything you see on screen that is not a 3D model.
Definition Window.h:45