Cyrus Mod Loader
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CreateActorCinematicAction__kCreateOrientation.h
1#pragma once
2enum CreateActorCinematicAction__kCreateOrientation {
3 kFaceTarget = 0,
4 kFaceSource = 1,
5 kSigil = 2,
6 kTarget = 3,
7 kSource = 4,
8 kSigilRight = 5,
9 kSigilLeft = 6,
10 kFaceTargetTeam = 7,
11};