2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/DailyQuestReward__RewardTypes.h>
9 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
13 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
17 return *
reinterpret_cast<DailyQuestReward__RewardTypes*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
21 *
reinterpret_cast<DailyQuestReward__RewardTypes*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
25 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
29 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
33 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
37 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
41 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
45 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
49 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0);
53 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
57 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0);
61 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0) = val;
Definition DailyQuestReward.h:6
std::string getDoubleLootTable()
Definition DailyQuestReward.h:32
std::string getChristmasLootTable()
Definition DailyQuestReward.h:56
void setRewardType(DailyQuestReward__RewardTypes val)
Definition DailyQuestReward.h:20
DailyQuestReward__RewardTypes getRewardType()
Definition DailyQuestReward.h:16
void setQuantity(int val)
Definition DailyQuestReward.h:12
void setHalloweenLootTable(std::string val)
Definition DailyQuestReward.h:52
std::string getAnniversaryLootTable()
Definition DailyQuestReward.h:40
void setLootTable(std::string val)
Definition DailyQuestReward.h:28
void setDoubleLootTable(std::string val)
Definition DailyQuestReward.h:36
void setChristmasLootTable(std::string val)
Definition DailyQuestReward.h:60
void setAnniversaryLootTable(std::string val)
Definition DailyQuestReward.h:44
int getQuantity()
Definition DailyQuestReward.h:8
std::string getHalloweenLootTable()
Definition DailyQuestReward.h:48
std::string getLootTable()
Definition DailyQuestReward.h:24
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86