Cyrus Mod Loader
Loading...
Searching...
No Matches
DailyQuestReward.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/DailyQuestReward__RewardTypes.h>
5
7public:
8 int getQuantity() { // Property Generated Getter
9 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setQuantity(int val) { // Property Generated Setter
13 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16 DailyQuestReward__RewardTypes getRewardType() { // Property Generated Getter
17 return *reinterpret_cast<DailyQuestReward__RewardTypes*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
18 }
19
20 void setRewardType(DailyQuestReward__RewardTypes val) { // Property Generated Setter
21 *reinterpret_cast<DailyQuestReward__RewardTypes*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
22 }
23
24 std::string getLootTable() { // Property Generated Getter
25 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x50);
26 }
27
28 void setLootTable(std::string val) { // Property Generated Setter
29 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
30 }
31
32 std::string getDoubleLootTable() { // Property Generated Getter
33 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x70);
34 }
35
36 void setDoubleLootTable(std::string val) { // Property Generated Setter
37 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
38 }
39
40 std::string getAnniversaryLootTable() { // Property Generated Getter
41 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x90);
42 }
43
44 void setAnniversaryLootTable(std::string val) { // Property Generated Setter
45 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x90) = val;
46 }
47
48 std::string getHalloweenLootTable() { // Property Generated Getter
49 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xB0);
50 }
51
52 void setHalloweenLootTable(std::string val) { // Property Generated Setter
53 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xB0) = val;
54 }
55
56 std::string getChristmasLootTable() { // Property Generated Getter
57 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xD0);
58 }
59
60 void setChristmasLootTable(std::string val) { // Property Generated Setter
61 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xD0) = val;
62 }
63
64};
Definition DailyQuestReward.h:6
std::string getDoubleLootTable()
Definition DailyQuestReward.h:32
std::string getChristmasLootTable()
Definition DailyQuestReward.h:56
void setRewardType(DailyQuestReward__RewardTypes val)
Definition DailyQuestReward.h:20
DailyQuestReward__RewardTypes getRewardType()
Definition DailyQuestReward.h:16
void setQuantity(int val)
Definition DailyQuestReward.h:12
void setHalloweenLootTable(std::string val)
Definition DailyQuestReward.h:52
std::string getAnniversaryLootTable()
Definition DailyQuestReward.h:40
void setLootTable(std::string val)
Definition DailyQuestReward.h:28
void setDoubleLootTable(std::string val)
Definition DailyQuestReward.h:36
void setChristmasLootTable(std::string val)
Definition DailyQuestReward.h:60
void setAnniversaryLootTable(std::string val)
Definition DailyQuestReward.h:44
int getQuantity()
Definition DailyQuestReward.h:8
std::string getHalloweenLootTable()
Definition DailyQuestReward.h:48
std::string getLootTable()
Definition DailyQuestReward.h:24
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86