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DdSprite.h
1
#pragma once
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#include <Cyrus/Shared.h>
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#include <Cyrus/Classes/ControlSprite.h>
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#include <Cyrus/Classes/PropertyClass.h>
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#include <Cyrus/Classes/Window.h>
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class
DdSprite
:
public
ControlSprite
{
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public
:
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int
GetHeight
() {
// Function Generated
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using
FunctionPointerType = int (*)(
DdSprite
*self);
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FunctionPointerType inner =
reinterpret_cast<
FunctionPointerType
>
(__SHARED::base + 0xF36730);
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return
inner(
this
);
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}
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int
GetWidth
() {
// Function Generated
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using
FunctionPointerType = int (*)(
DdSprite
*self);
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FunctionPointerType inner =
reinterpret_cast<
FunctionPointerType
>
(__SHARED::base + 0xF36760);
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return
inner(
this
);
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}
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int
GetState
() {
// Function Generated
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using
FunctionPointerType = int (*)(
DdSprite
*self);
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FunctionPointerType inner =
reinterpret_cast<
FunctionPointerType
>
(__SHARED::base + 0xF36790);
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return
inner(
this
);
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}
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void
SetState
(
int
a0) {
// Function Generated
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using
FunctionPointerType = void (*)(
DdSprite
*self,
int
a0);
29
FunctionPointerType inner =
reinterpret_cast<
FunctionPointerType
>
(__SHARED::base + 0xF367A0);
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return
inner(
this
, a0);
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}
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float
GetSpeed
() {
// Function Generated
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using
FunctionPointerType = float (*)(
DdSprite
*self);
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FunctionPointerType inner =
reinterpret_cast<
FunctionPointerType
>
(__SHARED::base + 0xF367C0);
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return
inner(
this
);
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}
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void
SetSpeed
(
float
a0) {
// Function Generated
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using
FunctionPointerType = void (*)(
DdSprite
*self,
float
a0);
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FunctionPointerType inner =
reinterpret_cast<
FunctionPointerType
>
(__SHARED::base + 0xF367D0);
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return
inner(
this
, a0);
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}
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int
GetFacing
() {
// Function Generated
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using
FunctionPointerType = int (*)(
DdSprite
*self);
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FunctionPointerType inner =
reinterpret_cast<
FunctionPointerType
>
(__SHARED::base + 0xF367F0);
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return
inner(
this
);
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}
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void
FaceDirection
(
int
a0) {
// Function Generated
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using
FunctionPointerType = void (*)(
DdSprite
*self,
int
a0);
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FunctionPointerType inner =
reinterpret_cast<
FunctionPointerType
>
(__SHARED::base + 0xF368E0);
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return
inner(
this
, a0);
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}
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void
SetHealTime
(
int
a0) {
// Function Generated
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using
FunctionPointerType = void (*)(
DdSprite
*self,
int
a0);
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FunctionPointerType inner =
reinterpret_cast<
FunctionPointerType
>
(__SHARED::base + 0x558C1C);
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return
inner(
this
, a0);
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}
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void
Die
() {
// Function Generated
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using
FunctionPointerType = void (*)(
DdSprite
*self);
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FunctionPointerType inner =
reinterpret_cast<
FunctionPointerType
>
(__SHARED::base + 0x74A3BC);
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return
inner(
this
);
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}
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};
ControlSprite
Definition
ControlSprite.h:8
DdSprite
Definition
DdSprite.h:7
DdSprite::GetFacing
int GetFacing()
Definition
DdSprite.h:45
DdSprite::GetHeight
int GetHeight()
Definition
DdSprite.h:9
DdSprite::SetHealTime
void SetHealTime(int a0)
Definition
DdSprite.h:57
DdSprite::Die
void Die()
Definition
DdSprite.h:63
DdSprite::GetWidth
int GetWidth()
Definition
DdSprite.h:15
DdSprite::FaceDirection
void FaceDirection(int a0)
Definition
DdSprite.h:51
DdSprite::GetState
int GetState()
Definition
DdSprite.h:21
DdSprite::SetSpeed
void SetSpeed(float a0)
Definition
DdSprite.h:39
DdSprite::GetSpeed
float GetSpeed()
Definition
DdSprite.h:33
DdSprite::SetState
void SetState(int a0)
Definition
DdSprite.h:27
src
Cyrus
Classes
DdSprite.h
Generated by
1.11.0