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DeckBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 std::string getDefaultDeck() { // Property Generated Getter
9 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78);
10 }
11
12 void setDefaultDeck(std::string val) { // Property Generated Setter
13 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
14 }
15
16 std::string getPrimarySchoolName() { // Property Generated Getter
17 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x98);
18 }
19
20 void setPrimarySchoolName(std::string val) { // Property Generated Setter
21 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
22 }
23
24 int getGenericMaxRank() { // Property Generated Getter
25 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xBC);
26 }
27
28 void setGenericMaxRank(int val) { // Property Generated Setter
29 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xBC) = val;
30 }
31
32 int getSchoolMaxRank() { // Property Generated Getter
33 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xC0);
34 }
35
36 void setSchoolMaxRank(int val) { // Property Generated Setter
37 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xC0) = val;
38 }
39
40 int getGenericMaxInstances() { // Property Generated Getter
41 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xC4);
42 }
43
44 void setGenericMaxInstances(int val) { // Property Generated Setter
45 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xC4) = val;
46 }
47
48 int getSchoolMaxInstances() { // Property Generated Getter
49 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xC8);
50 }
51
52 void setSchoolMaxInstances(int val) { // Property Generated Setter
53 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xC8) = val;
54 }
55
56 int getMaxSpells() { // Property Generated Getter
57 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xCC);
58 }
59
60 void setMaxSpells(int val) { // Property Generated Setter
61 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xCC) = val;
62 }
63
64 int getMaxTreasureCards() { // Property Generated Getter
65 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xD0);
66 }
67
68 void setMaxTreasureCards(int val) { // Property Generated Setter
69 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xD0) = val;
70 }
71
72 float getMaxArchmasteryPoints() { // Property Generated Getter
73 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xD4);
74 }
75
76 void setMaxArchmasteryPoints(float val) { // Property Generated Setter
77 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xD4) = val;
78 }
79
80};
Definition BehaviorTemplate.h:13
Definition DeckBehaviorTemplate.h:6
void setMaxTreasureCards(int val)
Definition DeckBehaviorTemplate.h:68
void setGenericMaxInstances(int val)
Definition DeckBehaviorTemplate.h:44
int getMaxTreasureCards()
Definition DeckBehaviorTemplate.h:64
int getGenericMaxRank()
Definition DeckBehaviorTemplate.h:24
std::string getDefaultDeck()
Definition DeckBehaviorTemplate.h:8
int getSchoolMaxRank()
Definition DeckBehaviorTemplate.h:32
int getGenericMaxInstances()
Definition DeckBehaviorTemplate.h:40
void setGenericMaxRank(int val)
Definition DeckBehaviorTemplate.h:28
void setSchoolMaxInstances(int val)
Definition DeckBehaviorTemplate.h:52
void setSchoolMaxRank(int val)
Definition DeckBehaviorTemplate.h:36
int getMaxSpells()
Definition DeckBehaviorTemplate.h:56
int getSchoolMaxInstances()
Definition DeckBehaviorTemplate.h:48
void setMaxSpells(int val)
Definition DeckBehaviorTemplate.h:60
void setDefaultDeck(std::string val)
Definition DeckBehaviorTemplate.h:12
std::string getPrimarySchoolName()
Definition DeckBehaviorTemplate.h:16
void setMaxArchmasteryPoints(float val)
Definition DeckBehaviorTemplate.h:76
void setPrimarySchoolName(std::string val)
Definition DeckBehaviorTemplate.h:20
float getMaxArchmasteryPoints()
Definition DeckBehaviorTemplate.h:72