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DerbyTerrainEffect.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/DerbyEffect.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/PetDerbyTrackTerrain.h>
6
8public:
9 PetDerbyTrackTerrain getTerrainType() { // Property Generated Getter
10 return *reinterpret_cast<PetDerbyTrackTerrain*>(reinterpret_cast<uintptr_t>(this) + 0x178);
11 }
12
13 void setTerrainType(PetDerbyTrackTerrain val) { // Property Generated Setter
14 *reinterpret_cast<PetDerbyTrackTerrain*>(reinterpret_cast<uintptr_t>(this) + 0x178) = val;
15 }
16
17 float getFEffectReapplyTime() { // Property Generated Getter
18 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x17C);
19 }
20
21 void setFEffectReapplyTime(float val) { // Property Generated Setter
22 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x17C) = val;
23 }
24
25 List<SharedPointer<DerbyEffect>> * getEffectsToApply() { // Property Generated Getter
26 return reinterpret_cast<List<SharedPointer<DerbyEffect>> *>(reinterpret_cast<uintptr_t>(this) + 0x180);
27 }
28
29 void setEffectsToApply(List<SharedPointer<DerbyEffect>> * val) { // Property Generated Setter
30 *reinterpret_cast<List<SharedPointer<DerbyEffect>> **>(reinterpret_cast<uintptr_t>(this) + 0x180) = val;
31 }
32
33 List<SharedPointer<DerbyEffect>> * getPermanentEffects() { // Property Generated Getter
34 return reinterpret_cast<List<SharedPointer<DerbyEffect>> *>(reinterpret_cast<uintptr_t>(this) + 0x190);
35 }
36
37 void setPermanentEffects(List<SharedPointer<DerbyEffect>> * val) { // Property Generated Setter
38 *reinterpret_cast<List<SharedPointer<DerbyEffect>> **>(reinterpret_cast<uintptr_t>(this) + 0x190) = val;
39 }
40
41};
Definition DerbyEffect.h:8
Definition DerbyTerrainEffect.h:7
List< SharedPointer< DerbyEffect > > * getPermanentEffects()
Definition DerbyTerrainEffect.h:33
float getFEffectReapplyTime()
Definition DerbyTerrainEffect.h:17
List< SharedPointer< DerbyEffect > > * getEffectsToApply()
Definition DerbyTerrainEffect.h:25
void setEffectsToApply(List< SharedPointer< DerbyEffect > > *val)
Definition DerbyTerrainEffect.h:29
void setPermanentEffects(List< SharedPointer< DerbyEffect > > *val)
Definition DerbyTerrainEffect.h:37
PetDerbyTrackTerrain getTerrainType()
Definition DerbyTerrainEffect.h:9
void setFEffectReapplyTime(float val)
Definition DerbyTerrainEffect.h:21
void setTerrainType(PetDerbyTrackTerrain val)
Definition DerbyTerrainEffect.h:13