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ElixirBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/ResultList.h>
6#include <Cyrus/Classes/TimedItemBehaviorTemplate.h>
7
9public:
10 List<std::string> getTypeList() { // Property Generated Getter
11 return *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0xA0);
12 }
13
14 void setTypeList(List<std::string> val) { // Property Generated Setter
15 *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0xA0) = val;
16 }
17
18 std::string getEquipParticle() { // Property Generated Getter
19 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xB0);
20 }
21
22 void setEquipParticle(std::string val) { // Property Generated Setter
23 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xB0) = val;
24 }
25
26 std::string getUnequipParticle() { // Property Generated Getter
27 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xD0);
28 }
29
30 void setUnequipParticle(std::string val) { // Property Generated Setter
31 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xD0) = val;
32 }
33
34 std::string getEquipSound() { // Property Generated Getter
35 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xF0);
36 }
37
38 void setEquipSound(std::string val) { // Property Generated Setter
39 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xF0) = val;
40 }
41
42 std::string getUnequipSound() { // Property Generated Getter
43 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x110);
44 }
45
46 void setUnequipSound(std::string val) { // Property Generated Setter
47 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x110) = val;
48 }
49
50 SharedPointer<ResultList> * getEquipActionList() { // Property Generated Getter
51 return reinterpret_cast<SharedPointer<ResultList> *>(reinterpret_cast<uintptr_t>(this) + 0x130);
52 }
53
54 void setEquipActionList(SharedPointer<ResultList> * val) { // Property Generated Setter
55 *reinterpret_cast<SharedPointer<ResultList> **>(reinterpret_cast<uintptr_t>(this) + 0x130) = val;
56 }
57
58 SharedPointer<ResultList> * getUnequipActionList() { // Property Generated Getter
59 return reinterpret_cast<SharedPointer<ResultList> *>(reinterpret_cast<uintptr_t>(this) + 0x140);
60 }
61
62 void setUnequipActionList(SharedPointer<ResultList> * val) { // Property Generated Setter
63 *reinterpret_cast<SharedPointer<ResultList> **>(reinterpret_cast<uintptr_t>(this) + 0x140) = val;
64 }
65
66 bool getCombatEnabled() { // Property Generated Getter
67 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x150);
68 }
69
70 void setCombatEnabled(bool val) { // Property Generated Setter
71 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x150) = val;
72 }
73
74 bool getPvPEnabled() { // Property Generated Getter
75 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x151);
76 }
77
78 void setPvPEnabled(bool val) { // Property Generated Setter
79 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x151) = val;
80 }
81
82};
Definition ElixirBehaviorTemplate.h:8
void setUnequipParticle(std::string val)
Definition ElixirBehaviorTemplate.h:30
std::string getUnequipParticle()
Definition ElixirBehaviorTemplate.h:26
void setTypeList(List< std::string > val)
Definition ElixirBehaviorTemplate.h:14
SharedPointer< ResultList > * getUnequipActionList()
Definition ElixirBehaviorTemplate.h:58
void setCombatEnabled(bool val)
Definition ElixirBehaviorTemplate.h:70
List< std::string > getTypeList()
Definition ElixirBehaviorTemplate.h:10
SharedPointer< ResultList > * getEquipActionList()
Definition ElixirBehaviorTemplate.h:50
bool getPvPEnabled()
Definition ElixirBehaviorTemplate.h:74
void setUnequipActionList(SharedPointer< ResultList > *val)
Definition ElixirBehaviorTemplate.h:62
void setEquipActionList(SharedPointer< ResultList > *val)
Definition ElixirBehaviorTemplate.h:54
void setEquipParticle(std::string val)
Definition ElixirBehaviorTemplate.h:22
bool getCombatEnabled()
Definition ElixirBehaviorTemplate.h:66
void setEquipSound(std::string val)
Definition ElixirBehaviorTemplate.h:38
void setUnequipSound(std::string val)
Definition ElixirBehaviorTemplate.h:46
void setPvPEnabled(bool val)
Definition ElixirBehaviorTemplate.h:78
std::string getUnequipSound()
Definition ElixirBehaviorTemplate.h:42
std::string getEquipParticle()
Definition ElixirBehaviorTemplate.h:18
std::string getEquipSound()
Definition ElixirBehaviorTemplate.h:34
Definition TimedItemBehaviorTemplate.h:7