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FlyThroughDataManager.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 Vector<PointData> getPoints() { // Property Generated Getter
8 return *reinterpret_cast<Vector<PointData>*>(reinterpret_cast<uintptr_t>(this) + 0x48);
9 }
10
11 void setPoints(Vector<PointData> val) { // Property Generated Setter
12 *reinterpret_cast<Vector<PointData>*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
13 }
14
15 float getCameraSpeed() { // Property Generated Getter
16 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x60);
17 }
18
19 void setCameraSpeed(float val) { // Property Generated Setter
20 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
21 }
22
23 std::string getZoneName() { // Property Generated Getter
24 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68);
25 }
26
27 void setZoneName(std::string val) { // Property Generated Setter
28 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
29 }
30
31};
Definition FlyThroughDataManager.h:5
std::string getZoneName()
Definition FlyThroughDataManager.h:23
Vector< PointData > getPoints()
Definition FlyThroughDataManager.h:7
void setZoneName(std::string val)
Definition FlyThroughDataManager.h:27
float getCameraSpeed()
Definition FlyThroughDataManager.h:15
void setCameraSpeed(float val)
Definition FlyThroughDataManager.h:19
void setPoints(Vector< PointData > val)
Definition FlyThroughDataManager.h:11
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86