2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<Vector<PointData>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<Vector<PointData>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
20 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
24 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
28 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
Definition FlyThroughDataManager.h:5
std::string getZoneName()
Definition FlyThroughDataManager.h:23
Vector< PointData > getPoints()
Definition FlyThroughDataManager.h:7
void setZoneName(std::string val)
Definition FlyThroughDataManager.h:27
float getCameraSpeed()
Definition FlyThroughDataManager.h:15
void setCameraSpeed(float val)
Definition FlyThroughDataManager.h:19
void setPoints(Vector< PointData > val)
Definition FlyThroughDataManager.h:11
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86