2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CinematicStageTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<Vector<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
13 *
reinterpret_cast<Vector<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
17 return *
reinterpret_cast<Vector<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0);
21 *
reinterpret_cast<Vector<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
25 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8);
29 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8) = val;
33 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8);
37 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8) = val;
Definition CinematicStageTemplate.h:7
Definition GiveCinematicStageTemplate.h:6
void setSound(std::string val)
Definition GiveCinematicStageTemplate.h:36
void setAltcameras(Vector< std::string > val)
Definition GiveCinematicStageTemplate.h:20
std::string getSound()
Definition GiveCinematicStageTemplate.h:32
void setCameras(Vector< std::string > val)
Definition GiveCinematicStageTemplate.h:12
Vector< std::string > getAltcameras()
Definition GiveCinematicStageTemplate.h:16
Vector< std::string > getCameras()
Definition GiveCinematicStageTemplate.h:8
void setAnimation(std::string val)
Definition GiveCinematicStageTemplate.h:28
std::string getAnimation()
Definition GiveCinematicStageTemplate.h:24