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GoalTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CoreTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/GoalTemplate__GOAL_TYPE.h>
6
7class GoalTemplate : public CoreTemplate {
8public:
9 std::string getGoalName() { // Property Generated Getter
10 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68);
11 }
12
13 void setGoalName(std::string val) { // Property Generated Setter
14 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
15 }
16
17 unsigned int getGoalNameID() { // Property Generated Getter
18 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x1F0);
19 }
20
21 void setGoalNameID(unsigned int val) { // Property Generated Setter
22 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x1F0) = val;
23 }
24
25 std::string getGoalTitle() { // Property Generated Getter
26 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x88);
27 }
28
29 void setGoalTitle(std::string val) { // Property Generated Setter
30 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
31 }
32
33 std::string getGoalUnderway() { // Property Generated Getter
34 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xA8);
35 }
36
37 void setGoalUnderway(std::string val) { // Property Generated Setter
38 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xA8) = val;
39 }
40
41 std::string getHyperlink() { // Property Generated Getter
42 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xC8);
43 }
44
45 void setHyperlink(std::string val) { // Property Generated Setter
46 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xC8) = val;
47 }
48
49 std::string getCompleteText() { // Property Generated Getter
50 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xE8);
51 }
52
53 void setCompleteText(std::string val) { // Property Generated Setter
54 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xE8) = val;
55 }
56
57 ResultList* * getCompleteResults() { // Property Generated Getter
58 return reinterpret_cast<ResultList* *>(reinterpret_cast<uintptr_t>(this) + 0x1B8);
59 }
60
61 void setCompleteResults(ResultList* * val) { // Property Generated Setter
62 *reinterpret_cast<ResultList* **>(reinterpret_cast<uintptr_t>(this) + 0x1B8) = val;
63 }
64
65 RequirementList* * getGoalRequirements() { // Property Generated Getter
66 return reinterpret_cast<RequirementList* *>(reinterpret_cast<uintptr_t>(this) + 0x1C0);
67 }
68
69 void setGoalRequirements(RequirementList* * val) { // Property Generated Setter
70 *reinterpret_cast<RequirementList* **>(reinterpret_cast<uintptr_t>(this) + 0x1C0) = val;
71 }
72
73 TallyCounterTemplate* * getTallyCounter() { // Property Generated Getter
74 return reinterpret_cast<TallyCounterTemplate* *>(reinterpret_cast<uintptr_t>(this) + 0x1C8);
75 }
76
77 void setTallyCounter(TallyCounterTemplate* * val) { // Property Generated Setter
78 *reinterpret_cast<TallyCounterTemplate* **>(reinterpret_cast<uintptr_t>(this) + 0x1C8) = val;
79 }
80
81 std::string getLocationName() { // Property Generated Getter
82 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x110);
83 }
84
85 void setLocationName(std::string val) { // Property Generated Setter
86 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x110) = val;
87 }
88
89 std::string getDisplayImage1() { // Property Generated Getter
90 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x130);
91 }
92
93 void setDisplayImage1(std::string val) { // Property Generated Setter
94 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x130) = val;
95 }
96
97 std::string getDisplayImage2() { // Property Generated Getter
98 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x150);
99 }
100
101 void setDisplayImage2(std::string val) { // Property Generated Setter
102 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x150) = val;
103 }
104
105 List<std::string> getClientTags() { // Property Generated Getter
106 return *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x170);
107 }
108
109 void setClientTags(List<std::string> val) { // Property Generated Setter
110 *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x170) = val;
111 }
112
113 List<std::string> getGenericEvents() { // Property Generated Getter
114 return *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x180);
115 }
116
117 void setGenericEvents(List<std::string> val) { // Property Generated Setter
118 *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x180) = val;
119 }
120
121 bool getAutoQualify() { // Property Generated Getter
122 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x190);
123 }
124
125 void setAutoQualify(bool val) { // Property Generated Setter
126 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x190) = val;
127 }
128
129 bool getAutoComplete() { // Property Generated Getter
130 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x191);
131 }
132
133 void setAutoComplete(bool val) { // Property Generated Setter
134 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x191) = val;
135 }
136
137 std::string getDestinationZone() { // Property Generated Getter
138 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x198);
139 }
140
141 void setDestinationZone(std::string val) { // Property Generated Setter
142 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x198) = val;
143 }
144
145 ActorDialogListBase* * getDialogList() { // Property Generated Getter
146 return reinterpret_cast<ActorDialogListBase* *>(reinterpret_cast<uintptr_t>(this) + 0x108);
147 }
148
149 void setDialogList(ActorDialogListBase* * val) { // Property Generated Setter
150 *reinterpret_cast<ActorDialogListBase* **>(reinterpret_cast<uintptr_t>(this) + 0x108) = val;
151 }
152
153 GoalTemplate__GOAL_TYPE getGoalType() { // Property Generated Getter
154 return *reinterpret_cast<GoalTemplate__GOAL_TYPE*>(reinterpret_cast<uintptr_t>(this) + 0x60);
155 }
156
157 void setGoalType(GoalTemplate__GOAL_TYPE val) { // Property Generated Setter
158 *reinterpret_cast<GoalTemplate__GOAL_TYPE*>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
159 }
160
161 bool getNoQuestHelper() { // Property Generated Getter
162 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1F4);
163 }
164
165 void setNoQuestHelper(bool val) { // Property Generated Setter
166 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1F4) = val;
167 }
168
169 bool getPetOnlyQuest() { // Property Generated Getter
170 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1F5);
171 }
172
173 void setPetOnlyQuest(bool val) { // Property Generated Setter
174 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1F5) = val;
175 }
176
177 ResultList* * getActivateResults() { // Property Generated Getter
178 return reinterpret_cast<ResultList* *>(reinterpret_cast<uintptr_t>(this) + 0x1F8);
179 }
180
181 void setActivateResults(ResultList* * val) { // Property Generated Setter
182 *reinterpret_cast<ResultList* **>(reinterpret_cast<uintptr_t>(this) + 0x1F8) = val;
183 }
184
185 bool getHideGoalFloatyText() { // Property Generated Getter
186 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x200);
187 }
188
189 void setHideGoalFloatyText(bool val) { // Property Generated Setter
190 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x200) = val;
191 }
192
193};
Definition ActorDialogListBase.h:5
Definition CoreTemplate.h:16
Definition GoalTemplate.h:7
bool getAutoQualify()
Definition GoalTemplate.h:121
std::string getDestinationZone()
Definition GoalTemplate.h:137
void setDisplayImage2(std::string val)
Definition GoalTemplate.h:101
void setDialogList(ActorDialogListBase **val)
Definition GoalTemplate.h:149
std::string getGoalTitle()
Definition GoalTemplate.h:25
bool getHideGoalFloatyText()
Definition GoalTemplate.h:185
bool getPetOnlyQuest()
Definition GoalTemplate.h:169
void setGoalUnderway(std::string val)
Definition GoalTemplate.h:37
void setAutoQualify(bool val)
Definition GoalTemplate.h:125
void setClientTags(List< std::string > val)
Definition GoalTemplate.h:109
unsigned int getGoalNameID()
Definition GoalTemplate.h:17
void setAutoComplete(bool val)
Definition GoalTemplate.h:133
TallyCounterTemplate ** getTallyCounter()
Definition GoalTemplate.h:73
void setDestinationZone(std::string val)
Definition GoalTemplate.h:141
std::string getDisplayImage1()
Definition GoalTemplate.h:89
std::string getCompleteText()
Definition GoalTemplate.h:49
void setGoalNameID(unsigned int val)
Definition GoalTemplate.h:21
std::string getGoalName()
Definition GoalTemplate.h:9
ResultList ** getCompleteResults()
Definition GoalTemplate.h:57
void setHyperlink(std::string val)
Definition GoalTemplate.h:45
std::string getGoalUnderway()
Definition GoalTemplate.h:33
std::string getDisplayImage2()
Definition GoalTemplate.h:97
ResultList ** getActivateResults()
Definition GoalTemplate.h:177
void setGoalRequirements(RequirementList **val)
Definition GoalTemplate.h:69
void setGoalType(GoalTemplate__GOAL_TYPE val)
Definition GoalTemplate.h:157
std::string getHyperlink()
Definition GoalTemplate.h:41
std::string getLocationName()
Definition GoalTemplate.h:81
void setGoalTitle(std::string val)
Definition GoalTemplate.h:29
bool getNoQuestHelper()
Definition GoalTemplate.h:161
void setCompleteResults(ResultList **val)
Definition GoalTemplate.h:61
bool getAutoComplete()
Definition GoalTemplate.h:129
void setNoQuestHelper(bool val)
Definition GoalTemplate.h:165
GoalTemplate__GOAL_TYPE getGoalType()
Definition GoalTemplate.h:153
void setGenericEvents(List< std::string > val)
Definition GoalTemplate.h:117
void setCompleteText(std::string val)
Definition GoalTemplate.h:53
List< std::string > getClientTags()
Definition GoalTemplate.h:105
void setHideGoalFloatyText(bool val)
Definition GoalTemplate.h:189
void setTallyCounter(TallyCounterTemplate **val)
Definition GoalTemplate.h:77
void setGoalName(std::string val)
Definition GoalTemplate.h:13
RequirementList ** getGoalRequirements()
Definition GoalTemplate.h:65
ActorDialogListBase ** getDialogList()
Definition GoalTemplate.h:145
void setActivateResults(ResultList **val)
Definition GoalTemplate.h:181
void setDisplayImage1(std::string val)
Definition GoalTemplate.h:93
void setLocationName(std::string val)
Definition GoalTemplate.h:85
List< std::string > getGenericEvents()
Definition GoalTemplate.h:113
void setPetOnlyQuest(bool val)
Definition GoalTemplate.h:173
Definition RequirementList.h:6
Definition ResultList.h:6
Definition TallyCounterTemplate.h:5