2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
20 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
std::string getZoneName()
Definition HouseZone.h:15
std::string getDisplayName()
Definition HouseZone.h:7
void setZoneName(std::string val)
Definition HouseZone.h:19
void setDisplayName(std::string val)
Definition HouseZone.h:11
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86