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InventoryPageWindow__InventoryItem.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/ControlButton.h>
4#include <Cyrus/Classes/ControlButtonState.h>
5#include <Cyrus/Classes/ControlCheckBox.h>
6#include <Cyrus/Classes/PropertyClass.h>
7#include <Cyrus/Classes/Window.h>
8
10public:
11 SharedPointer<ControlButtonState> * getPEquipNormalState() { // Property Generated Getter
12 return reinterpret_cast<SharedPointer<ControlButtonState> *>(reinterpret_cast<uintptr_t>(this) + 0x3D0);
13 }
14
15 void setPEquipNormalState(SharedPointer<ControlButtonState> * val) { // Property Generated Setter
16 *reinterpret_cast<SharedPointer<ControlButtonState> **>(reinterpret_cast<uintptr_t>(this) + 0x3D0) = val;
17 }
18
19 SharedPointer<ControlButtonState> * getPEquipPressState() { // Property Generated Getter
20 return reinterpret_cast<SharedPointer<ControlButtonState> *>(reinterpret_cast<uintptr_t>(this) + 0x3E0);
21 }
22
23 void setPEquipPressState(SharedPointer<ControlButtonState> * val) { // Property Generated Setter
24 *reinterpret_cast<SharedPointer<ControlButtonState> **>(reinterpret_cast<uintptr_t>(this) + 0x3E0) = val;
25 }
26
27 SharedPointer<ControlButtonState> * getPEquipHighlightState() { // Property Generated Getter
28 return reinterpret_cast<SharedPointer<ControlButtonState> *>(reinterpret_cast<uintptr_t>(this) + 0x3F0);
29 }
30
31 void setPEquipHighlightState(SharedPointer<ControlButtonState> * val) { // Property Generated Setter
32 *reinterpret_cast<SharedPointer<ControlButtonState> **>(reinterpret_cast<uintptr_t>(this) + 0x3F0) = val;
33 }
34
35 SharedPointer<ControlButtonState> * getPEquipCheckState() { // Property Generated Getter
36 return reinterpret_cast<SharedPointer<ControlButtonState> *>(reinterpret_cast<uintptr_t>(this) + 0x400);
37 }
38
39 void setPEquipCheckState(SharedPointer<ControlButtonState> * val) { // Property Generated Setter
40 *reinterpret_cast<SharedPointer<ControlButtonState> **>(reinterpret_cast<uintptr_t>(this) + 0x400) = val;
41 }
42
43 SharedPointer<ControlButtonState> * getPEquipCheckPressState() { // Property Generated Getter
44 return reinterpret_cast<SharedPointer<ControlButtonState> *>(reinterpret_cast<uintptr_t>(this) + 0x410);
45 }
46
47 void setPEquipCheckPressState(SharedPointer<ControlButtonState> * val) { // Property Generated Setter
48 *reinterpret_cast<SharedPointer<ControlButtonState> **>(reinterpret_cast<uintptr_t>(this) + 0x410) = val;
49 }
50
51 SharedPointer<ControlButtonState> * getPEquipCheckHighlightState() { // Property Generated Getter
52 return reinterpret_cast<SharedPointer<ControlButtonState> *>(reinterpret_cast<uintptr_t>(this) + 0x420);
53 }
54
55 void setPEquipCheckHighlightState(SharedPointer<ControlButtonState> * val) { // Property Generated Setter
56 *reinterpret_cast<SharedPointer<ControlButtonState> **>(reinterpret_cast<uintptr_t>(this) + 0x420) = val;
57 }
58
59};
Definition ControlCheckBox.h:8
Definition InventoryPageWindow__InventoryItem.h:9
void setPEquipNormalState(SharedPointer< ControlButtonState > *val)
Definition InventoryPageWindow__InventoryItem.h:15
void setPEquipCheckHighlightState(SharedPointer< ControlButtonState > *val)
Definition InventoryPageWindow__InventoryItem.h:55
void setPEquipPressState(SharedPointer< ControlButtonState > *val)
Definition InventoryPageWindow__InventoryItem.h:23
SharedPointer< ControlButtonState > * getPEquipPressState()
Definition InventoryPageWindow__InventoryItem.h:19
SharedPointer< ControlButtonState > * getPEquipCheckHighlightState()
Definition InventoryPageWindow__InventoryItem.h:51
SharedPointer< ControlButtonState > * getPEquipHighlightState()
Definition InventoryPageWindow__InventoryItem.h:27
void setPEquipCheckState(SharedPointer< ControlButtonState > *val)
Definition InventoryPageWindow__InventoryItem.h:39
SharedPointer< ControlButtonState > * getPEquipCheckPressState()
Definition InventoryPageWindow__InventoryItem.h:43
SharedPointer< ControlButtonState > * getPEquipNormalState()
Definition InventoryPageWindow__InventoryItem.h:11
void setPEquipHighlightState(SharedPointer< ControlButtonState > *val)
Definition InventoryPageWindow__InventoryItem.h:31
SharedPointer< ControlButtonState > * getPEquipCheckState()
Definition InventoryPageWindow__InventoryItem.h:35
void setPEquipCheckPressState(SharedPointer< ControlButtonState > *val)
Definition InventoryPageWindow__InventoryItem.h:47