2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CoreTemplate.h>
4#include <Cyrus/Classes/GameObjectTemplate.h>
5#include <Cyrus/Classes/ItemTemplate.h>
6#include <Cyrus/Classes/PropertyClass.h>
7#include <Cyrus/Classes/WizItemTemplate.h>
8#include <Cyrus/Enums/ItemBundleTemplate__AcquireConditionType.h>
9#include <Cyrus/Enums/ItemBundleTemplate__BundleContentsType.h>
14 return *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E0);
18 *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E0) = val;
22 return *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1F0);
26 *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1F0) = val;
30 return *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x220);
34 *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x220) = val;
38 return *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x200);
42 *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x200) = val;
46 return *
reinterpret_cast<ItemBundleTemplate__AcquireConditionType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x210);
50 *
reinterpret_cast<ItemBundleTemplate__AcquireConditionType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x210) = val;
54 return *
reinterpret_cast<ItemBundleTemplate__BundleContentsType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x214);
58 *
reinterpret_cast<ItemBundleTemplate__BundleContentsType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x214) = val;
62 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x218);
66 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x218) = val;
Definition ItemBundleTemplate.h:11
List< gid > getBundleFreeItems()
Definition ItemBundleTemplate.h:21
void setFeaturedRewards(List< gid > val)
Definition ItemBundleTemplate.h:41
void setAcquireCondition(ItemBundleTemplate__AcquireConditionType val)
Definition ItemBundleTemplate.h:49
List< gid > getFeaturedRewards()
Definition ItemBundleTemplate.h:37
void setBundleContentsType(ItemBundleTemplate__BundleContentsType val)
Definition ItemBundleTemplate.h:57
List< gid > getBundleItemsToGrant()
Definition ItemBundleTemplate.h:29
List< gid > getBundleItems()
Definition ItemBundleTemplate.h:13
ItemBundleTemplate__AcquireConditionType getAcquireCondition()
Definition ItemBundleTemplate.h:45
int getBundleSavings()
Definition ItemBundleTemplate.h:61
void setBundleItemsToGrant(List< gid > val)
Definition ItemBundleTemplate.h:33
void setBundleItems(List< gid > val)
Definition ItemBundleTemplate.h:17
void setBundleSavings(int val)
Definition ItemBundleTemplate.h:65
void setBundleFreeItems(List< gid > val)
Definition ItemBundleTemplate.h:25
ItemBundleTemplate__BundleContentsType getBundleContentsType()
Definition ItemBundleTemplate.h:53
Definition WizItemTemplate.h:10