2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/MatchActor.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/TournamentUpdate.h>
10 return reinterpret_cast<SharedPointer<MatchActor> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
13 void setActor(SharedPointer<MatchActor> * val) {
14 *
reinterpret_cast<SharedPointer<MatchActor> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
Definition JoinTeamUpdate.h:7
void setActor(SharedPointer< MatchActor > *val)
Definition JoinTeamUpdate.h:13
SharedPointer< MatchActor > * getActor()
Definition JoinTeamUpdate.h:9
Definition TournamentUpdate.h:5