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MatchTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/AdvPvPLeagueAwardInfo.h>
4#include <Cyrus/Classes/ArenaMatchInfo.h>
5#include <Cyrus/Classes/CoreTemplate.h>
6#include <Cyrus/Classes/PropertyClass.h>
7#include <Cyrus/Classes/ResultList.h>
8#include <Cyrus/Classes/SpellEffectPenalty.h>
9
11public:
12 std::string getMatchName() { // Property Generated Getter
13 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x80);
14 }
15
16 void setMatchName(std::string val) { // Property Generated Setter
17 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
18 }
19
20 std::string getMatchDisplayName() { // Property Generated Getter
21 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x60);
22 }
23
24 void setMatchDisplayName(std::string val) { // Property Generated Setter
25 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
26 }
27
28 std::string getMatchTitle() { // Property Generated Getter
29 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xA8);
30 }
31
32 void setMatchTitle(std::string val) { // Property Generated Setter
33 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xA8) = val;
34 }
35
36 bool getAllowOverrides() { // Property Generated Getter
37 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xC8);
38 }
39
40 void setAllowOverrides(bool val) { // Property Generated Setter
41 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xC8) = val;
42 }
43
44 unsigned int getTeamSize() { // Property Generated Getter
45 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xD0);
46 }
47
48 void setTeamSize(unsigned int val) { // Property Generated Setter
49 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xD0) = val;
50 }
51
52 unsigned int getTeamCount() { // Property Generated Getter
53 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xCC);
54 }
55
56 void setTeamCount(unsigned int val) { // Property Generated Setter
57 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xCC) = val;
58 }
59
60 unsigned int getMinTeams() { // Property Generated Getter
61 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xD4);
62 }
63
64 void setMinTeams(unsigned int val) { // Property Generated Setter
65 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xD4) = val;
66 }
67
68 int getTimeout() { // Property Generated Getter
69 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xD8);
70 }
71
72 void setTimeout(int val) { // Property Generated Setter
73 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xD8) = val;
74 }
75
76 unsigned int getMaxPointsPerMatch() { // Property Generated Getter
77 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x118);
78 }
79
80 void setMaxPointsPerMatch(unsigned int val) { // Property Generated Setter
81 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x118) = val;
82 }
83
84 float getEstimatedWeight() { // Property Generated Getter
85 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x11C);
86 }
87
88 void setEstimatedWeight(float val) { // Property Generated Setter
89 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x11C) = val;
90 }
91
92 SharedPointer<ArenaMatchInfo> * getMatchInfo() { // Property Generated Getter
93 return reinterpret_cast<SharedPointer<ArenaMatchInfo> *>(reinterpret_cast<uintptr_t>(this) + 0x100);
94 }
95
96 void setMatchInfo(SharedPointer<ArenaMatchInfo> * val) { // Property Generated Setter
97 *reinterpret_cast<SharedPointer<ArenaMatchInfo> **>(reinterpret_cast<uintptr_t>(this) + 0x100) = val;
98 }
99
100 SharedPointer<ResultList> * getAwardInfo() { // Property Generated Getter
101 return reinterpret_cast<SharedPointer<ResultList> *>(reinterpret_cast<uintptr_t>(this) + 0xE0);
102 }
103
104 void setAwardInfo(SharedPointer<ResultList> * val) { // Property Generated Setter
105 *reinterpret_cast<SharedPointer<ResultList> **>(reinterpret_cast<uintptr_t>(this) + 0xE0) = val;
106 }
107
108 List<SharedPointer<AdvPvPLeagueAwardInfo>> * getPerLeagueAwardInfo() { // Property Generated Getter
109 return reinterpret_cast<List<SharedPointer<AdvPvPLeagueAwardInfo>> *>(reinterpret_cast<uintptr_t>(this) + 0xF0);
110 }
111
112 void setPerLeagueAwardInfo(List<SharedPointer<AdvPvPLeagueAwardInfo>> * val) { // Property Generated Setter
113 *reinterpret_cast<List<SharedPointer<AdvPvPLeagueAwardInfo>> **>(reinterpret_cast<uintptr_t>(this) + 0xF0) = val;
114 }
115
116 Vector<std::string> getZones() { // Property Generated Getter
117 return *reinterpret_cast<Vector<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x120);
118 }
119
120 void setZones(Vector<std::string> val) { // Property Generated Setter
121 *reinterpret_cast<Vector<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x120) = val;
122 }
123
124 unsigned int getInitialQueueThreshold() { // Property Generated Getter
125 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x138);
126 }
127
128 void setInitialQueueThreshold(unsigned int val) { // Property Generated Setter
129 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x138) = val;
130 }
131
132 unsigned int getActorQueueTimeout() { // Property Generated Getter
133 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x13C);
134 }
135
136 void setActorQueueTimeout(unsigned int val) { // Property Generated Setter
137 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x13C) = val;
138 }
139
140 unsigned int getTeamQueueTimeout() { // Property Generated Getter
141 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x140);
142 }
143
144 void setTeamQueueTimeout(unsigned int val) { // Property Generated Setter
145 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x140) = val;
146 }
147
148 float getActorQueueGrowth() { // Property Generated Getter
149 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x144);
150 }
151
152 void setActorQueueGrowth(float val) { // Property Generated Setter
153 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x144) = val;
154 }
155
156 float getTeamQueueGrowth() { // Property Generated Getter
157 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x148);
158 }
159
160 void setTeamQueueGrowth(float val) { // Property Generated Setter
161 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x148) = val;
162 }
163
164 float getMatchMakingLevelMultiplier() { // Property Generated Getter
165 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x14C);
166 }
167
168 void setMatchMakingLevelMultiplier(float val) { // Property Generated Setter
169 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x14C) = val;
170 }
171
172 gid getLevelModifiersListID() { // Property Generated Getter
173 return *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x150);
174 }
175
176 void setLevelModifiersListID(gid val) { // Property Generated Setter
177 *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x150) = val;
178 }
179
180 unsigned int getIncompleteTeamTimeout() { // Property Generated Getter
181 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x114);
182 }
183
184 void setIncompleteTeamTimeout(unsigned int val) { // Property Generated Setter
185 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x114) = val;
186 }
187
188 unsigned int getIncompleteMatchTimeout() { // Property Generated Getter
189 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x110);
190 }
191
192 void setIncompleteMatchTimeout(unsigned int val) { // Property Generated Setter
193 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x110) = val;
194 }
195
196 unsigned int getShortMatchDurationForPenaltySeconds() { // Property Generated Getter
197 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x168);
198 }
199
200 void setShortMatchDurationForPenaltySeconds(unsigned int val) { // Property Generated Setter
201 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x168) = val;
202 }
203
204 unsigned int getThresholdForExtendingMatchSearch() { // Property Generated Getter
205 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x16C);
206 }
207
208 void setThresholdForExtendingMatchSearch(unsigned int val) { // Property Generated Setter
209 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x16C) = val;
210 }
211
212 unsigned int getNumberOfPlayersRequiredToExtendMatchSearch() { // Property Generated Getter
213 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x170);
214 }
215
216 void setNumberOfPlayersRequiredToExtendMatchSearch(unsigned int val) { // Property Generated Setter
217 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x170) = val;
218 }
219
220 bool getShowStatusOnJoinQueue() { // Property Generated Getter
221 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x178);
222 }
223
224 void setShowStatusOnJoinQueue(bool val) { // Property Generated Setter
225 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x178) = val;
226 }
227
228 bool getAllowExceedRangeForMatchesOptionForPlayers() { // Property Generated Getter
229 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x179);
230 }
231
232 void setAllowExceedRangeForMatchesOptionForPlayers(bool val) { // Property Generated Setter
233 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x179) = val;
234 }
235
236 int getMakeTeamsWithSameMatchOptsTimeoutSec() { // Property Generated Getter
237 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x174);
238 }
239
240 void setMakeTeamsWithSameMatchOptsTimeoutSec(int val) { // Property Generated Setter
241 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x174) = val;
242 }
243
244 int getStreakSize() { // Property Generated Getter
245 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x17C);
246 }
247
248 void setStreakSize(int val) { // Property Generated Setter
249 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x17C) = val;
250 }
251
252 int getHistorySize() { // Property Generated Getter
253 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x180);
254 }
255
256 void setHistorySize(int val) { // Property Generated Setter
257 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x180) = val;
258 }
259
260 int getQueueWaitingTime() { // Property Generated Getter
261 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x184);
262 }
263
264 void setQueueWaitingTime(int val) { // Property Generated Setter
265 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x184) = val;
266 }
267
268 int getMinQueueSize() { // Property Generated Getter
269 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x188);
270 }
271
272 void setMinQueueSize(int val) { // Property Generated Setter
273 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x188) = val;
274 }
275
276 int getMaxQueueSize() { // Property Generated Getter
277 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x18C);
278 }
279
280 void setMaxQueueSize(int val) { // Property Generated Setter
281 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x18C) = val;
282 }
283
284 int getConfTierRankTimeout() { // Property Generated Getter
285 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x190);
286 }
287
288 void setConfTierRankTimeout(int val) { // Property Generated Setter
289 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x190) = val;
290 }
291
292 float getMatchTimer() { // Property Generated Getter
293 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x194);
294 }
295
296 void setMatchTimer(float val) { // Property Generated Setter
297 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x194) = val;
298 }
299
300 int getBonusTime() { // Property Generated Getter
301 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x198);
302 }
303
304 void setBonusTime(int val) { // Property Generated Setter
305 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x198) = val;
306 }
307
308 int getPassPenalty() { // Property Generated Getter
309 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x19C);
310 }
311
312 void setPassPenalty(int val) { // Property Generated Setter
313 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x19C) = val;
314 }
315
316 int getYellowTime() { // Property Generated Getter
317 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1A0);
318 }
319
320 void setYellowTime(int val) { // Property Generated Setter
321 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1A0) = val;
322 }
323
324 int getRedTime() { // Property Generated Getter
325 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1A4);
326 }
327
328 void setRedTime(int val) { // Property Generated Setter
329 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1A4) = val;
330 }
331
332 int getMinTurnTime() { // Property Generated Getter
333 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1A8);
334 }
335
336 void setMinTurnTime(int val) { // Property Generated Setter
337 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1A8) = val;
338 }
339
340 Vector<SharedPointer<SpellEffectPenalty>> * getEffects() { // Property Generated Getter
341 return reinterpret_cast<Vector<SharedPointer<SpellEffectPenalty>> *>(reinterpret_cast<uintptr_t>(this) + 0x1B0);
342 }
343
344 void setEffects(Vector<SharedPointer<SpellEffectPenalty>> * val) { // Property Generated Setter
345 *reinterpret_cast<Vector<SharedPointer<SpellEffectPenalty>> **>(reinterpret_cast<uintptr_t>(this) + 0x1B0) = val;
346 }
347
348 bool getUpdateBattlePassPoints() { // Property Generated Getter
349 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1C8);
350 }
351
352 void setUpdateBattlePassPoints(bool val) { // Property Generated Setter
353 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1C8) = val;
354 }
355
356 int getBattlePassWinPoints() { // Property Generated Getter
357 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1CC);
358 }
359
360 void setBattlePassWinPoints(int val) { // Property Generated Setter
361 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1CC) = val;
362 }
363
364 int getBattlePassLosePoints() { // Property Generated Getter
365 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1D0);
366 }
367
368 void setBattlePassLosePoints(int val) { // Property Generated Setter
369 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1D0) = val;
370 }
371
372};
Definition CoreTemplate.h:16
Definition MatchTemplate.h:10
void setInitialQueueThreshold(unsigned int val)
Definition MatchTemplate.h:128
void setPassPenalty(int val)
Definition MatchTemplate.h:312
float getTeamQueueGrowth()
Definition MatchTemplate.h:156
std::string getMatchName()
Definition MatchTemplate.h:12
unsigned int getActorQueueTimeout()
Definition MatchTemplate.h:132
unsigned int getThresholdForExtendingMatchSearch()
Definition MatchTemplate.h:204
int getPassPenalty()
Definition MatchTemplate.h:308
unsigned int getShortMatchDurationForPenaltySeconds()
Definition MatchTemplate.h:196
SharedPointer< ResultList > * getAwardInfo()
Definition MatchTemplate.h:100
void setAllowOverrides(bool val)
Definition MatchTemplate.h:40
void setIncompleteMatchTimeout(unsigned int val)
Definition MatchTemplate.h:192
void setTeamQueueGrowth(float val)
Definition MatchTemplate.h:160
int getMinTurnTime()
Definition MatchTemplate.h:332
float getMatchMakingLevelMultiplier()
Definition MatchTemplate.h:164
int getMaxQueueSize()
Definition MatchTemplate.h:276
void setShortMatchDurationForPenaltySeconds(unsigned int val)
Definition MatchTemplate.h:200
unsigned int getTeamCount()
Definition MatchTemplate.h:52
void setZones(Vector< std::string > val)
Definition MatchTemplate.h:120
int getTimeout()
Definition MatchTemplate.h:68
unsigned int getInitialQueueThreshold()
Definition MatchTemplate.h:124
void setMinQueueSize(int val)
Definition MatchTemplate.h:272
void setQueueWaitingTime(int val)
Definition MatchTemplate.h:264
bool getShowStatusOnJoinQueue()
Definition MatchTemplate.h:220
Vector< std::string > getZones()
Definition MatchTemplate.h:116
int getBattlePassWinPoints()
Definition MatchTemplate.h:356
void setMatchName(std::string val)
Definition MatchTemplate.h:16
int getRedTime()
Definition MatchTemplate.h:324
void setRedTime(int val)
Definition MatchTemplate.h:328
void setTeamSize(unsigned int val)
Definition MatchTemplate.h:48
std::string getMatchDisplayName()
Definition MatchTemplate.h:20
unsigned int getMinTeams()
Definition MatchTemplate.h:60
void setBonusTime(int val)
Definition MatchTemplate.h:304
void setYellowTime(int val)
Definition MatchTemplate.h:320
float getActorQueueGrowth()
Definition MatchTemplate.h:148
void setEffects(Vector< SharedPointer< SpellEffectPenalty > > *val)
Definition MatchTemplate.h:344
bool getUpdateBattlePassPoints()
Definition MatchTemplate.h:348
SharedPointer< ArenaMatchInfo > * getMatchInfo()
Definition MatchTemplate.h:92
void setTeamQueueTimeout(unsigned int val)
Definition MatchTemplate.h:144
void setIncompleteTeamTimeout(unsigned int val)
Definition MatchTemplate.h:184
int getConfTierRankTimeout()
Definition MatchTemplate.h:284
void setMaxQueueSize(int val)
Definition MatchTemplate.h:280
unsigned int getTeamQueueTimeout()
Definition MatchTemplate.h:140
void setUpdateBattlePassPoints(bool val)
Definition MatchTemplate.h:352
int getMakeTeamsWithSameMatchOptsTimeoutSec()
Definition MatchTemplate.h:236
void setTeamCount(unsigned int val)
Definition MatchTemplate.h:56
float getMatchTimer()
Definition MatchTemplate.h:292
unsigned int getMaxPointsPerMatch()
Definition MatchTemplate.h:76
List< SharedPointer< AdvPvPLeagueAwardInfo > > * getPerLeagueAwardInfo()
Definition MatchTemplate.h:108
void setNumberOfPlayersRequiredToExtendMatchSearch(unsigned int val)
Definition MatchTemplate.h:216
gid getLevelModifiersListID()
Definition MatchTemplate.h:172
unsigned int getNumberOfPlayersRequiredToExtendMatchSearch()
Definition MatchTemplate.h:212
void setTimeout(int val)
Definition MatchTemplate.h:72
void setMatchDisplayName(std::string val)
Definition MatchTemplate.h:24
void setMatchTimer(float val)
Definition MatchTemplate.h:296
void setActorQueueGrowth(float val)
Definition MatchTemplate.h:152
int getStreakSize()
Definition MatchTemplate.h:244
void setConfTierRankTimeout(int val)
Definition MatchTemplate.h:288
unsigned int getTeamSize()
Definition MatchTemplate.h:44
int getQueueWaitingTime()
Definition MatchTemplate.h:260
void setEstimatedWeight(float val)
Definition MatchTemplate.h:88
void setLevelModifiersListID(gid val)
Definition MatchTemplate.h:176
void setPerLeagueAwardInfo(List< SharedPointer< AdvPvPLeagueAwardInfo > > *val)
Definition MatchTemplate.h:112
bool getAllowOverrides()
Definition MatchTemplate.h:36
void setMatchInfo(SharedPointer< ArenaMatchInfo > *val)
Definition MatchTemplate.h:96
float getEstimatedWeight()
Definition MatchTemplate.h:84
unsigned int getIncompleteTeamTimeout()
Definition MatchTemplate.h:180
void setBattlePassWinPoints(int val)
Definition MatchTemplate.h:360
void setHistorySize(int val)
Definition MatchTemplate.h:256
void setMinTurnTime(int val)
Definition MatchTemplate.h:336
void setThresholdForExtendingMatchSearch(unsigned int val)
Definition MatchTemplate.h:208
int getBattlePassLosePoints()
Definition MatchTemplate.h:364
void setMinTeams(unsigned int val)
Definition MatchTemplate.h:64
void setMakeTeamsWithSameMatchOptsTimeoutSec(int val)
Definition MatchTemplate.h:240
bool getAllowExceedRangeForMatchesOptionForPlayers()
Definition MatchTemplate.h:228
int getHistorySize()
Definition MatchTemplate.h:252
void setBattlePassLosePoints(int val)
Definition MatchTemplate.h:368
int getMinQueueSize()
Definition MatchTemplate.h:268
int getBonusTime()
Definition MatchTemplate.h:300
void setMaxPointsPerMatch(unsigned int val)
Definition MatchTemplate.h:80
void setAllowExceedRangeForMatchesOptionForPlayers(bool val)
Definition MatchTemplate.h:232
void setShowStatusOnJoinQueue(bool val)
Definition MatchTemplate.h:224
unsigned int getIncompleteMatchTimeout()
Definition MatchTemplate.h:188
void setMatchMakingLevelMultiplier(float val)
Definition MatchTemplate.h:168
void setAwardInfo(SharedPointer< ResultList > *val)
Definition MatchTemplate.h:104
void setMatchTitle(std::string val)
Definition MatchTemplate.h:32
Vector< SharedPointer< SpellEffectPenalty > > * getEffects()
Definition MatchTemplate.h:340
int getYellowTime()
Definition MatchTemplate.h:316
std::string getMatchTitle()
Definition MatchTemplate.h:28
void setActorQueueTimeout(unsigned int val)
Definition MatchTemplate.h:136
void setStreakSize(int val)
Definition MatchTemplate.h:248