2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/MoveController::MoveCommand.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
13 *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
Definition MoveCommandTeleport.h:6
void setVTarget(Vector3D val)
Definition MoveCommandTeleport.h:12
Vector3D getVTarget()
Definition MoveCommandTeleport.h:8