2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/MoveController::MoveCommand.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64);
13 *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64) = val;
17 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
21 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
Definition MoveCommandTime.h:6
Vector3D getVTarget()
Definition MoveCommandTime.h:8
float getFTime()
Definition MoveCommandTime.h:16
void setVTarget(Vector3D val)
Definition MoveCommandTime.h:12
void setFTime(float val)
Definition MoveCommandTime.h:20