2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/QuestFinderNPCData.h>
5#include <Cyrus/Enums/NPCDataList__ZONE_TYPE.h>
9 List<SharedPointer<QuestFinderNPCData>> *
getNpcList() {
10 return reinterpret_cast<List<SharedPointer<QuestFinderNPCData>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
13 void setNpcList(List<SharedPointer<QuestFinderNPCData>> * val) {
14 *
reinterpret_cast<List<SharedPointer<QuestFinderNPCData>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
18 return *
reinterpret_cast<NPCDataList__ZONE_TYPE*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
22 *
reinterpret_cast<NPCDataList__ZONE_TYPE*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
Definition NPCDataList.h:7
void setNpcList(List< SharedPointer< QuestFinderNPCData > > *val)
Definition NPCDataList.h:13
void setZoneType(NPCDataList__ZONE_TYPE val)
Definition NPCDataList.h:21
NPCDataList__ZONE_TYPE getZoneType()
Definition NPCDataList.h:17
List< SharedPointer< QuestFinderNPCData > > * getNpcList()
Definition NPCDataList.h:9
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86