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NPCDialogEntry.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/ActorDialogEntry.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 std::string getPersonaName() { // Property Generated Getter
9 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x308);
10 }
11
12 void setPersonaName(std::string val) { // Property Generated Setter
13 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x308) = val;
14 }
15
16 std::string getNameOverride() { // Property Generated Getter
17 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x348);
18 }
19
20 void setNameOverride(std::string val) { // Property Generated Setter
21 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x348) = val;
22 }
23
24 std::string getNameSTKey() { // Property Generated Getter
25 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x328);
26 }
27
28 void setNameSTKey(std::string val) { // Property Generated Setter
29 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x328) = val;
30 }
31
32 std::string getGuiDisplay() { // Property Generated Getter
33 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x368);
34 }
35
36 void setGuiDisplay(std::string val) { // Property Generated Setter
37 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x368) = val;
38 }
39
40 int getMaxTimeSeconds() { // Property Generated Getter
41 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x388);
42 }
43
44 void setMaxTimeSeconds(int val) { // Property Generated Setter
45 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x388) = val;
46 }
47
48 bool getInvisible() { // Property Generated Getter
49 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x38C);
50 }
51
52 void setInvisible(bool val) { // Property Generated Setter
53 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x38C) = val;
54 }
55
56};
Definition ActorDialogEntry.h:6
Definition NPCDialogEntry.h:6
void setNameOverride(std::string val)
Definition NPCDialogEntry.h:20
void setPersonaName(std::string val)
Definition NPCDialogEntry.h:12
void setNameSTKey(std::string val)
Definition NPCDialogEntry.h:28
void setMaxTimeSeconds(int val)
Definition NPCDialogEntry.h:44
int getMaxTimeSeconds()
Definition NPCDialogEntry.h:40
void setInvisible(bool val)
Definition NPCDialogEntry.h:52
std::string getPersonaName()
Definition NPCDialogEntry.h:8
bool getInvisible()
Definition NPCDialogEntry.h:48
std::string getNameOverride()
Definition NPCDialogEntry.h:16
std::string getGuiDisplay()
Definition NPCDialogEntry.h:32
void setGuiDisplay(std::string val)
Definition NPCDialogEntry.h:36
std::string getNameSTKey()
Definition NPCDialogEntry.h:24