2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return reinterpret_cast<List<ObjStateCategory*> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
12 *
reinterpret_cast<List<ObjStateCategory*> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
16 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
20 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
Definition ObjStateSet.h:5
void setStateSetName(std::string val)
Definition ObjStateSet.h:19
void setCategories(List< ObjStateCategory * > *val)
Definition ObjStateSet.h:11
List< ObjStateCategory * > * getCategories()
Definition ObjStateSet.h:7
std::string getStateSetName()
Definition ObjStateSet.h:15
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86